IP Library Granted Patent US 9,017,160
Granted Patent B2
US 9,017,160 · App. 13/547,225 · Granted Apr 28, 2015

Gaming machine with fixed wild symbols and multiplier

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Quick Facts
Patent No.
US 9,017,160
App. No.
13/547,225
Granted
Apr 28, 2015
Kind
B2
Abstract

A method for use with a gaming machine arranged to provide a spinning reel game in which symbols are spun up on a plurality of reels to form at least one outcome and, if a winning outcome occurs, the gaming machine awards an award. The method includes (a) if at least one specified symbol is spun up and displayed in a resultant position on a reel, holding the specified symbol in the resultant position for at least one further game in which at least the reel carrying the specified symbol is re-spun; and (b) awarding the award if a winning outcome occurs, wherein a specified symbol comprising part of a winning outcome has the effect of increasing the award if the specified symbol is adjacent at least one other specified symbol.

Claims (34)

1. A method for use with a gaming machine including a processor that is arranged to provide a spinning reel game, the method comprising:

stopping, using the processor, a spinning reel in order to display a symbol to a player;

determining, using the processor, whether the symbol is a specified symbol and is adjacent another symbol that was held in a fixed display position while the reel was spinning; and, if so

holding, using the processor, the symbol and the other symbol in fixed display positions during at least one subsequent reel spin.

2. A method according to claim 1 wherein the player is awarded an award if a winning outcome is displayed on the reels, the method comprising:

increasing the award if the winning outcome comprises at least one of the held symbols.

3. A method according to claim 1 wherein the held symbol is a wild symbol.

4. A method according to claim 3 wherein the specified symbol is a wild symbol that substitutes for one or more other symbols in assessing whether a winning outcome has occurred.

5. A method according to claim 1 wherein the adjacent specified symbol has a multiplier effect on the award.

6. A method according to claim 5 wherein the multiplier effect increases dependent on a quantity of the specified symbols that are adjacent one another on the displayed reels.

7. A method according to claim 5 wherein the multiplier effect is capped.

8. A method according to claim 1 wherein the resultant position has four edges and a specified symbol in the resultant position has a multiplier effect if the resultant position shares an edge with an adjacent resultant position in which an adjacent specified symbol is displayed.

9. A method according to claim 1 wherein the resultant position has four edges and a specified symbol in the resultant position has a multiplier effect if the resultant position shares an edge or a corner with an adjacent resultant position in which an adjacent specified symbol is displayed.

10. A method according to claim 1 wherein the specified symbol is represented as superimposed on underlying symbols as the reel carrying the specified symbol is re-spun.

11. A method according to claim 1 wherein the specified symbol is held in the resultant position for a series of spinning reel games.

12. A method according to claim 1 wherein the specified symbol, if spun up in a bought game, is held in the resultant position for a predetermined number of bought spinning reel games.

13. A method according to claim 1 wherein the spun-up specified symbol is held in the resultant position if an eligibility criterion is satisfied.

14. A method according to claim 13 wherein the eligibility criterion is the occurrence of a trigger condition on the reels.

15. A method according to claim 13 wherein the eligibility criterion is the payment of an ante-bet by a player of the gaming machine.

16. A method according to claim 13 wherein the satisfaction of the eligibility criterion commences a series of free games in which all specified symbols that are spun up are held.

17. A gaming machine arranged to provide a spinning reel game in which symbols are spun up on a plurality of reels to form at least one outcome and, if a winning outcome occurs, the gaming machine awards an award, the gaming machine comprising at least one game controller including a processor arranged to:

stop a spinning reel in order to display a symbol to a player;

determine whether the symbol is a specified symbol and is adjacent another symbol that was held in a fixed display position while the reel was spinning; and, if so hold the symbol and the other symbol in fixed display positions during at least one subsequent reel spin.

18. A non-transitory computer readable storage medium comprising machine-readable instructions which, when executed by a processor, control operation of a data processing apparatus on which the program code executes to perform a method for use with a gaming machine that is arranged to provide a spinning reel game, the method comprising:

stopping a spinning reel in order to display a symbol to a player;

determining whether the symbol is a specified symbol and is adjacent another symbol that was held in a fixed display position while the reel was spinning; and, if so

holding the symbol and the other symbol in fixed display positions during at least one subsequent reel spin.

19. A non-transitory computer readable storage medium comprising machine-readable instructions which, when executed by a processor, control operation of a data processing apparatus on which the program code executes to perform a method for use with a gaming machine that is arranged to provide a spinning reel game, the method comprising:

stopping a spinning reel in order to display a symbol to a player;

determining whether the symbol is a specified symbol and is adjacent another symbol that was held in a fixed display position while the reel was spinning; and, if so

holding the symbol and the other symbol in fixed display positions during at least one subsequent reel spin.

20. A computer readable storage medium according to claim 19 wherein the player is awarded an award if a winning outcome is displayed on the reels, the method further comprising:

increasing the award if the winning outcome comprises at least one of the held symbols.

21. A computer readable storage medium according to claim 19 wherein the held symbol is a wild symbol.

Assignments (7)
RELEASE (REEL 060204 / FRAME 0216) Recorded Mar 2, 2026
From: BANK OF AMERICA, N.A.
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
Reel/Frame 074989/0657 →
NOTICE OF ASSIGNMENT OF SECURITY INTEREST Recorded May 27, 2022
From: UBS AG, STAMFORD BRANCH
To: BANK OF AMERICA, N.A.
Reel/Frame 060204/0216 →
RELEASE OF SECURITY INTEREST Recorded Mar 16, 2022
From: UBS AG, STAMFORD BRANCH
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 059368/0799 →
SECURITY INTEREST Recorded Jun 3, 2020
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEE
Reel/Frame 052828/0001 →
SECURITY INTEREST Recorded Jun 16, 2016
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.
To: USB AG, STAMFORD BRANCH
Reel/Frame 039051/0980 →
PATENT SECURITY AGREEMENT Recorded Jan 16, 2015
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH
Reel/Frame 034777/0498 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 15, 2012
From: MORONEY, JENNIFER
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 028789/0289 →