IP Library Granted Patent US 9,378,609
Granted Patent B2
US 9,378,609 · App. 13/392,280 · Granted Jun 28, 2016

Wagering game establishment offer tailoring

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Quick Facts
Patent No.
US 9,378,609
App. No.
13/392,280
Granted
Jun 28, 2016
Kind
B2
Abstract

A system determines that current wagering game establishment activity data of a user satisfies wagering game establishment offer evaluation criteria ( 401 ). The system accesses, over a network, past activity data of the user at least partially in response to determining that the current wagering game establishment activity data of the user satisfies the wagering game establishment offer evaluation criteria ( 403 ). The system analyzes the past activity data based, at least in part, on a desired effect and the current wagering game establishment activity data ( 405 ). The system computes likelihood that at least one of a set of offers can achieve the desired effect based on the analysis result ( 407 ). The system selects a first of the set of offers based, at least in part, on determining the likelihood that at least one of the set of offers can achieve the desired effect ( 409 ). The system presents the selected first offer to the user ( 413 ).

Claims (72)

1. A method comprising:

detecting, by a wagering game machine, a physical item associated with monetary value;

creating, in a non-transitory memory device, a credit balance based on the monetary value;

detecting, via the wagering game machine, a wager on a wagering game based on the credit balance;

determining a result for the wagering game;

processing, via the wagering game machine, the wager based on the result;

reporting, over a network by the wagering game machine, one or more of the wager or the result as current wagering game establishment activity data for a player of the wagering game;

determining that the current wagering game establishment activity data of the player satisfies wagering game establishment offer evaluation criteria;

accessing, over a network, past activity data of the player at least partially in response to said determining that the current wagering game establishment activity data of the player satisfies the wagering game establishment offer evaluation criteria;

analyzing the past activity data based, at least in part, on a desired effect and the current wagering game establishment activity data to generate an analysis result;

computing likelihood that at least one of a set of offers can achieve the desired effect based, at least in part, on the analysis result;

selecting a first of the set of offers based, at least in part, on said computing the likelihood that at least one of the set of offers can achieve the desired effect; and

presenting the selected first offer to the player.

2. The method of claim 1 , wherein said computing the likelihood that at least one of the set of offers can achieve the desired effect based, at least in part, on the analysis result comprises:

computing confidence values for the set of offers based on the desired effect and the analysis result, wherein the confidence values represent the likelihood that respective ones of set of offers can achieve the desired effect if provided.

3. The method of claim 2 , wherein said selecting the first of the set of offers comprises determining that the first of the set of offers has a greatest of the confidence values.

4. The method of claim 3 further comprising determining that a first of the set of confidence values exceeds a confidence value threshold, wherein the first confidence value corresponds to the first offer.

5. The method of claim 1 , wherein said analyzing the past activity data based, at least in part, on a desired effect and the current wagering game establishment activity data to generate the analysis result comprises:

determining a plurality of same or similar series of wagering game establishment activities in the past activity data that suggest a pattern of activity; and

determining if the pattern of activity correlates with the desired effect in a context of the current wagering game establishment activity data.

6. The method of claim 1 , wherein said analyzing the past activity data based, at least in part, on a desired effect and the current wagering game establishment activity data to generate the analysis result comprises applying a heuristic to the past activity data and the current wagering game establishment activity data.

7. The method of claim 1 further comprising modifying the first offer based, at least in part, on the analysis result to increase the likelihood that the first offer can achieve the desired effect.

8. The method of claim 7 further comprising determining that the likelihood that the first offer can achieve the desired effect is insufficient, wherein said modifying the first offer is in response to said determining that the likelihood that the first offer can achieve the desired effect is insufficient.

9. The method of claim 1 , wherein the current wagering game establishment activity data and the past activity data comprises at least one of wagering game data and non-wagering game data.

10. The method of claim 9 , wherein the non-wagering game data comprises at least one of purchasing data, lodging data, companion data, preferred beverage data, preferred food data, and entertainment data.

11. The method of claim 1 further comprising:

determining a set of players associated with the player based, at least in part, on the past activity data of the player;

accessing the past activity data of the set of players;

analyzing the past activity data of the set of players and current wagering game establishment activity data of the set of players;

for each of the set of players, computing a likelihood that the first of the set offers will achieve a second desired effect; and

presenting the first of the set of offers to those of the set of players with the likelihood that the first of the set of offers can achieve the second desired effect that surpasses an offer threshold.

12. The method of claim 11 , wherein the second desired effect comprises participating in a tournament with the player.

13. A method comprising:

detecting, by a wagering game machine, a physical item associated with monetary value;

creating, in a non-transitory memory device, a credit balance based on the monetary value;

detecting, via the wagering game machine, a wager on a wagering game based on the credit balance;

determining a result for the wagering game;

processing, via the wagering game machine, the wager based on the result;

reporting, over a network by the wagering game machine, current wagering game establishment activity data for a player of the wagering game, wherein the current wagering game establishment activity indicates at least one of the result or the wager;

determining the current wagering game establishment activity satisfies offer evaluation criteria;

analyzing past wagering game establishment activity data of the player, the current wagering game establishment activity data of the player, and a desired offer effect associated with the offer evaluation criteria;

selecting a plurality of offer elements based, at least in part, on said analyzing;

building, with the plurality of offer elements, an offer having a likelihood to achieve the desired offer effect; and

presenting the offer to the player.

14. The method of claim 13 further comprising determining that the likelihood surpasses a likelihood threshold for presenting the offer.

15. The method of claim 13 further comprising:

determining that the likelihood of the offer to achieve the desired offer effect is insufficient; and

changing at least one of the plurality of offer elements used to build the offer to increase the likelihood that the offer can achieve the desired effect.

16. One or more non-transitory machine-readable media having instructions which, when executed by a processor, cause the processor to perform operations comprising:

detecting, by a wagering game machine, a physical item associated with monetary value;

creating, in a non-transitory memory device, a credit balance based on the monetary value;

detecting, via the wagering game machine, a wager on a wagering game based on the credit balance;

determining a result for the wagering game;

processing, via the wagering game machine, the wager based on the result;

reporting, over a network by the wagering game machine, one or more of the wager or the result as current wagering game establishment activity data for a player of the wagering game;

determining that the current wagering game establishment activity data of the player satisfies wagering game establishment offer evaluation criteria;

accessing, over a network, past activity data of the player at least partially in response to said determining that the current wagering game establishment activity data of the player satisfies the wagering game establishment offer evaluation criteria;

analyzing the past activity data based, at least in part, on a desired effect and the current wagering game establishment activity data to generate an analysis result;

computing likelihood that at least one of a set of offers can achieve the desired effect based, at least in part, on the analysis result;

selecting a first of the set of offers based, at least in part, on said determining the likelihood that at least one of the set of offers can achieve the desired effect; and

presenting the selected first offer to the player.

17. The machine-readable media of claim 16 wherein said operation of determining the likelihood that at least one of the set of offers can achieve the desired effect based, at least in part, on the analysis result comprises:

computing confidence values for the set of offers based on the desired effect and the analysis result, wherein the confidence values represent the likelihood that respective ones of set of offers can achieve the desired effect if provided.

18. The machine-readable media of claim 17 , wherein said operation of selecting the first of the set of offers comprises determining that the first of the set of offers has a greatest of the confidence values.

19. The machine-readable media of claim 18 , wherein the operations further comprise determining that a first of the set of confidence values exceeds a confidence value threshold, wherein the first confidence value corresponds to the first offer.

20. The machine-readable media of claim 16 , wherein said operation of analyzing the past activity data based, at least in part, on a desired effect and the current wagering game establishment activity data to generate the analysis result comprises:

determining a plurality of same or similar series of wagering game establishment activities in the past activity data that suggest a pattern of activity; and

determining if the pattern of activity correlates with the desired effect in a context of the current wagering game establishment activity data.

21. The machine-readable media of claim 16 , wherein the operations further comprise modifying the first offer based, at least in part, on the analysis result to increase the likelihood that the first offer can achieve the desired effect.

22. The machine-readable media of claim 21 , wherein the operations further comprise determining that the likelihood that the first offer can achieve the desired effect is insufficient, wherein said modifying the first offer is in response to said determining that the likelihood that the first offer can achieve the desired effect is insufficient.

23. The machine-readable media of claim 16 , wherein the current wagering game establishment activity data and the past activity data comprises at least one of wagering game data and non-wagering game data.

24. The machine-readable media of claim 23 , wherein the non-wagering game data comprises at least one of purchasing data, lodging data, companion data, preferred beverage data, preferred food data, and entertainment data.

Assignments (11)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NUMBERS 7963843, 8016666, 9076281, AND 9257001 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0910. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063122/0307 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0910 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 13, 2012
From: BURKE, MARY M.; JAFFE, JOEL R.; JOSHI, SHRIDHAR P.; LOUIE, DANIEL P.; WARD, MATTHEW J.; YARGER, BRIAN L.
To: WMS GAMING, INC.
Reel/Frame 028776/0155 →