System and Method for Playing an Adjunct Game During a Live Sporting Event
The present invention relates to systems and methods for encouraging one or more viewers to engage with a broadcast of a live sporting event, and more specifically to a system and method for rewarding people for watching and interacting with live broadcast sporting events to promote loyalty to or improve recognition of sporting events, while collecting useful data about sports consumption habits as well as the rewards consumption patterns associated with those consumers.
1 . A system for encouraging one or more viewers to engage with a live sporting event comprising:
means for receiving log-in information from one or more viewers operably connected with a database for storing viewer accounts;
means for receiving a selection of a live sporting event from each of the one or more viewers operably connected to a database for storing information relating to live sporting events;
means for receiving a selection of at least one athlete participating in the selected live sporting event from each of the one or more viewers operably connected to a database for storing team information;
means for receiving data indicative of certain play-by-play action in substantially real-time for the selected live sporting event;
means for comparing the data indicative of certain play-by-play action with each of the viewers' selected athlete; and
means for awarding points to each of the viewer's if the selected athlete performs a pre-designated act.
2 . The system according to claim 1 , further comprising:
means for rewarding the viewers based upon their awarded points operably connected to a database for storing reward information.
3 . The system according to claim 2 , wherein the awarded points are equivalent to loyalty points.
4 . The system according to claim 3 , further comprising a reward fulfillment engine that facilitates the viewer's redemption of the points for rewards and distributes the rewards.
5 . The system according to claim 4 , wherein the reward fulfillment engine provides a catalog containing a plurality of rewards that can be selected by the viewer by redemption of a predetermined number of loyalty points.
6 . The system according to claim 2 , wherein the awarded points are converted to loyalty points.
7 . The system according to claim 6 , further comprising a reward fulfillment engine that facilitates the viewer's redemption of the points for rewards and distributes the rewards.
8 . The system according to claim 7 , wherein the reward fulfillment engine provides a catalog containing a plurality of rewards that can be selected by the viewer by redemption of a predetermined number of loyalty points.
9 . A method for encouraging one or more viewers to engage with a live sporting event comprising:
receiving on a central computer log-in information from the one or more viewers;
receiving on a central computer a live sporting event selection from each of the viewers;
receiving on a central computer a selection of at least one athlete participating in the selected live sporting event;
receiving on a central computer data indicative of certain play-by-play action in the selected live sporting event in substantially real-time;
comparing the received data indicative of certain play-by-play action with each of the viewers' selected athletes; and
awarding points to the viewers if the selected at least one athlete performs a pre-designated act.
10 . The method of claim 9 , further comprising:
allowing the viewer to substitute at least one athlete for the at least one selected athlete; and
awarding points to the viewer if the substituted at least one athlete performs a pre-designated act.
11 . The method of claim 9 , wherein the awarded points are equivalent to loyalty points.
12 . The method of claim 11 , further comprising:
facilitating the viewer's redemption of the loyalty points for rewards.
13 . The method of claim 12 , wherein facilitating the viewer's redemption of loyalty points includes sending a real-world reward to the viewer.
14 . The method of claim 9 , wherein the awarded points are converted to loyalty points.
15 . The method of claim 14 , further comprising:
facilitating the viewer's redemption of the loyalty points for rewards.
16 . The method of claim 15 , wherein facilitating the viewer's redemption of loyalty points includes sending a real-world reward to the viewer.
17 . The method of claim 9 , wherein the live sporting event is selected from a baseball game, a basketball game, a college football game, a professional football game, a hockey game, a soccer match, and an automobile race.
18 . The method of claim 17 , further comprising determining if the one or more viewers are watching or listening to a broadcast of the live sporting event.
19 . The method of claim 17 , further comprising determining if the one or more viewers are watching or listening to the live sporting event in the sporting arena.