IP Library Granted Patent US 9,257,003
Granted Patent B2
US 9,257,003 · App. 13/559,355 · Granted Feb 9, 2016

Gaming machine with screen split and merge feature

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Quick Facts
Patent No.
US 9,257,003
App. No.
13/559,355
Granted
Feb 9, 2016
Kind
B2
Abstract

A gaming machine includes a display device and a processor coupled to the display device. The processor is configured to cause the display device to display a game using a first frame. The processor is also configured to divide the first frame into a plurality of second frames during play of the game in the first frame, cause the display device to display the plurality of second frames, and enable continued play of the game separately within each second frame. In addition, the processor is configured to merge the plurality of second frames into the first frame, cause the display device to display the first frame, and enable continued play of the game within the first frame.

Claims (54)

1. A gaming system comprising:

a gaming machine including a display device;

a random number generator;

an accepting device configured to accept an item associated with a monetary value, the monetary value establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity;

a cashout device configured to receive an input to cause an initiation of a payout associated with the credit balance; and

a gaming server including a processor and a database, the gaming server being communicatively coupled to the gaming machine, the processor programmed to:

cause the display device of the gaming machine to display a first game using a first display frame;

receive a game play initiation signal from the gaming machine, indicating that a player operating the gaming machine has initiated play of the first game;

store credit display data and bet display data in the database for the first game;

receive a data signal to distribute the first game into a plurality of second games, said data signal based on at least one of: a player input and a trigger condition occurring within the first game;

generate a plurality of secondary display frames that correspond to one of the plurality of second games, wherein each secondary display frame includes a secondary credit display and a secondary bet display;

apply a separate pay table to the first game and the plurality of second games;

enable play of the plurality of second games within a remainder of the plurality of second display frames; and

enable continued play of the first game in the first display frame.

2. A gaming system in accordance with claim 1 , wherein the input indicates a desired number of the plurality of second games, and wherein the processor is further programmed to divide the first game into the indicated number of the plurality of second games.

3. A gaming system in accordance with claim 1 , wherein the first game is different from the plurality of second games.

4. A gaming system in accordance with claim 1 , wherein the processor is further programmed to divide a first wager evenly into a plurality of second wagers according to a number of the plurality of second games.

5. A gaming system in accordance with claim 1 , wherein the processor is further programmed to receive a designation for a wager for each of the first game and the plurality of second games, separately.

6. A gaming system in accordance with claim 1 , wherein the processor is further programmed to generate a respective game outcome for each of the plurality of second games.

7. A gaming system in accordance with claim 1 , wherein the processor is further programmed to generate game outcomes for each of the plurality of second games, wherein the game outcomes for each of the plurality of second games are dependent on each another.

8. A gaming system in accordance with claim 1 , wherein the processor is further programmed to enable a game played in the plurality of second display frames to be different than the game played in the first display frame.

9. A method for use with a gaming machine including a display device, a random number generator, an accepting device configured to accept an item associated with a monetary value, the monetary value establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity, a cashout device configured to receive an input to cause an initiation of a payout associated with the credit balance, the method implemented using:

a gaming server including a processor and a database, the gaming server being communicatively coupled to the gaming machine, the method comprising:

causing the display device of the gaming machine to display a first game in a first display frame;

receiving a game play initiation signal from the gaming machine, indicating that a player operating the gaming machine has initiated play of the first game;

storing credit display data and bet display data in the database for the first game;

receiving a data signal to distribute the first game into a plurality of second games, said data signal based on at least one of: a player input and a trigger condition occurring within the first game;

generating a plurality of secondary display frames that correspond to one of the plurality of second games, wherein each secondary display frame includes a secondary credit display and a secondary bet display;

applying a separate pay table to the first game and the plurality of second games;

enabling play of the plurality of second games within a remainder of the plurality of second display frames; and

enabling continued play of the first game in the first display frame.

10. A method in accordance with claim 9 , wherein the input indicates a desired number of the plurality of second games, and wherein dividing the first game into the plurality of second games in response to the input comprises dividing the first game into the indicated number of the plurality of second games.

11. A method in accordance with claim 9 , wherein the first game is different from the plurality of second games.

12. A method in accordance with claim 9 , further comprising dividing a first wager evenly into a plurality of second wagers according to a number of the plurality of second games.

13. A method in accordance with claim 9 , further comprising receiving a designation for a wager for each of the first game and the plurality of second games, separately.

14. A method in accordance with claim 9 , further comprising generating a respective game outcome for each of the plurality of second games.

15. A method in accordance with claim 9 , further comprising generating game outcomes for each of the plurality of second games, wherein the game outcomes for each of the plurality of second games are dependent on each another.

16. A method in accordance with claim 9 , further comprising enabling a game played in the plurality of second display frames to be different than the game played in the first display frame.

17. One or more non-transitory computer storage media embodying computer-executable instructions stored thereon, the instructions executed by a gaming server including a processor and a database that is communicatively coupled to a gaming machine including a display device, a random number generator, an accepting device configured to accept an item associated with a monetary value, the monetary value establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity, a cashout device configured to receive an input to cause an initiation of a payout associated with the credit balance, wherein when executed by the processor, the instructions cause the processor to:

cause the display device to display a first game in a first display frame;

receive a game play initiation signal from the gaming machine, indicating that a player operating the gaming machine has initiated play of the first game;

store credit display data and bet display data in the database for the first game;

receive a data signal to distribute the first game into a plurality of second games said data signal based on at least one of: a player input and a trigger condition occurring within the first game;

generate a plurality of secondary display frames that correspond to one of the plurality of second games, wherein each secondary display frame includes a secondary credit display and a secondary bet display;

applying a separate pay table to the first game and the plurality of second games;

enabling play of the one or more second games within a remainder of the plurality of second display frames; and

enabling continued play of the first game in the first display frame.

18. The non-transitory computer storage media of claim 17 , wherein the input indicates a desired number of the plurality of second games, and wherein dividing the first game into the plurality of second games in response to the input comprises dividing the first game into the indicated number of the plurality of second games.

19. The non-transitory computer storage media of claim 17 , wherein the instructions further cause the processor to divide a first wager evenly into a plurality of second wagers according to a number of the plurality of second games.

20. The non-transitory computer storage media of claim 17 , wherein the instructions further cause the processor to receive a designation for a wager for each of the first game and the plurality of second games, separately.

21. The non-transitory computer storage media of claim 17 , wherein the instructions further cause the processor to generate a respective game outcome for each of the plurality of second games.

22. The non-transitory computer storage media of claim 17 , wherein the instructions further cause the processor to generate game outcomes for each of the plurality of second games, wherein the game outcomes for each of the plurality of second games are dependent on each another.

23. The non-transitory computer storage media of claim 17 , wherein the instructions further cause the processor to generate a game played in the plurality of second display frames to be different than the game played in the first display frame.

24. A gaming system in accordance with claim 1 , wherein the processor is further programmed to divide the first game into a plurality of second games after a final outcome of the first game has been determined.

Assignments (6)
RELEASE (REEL 060204 / FRAME 0378) Recorded Mar 2, 2026
From: BANK OF AMERICA, N.A.
To: ARISTOCRAT TECHNOLOGIES, INC.; VIDEO GAMING TECHNOLOGIES, INC.
Reel/Frame 074990/0458 →
NOTICE OF ASSIGNMENT OF SECURITY INTEREST Recorded May 27, 2022
From: UBS AG, STAMFORD BRANCH
To: BANK OF AMERICA, N.A.
Reel/Frame 060204/0378 →
RELEASE OF SECURITY INTEREST Recorded Mar 16, 2022
From: UBS AG, STAMFORD BRANCH
To: ARISTOCRAT TECHNOLOGIES, INC.; BIG FISH GAMES, INC.; VIDEO GAMING TECHNOLOGIES, INC.
Reel/Frame 059368/0575 →
SECURITY INTEREST Recorded Jun 3, 2020
From: VIDEO GAMING TECHNOLOGIES, INC.
To: UBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEE
Reel/Frame 052828/0282 →
PATENT SECURITY AGREEMENT Recorded Jan 16, 2015
From: VIDEO GAMING TECHNOLOGIES, INC.
To: UBS AG, STAMFORD BRANCH
Reel/Frame 034779/0873 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 26, 2012
From: SPRINKLE, JASON TODD
To: VIDEO GAMING TECHNOLOGIES, INC
Reel/Frame 028650/0599 →