IP Library Granted Patent US 9,595,166
Granted Patent B2
US 9,595,166 · App. 13/456,110 · Granted Mar 14, 2017

Electronic gaming device

Inventor: Jay Chun (Hong Kong, CN)
Assignee: Fresh Ideal Global Limited
G07F17/3248G07F17/326G07F17/3288
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Quick Facts
Patent No.
US 9,595,166
App. No.
13/456,110
Granted
Mar 14, 2017
Kind
B2
Abstract

Examples disclosed herein relate to systems and methods, which may receive a video stream from one or more gaming tables. The systems and methods may display the video stream from the one or more gaming tables on the electronic gaming device and generate gaming options based on data relating to the one or more gaming tables. The gaming options may be based on predetermined betting structures relating to future game play results. The systems and methods may display the gaming options.

Claims (69)

1. An electronic gaming device comprising:

a card reader configured to assist in identifying a player;

a memory including a plurality of predetermined betting structures relating to possible game outcomes for different combinations of live table games to be played at a plurality of live gaming tables hosting live table games that take place concurrently, wherein each of the live table games includes wagers, a live dealer, and use of one or more physical game objects for the play of a live table game;

a processor configured to generate contingent gaming options based on the plurality of predetermined betting structures, said processor being further configured to receive one or more selected contingent gaming options and a contingent wager from at least one player based on the one or more selected contingent gaming options, wherein the contingent wager is obtained from credits available to the player identified using the card reader, wherein the contingent wager is a conditional wager on future game play that becomes active if a triggering pattern that is defined by the one or more selected contingent gaming options occurs after the one or more selected contingent gaming options and the contingent wager are received from the at least one player and before the future game play occurs, wherein the triggering pattern comprises a specific pattern of game outcomes over multiple different games across the plurality of live gaming tables;

a network interface configured to receive video streams from the plurality of live gaming tables;

a display configured to display at least one video stream from the plurality of live gaming tables, and configured to display an indication of credits available to the player identified using the card reader; and

an input device configured to receive wagering data.

2. The electronic gaming device of claim 1 , wherein the plurality of live gaming tables includes at least one of a baccarat table, a roulette table, a blackjack table, a poker table, a craps table, and a Sic Bo table.

3. The electronic gaming device of claim 1 , wherein the video streams include a live video stream of a dealer managing a game at one of the plurality of live gaming tables.

4. The electronic gaming device of claim 3 , wherein the video streams include a live video stream of at least one gaming object from at least one of the plurality of live gaming tables.

5. The electronic gaming device of claim 4 , wherein the at least one gaming object includes at least one of a roulette ball, a card, a card shoe, a dice, a betting chip, a token, a domino, and a wheel.

6. The electronic gaming device of claim 1 , wherein the triggering pattern is based on an occurrence of a first predetermined number of outcomes at a first gaming table of the plurality of live gaming tables occurring over a second predetermined number of game plays.

7. The electronic gaming device of claim 6 , wherein the processor is further configured to generate a voucher based on a wager confirmation being received from the input device.

8. The electronic gaming device of claim 7 , further comprising a voucher device configured to print the voucher.

9. The electronic gaming device of claim 8 , wherein the memory further includes a confirmation module and the voucher device is further configured to generate voucher data based on the voucher being inserted into the voucher device.

10. The electronic gaming device of claim 9 , wherein the processor is configured to determine a value of the voucher based on a generated voucher data and data in the confirmation module.

11. The electronic gaming device of claim 1 , further comprising a player preference input device, the player preference input device configured to modify a game configuration based on data for the player identified.

12. The electronic gaming device of claim 1 , wherein the multiple different games are separate in time.

13. The electronic gaming device of claim 12 , wherein the multiple different games are concurrent.

14. The electronic gaming device of claim 1 , wherein the multiple different games occur at more than one location.

15. The electronic gaming device of claim 1 , wherein the multiple different games include different types of games.

16. The electronic gaming device of claim 1 , wherein the triggering pattern is based on collective results for the outcomes of a plurality of individual games, and wherein the collective results reflect all outcomes of the plurality of individual games, but do not require a specific outcome for any individual game thereof.

17. A method of providing gaming options via an electronic gaming device comprising:

identifying a player using a card reader;

displaying an indication of credits available for use on the electronic gaming device by the player;

receiving at least one video stream from a plurality of live gaming tables hosting live table games that take place concurrently, wherein each live table game includes wagers, a live dealer, and use of one or more physical game objects for the play of a live table game;

displaying the at least one video stream from the plurality of live gaming tables on the electronic gaming device;

generating contingent gaming options automatically using a processor based on data relating to the plurality of live gaming tables, the contingent gaming options being based on predetermined betting structures relating to possible game outcomes for different combinations of live table games to be played at the plurality of live gaming tables, and wherein one or more of said contingent gaming options may be selected and used by a player to make a contingent wager based thereupon, wherein the contingent wager is obtained from the credits available to the player identified using the card reader, wherein the contingent wager is a conditional wager on future game play that becomes active if a triggering pattern that is defined by the one or more selected contingent gaming options occurs after the contingent wager is received from the player and before the future game play occurs, wherein the triggering pattern reflects a particular outcome pattern of game outcomes over multiple different games across the plurality of live gaming tables; and

displaying the contingent gaming options.

18. The method of claim 17 , wherein the triggering pattern is based on an occurrence of a first predetermined number of outcomes at a first gaming table of the plurality of live gaming tables occurring over a second predetermined number of game plays.

19. The method of claim 17 , further comprising receiving wager confirmation data.

20. The method of claim 19 , further comprising generating a voucher based on a received wager confirmation data.

21. The method of claim 20 , further comprising:

obtaining voucher data; and

determining a value of the voucher based on the voucher data and at least one game play data.

22. The method of claim 17 , further comprising obtaining a player preference data and modifying a game configuration based on the player preference data.

23. An electronic gaming system comprising:

a server including a server memory and a server processor, the server configured to receive at least one video stream from a plurality of gaming tables, the server configured to transmit at least one video stream to at least one electronic gaming device, and configured to record credits for use at the at least one electronic gaming device including credits collected by a credit device that accepts physical cash or vouchers;

the server memory including a plurality of predetermined betting structures relating to future game outcomes at the plurality of gaming tables;

the server processor configured to generate gaming options based on the plurality of predetermined betting structures relating to future game outcomes, said processor being further configured to receive one or more selected gaming options and a contingent wager from a player based on the one or more selected gaming options, wherein the contingent wager is obtained from the credits that are at least in part made available to the player via the credit device, wherein the contingent wager is a conditional wager on future game play that only becomes active if a triggering pattern that is defined by the one or more selected gaming options occurs after the contingent wager is received from the player and before the future game occurs, wherein the triggering pattern reflects a particular outcome pattern of game outcomes over multiple different games across the plurality of gaming tables;

the server processor configured to identify a result of the contingent wager which is dependent on the future game play, and distribute additional credits for use at the electronic gaming device if contingent wager from the player is successful; and

the at least one electronic gaming device including a memory, a processor, a network interface, a display configured to display at least one video stream received from the server, and an input device configured to receive wagering data.

24. The electronic gaming system of claim 23 , wherein the plurality of gaming tables includes at least one of a baccarat table, a roulette table, a blackjack table, a poker table, a craps table, and a Sic Bo table.

25. The electronic gaming system of claim 23 , wherein the at least one video stream include a live video stream of a dealer managing a game at one of the plurality of gaming tables.

26. The electronic gaming system of claim 25 , wherein the at least one video stream includes a video stream of at least one gaming object from at least one of the plurality of gaming tables.

27. The electronic gaming system of claim 26 , wherein the at least one gaming object comprises at least one of a roulette ball, a card, a card shoe, a dice, a betting chip, a token, a domino, and a wheel.

28. The electronic gaming system of claim 23 , wherein the triggering pattern is based on an occurrence of a first predetermined number of outcomes at a first gaming table of the plurality of gaming tables occurring over a second predetermined number of game plays.

29. The electronic gaming system of claim 28 , wherein the server processor is configured to generate a voucher based on a wager confirmation being received from the input device.

30. The electronic gaming system of claim 29 , wherein the at least one electronic gaming device further comprises a voucher device configured to print the voucher.

31. The electronic gaming system of claim 30 , wherein the server memory includes a confirmation module and the voucher device is configured to generate voucher data based on the voucher being inserted into the voucher device.

32. The electronic gaming system of claim 31 , wherein the server processor is configured to determine a value of the voucher based on a generated voucher data and data in the confirmation module.

33. The electronic gaming system of claim 23 , further comprising a player preference input device, the player preference input device configured to modify a game configuration based on data from an identification device.

34. A method of providing gaming options via an electronic gaming device comprising:

collecting credits for use at the electronic gaming device, the electronic gaming device including a credit device configured to collect the credits by accepting physical cash or vouchers;

receiving at least one video stream from a plurality of gaming tables;

displaying the at least one video stream from the plurality of gaming tables on the electronic gaming device;

generating gaming options automatically using a processor based on data relating to the plurality of gaming tables, the gaming options being based on at least predetermined betting structures relating to future game play outcomes;

displaying the gaming options;

receiving a selection of one or more of the gaming options;

receiving a contingent wager from a player, wherein the contingent wager is obtained from the credits that are at least in part made available to the player via the credit device, wherein the contingent wager is a conditional wager on future game play that only becomes active if a triggering event based on at least the one or more selected gaming options occurs after the contingent wager is received and before the future game play occurs, wherein the triggering event reflects a particular outcome pattern of game outcomes over multiple different games across the plurality of gaming tables;

subsequently receiving a result of the contingent wager which is dependent on the future game play; and

receiving additional credits for the player if contingent wager from the player is successful.

35. The method of claim 34 , wherein the contingent wager is automatically activated, on behalf of the player that previously placed the contingent wager, when the triggering event occurs.

36. The method of claim 34 , further comprising receiving wager confirmation data.

37. The method of claim 36 , further comprising generating a voucher based on a received wager confirmation data.

38. The method of claim 37 , further comprising:

obtaining voucher data; and

determining a value of the voucher based on the voucher data and at least one game play data.

39. The method of claim 34 , further comprising obtaining a player preference data and modifying a game configuration based on the player preference data.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 26, 2015
From: NOVEL TECH INTERNATIONAL LIMITED
To: FRESH IDEA GLOBAL LIMITED
Reel/Frame 035714/0721 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 4, 2013
From: CHUN, JAY
To: NOVEL TECH INTERNATIONAL LIMITED
Reel/Frame 029566/0539 →
Continuity (1)
Related Publication 20130288764A1 · Oct 31, 2013