IP Library Granted Patent US 8,608,540
Granted Patent B2
US 8,608,540 · App. 13/678,895 · Granted Dec 17, 2013

Multiple-game gaming machine

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Quick Facts
Patent No.
US 8,608,540
App. No.
13/678,895
Granted
Dec 17, 2013
Kind
B2
Abstract

A gaming machine includes a gaming console. A display is mounted in the gaming console for displaying a wagering game and its result. A controller controls operation of the game, the controller displaying the result of a first game on the display, making payment of a prize if the first game has a prize winning result and, thereafter, irrespective of the result of the first game, varying a result displayed on the display without requiring any additional wager by a player whether before or after completion of the first game.

Claims (54)

1. A method, comprising:

displaying a first plurality of symbols on a gaming machine;

awarding a first prize in response to the first plurality of symbols comprising a winning group of symbols;

displaying a second plurality of symbols on the gaming machine;

awarding a second prize in response to the second plurality of symbols comprising a winning group of symbols; and

triggering a feature of the gaming machine in response to determining that the first plurality of symbols and the second plurality of symbols combined include at least a threshold count of a predetermined symbol.

2. The method of claim 1 , further comprising

counting how many of the predetermined symbol are present in the first plurality of symbols; and

counting how many of the predetermined symbol are present the second plurality of symbols.

3. The method of claim 1 , further comprising:

spinning a plurality of symbol carrying reels of the gaming machine to obtain the first plurality of symbols; and

spinning at least a subset of the plurality of symbol carrying reels to obtain the second plurality of symbols.

4. The method of claim 3 , wherein:

said awarding the first prize comprises awarding the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine; and

said awarding a second prize comprises awarding the second prize in response to determining that the second plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine.

5. The method of claim 3 , wherein:

said awarding a first prize comprises awarding the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine; and

said spinning at least the subset of symbol carrying reels comprises spinning at least the subset of symbol carrying reels regardless of whether the first plurality of symbols comprises a winning group of symbols.

6. The method of claim 1 , further comprising awarding a free series of games in response to triggering the feature.

7. The method of claim 1 , further comprising displaying a screen animation in response to triggering the feature.

8. The method of claim 1 , wherein:

displaying the first plurality of symbols comprises displaying a first video simulation of spinning reels upon a screen of the gaming machine; and

displaying the second plurality of symbols comprises displaying a second video simulation of spinning reels upon the screen.

9. A non-transitory computer readable medium, comprising a program, that in response to being executed, causes a gaming machine to:

display a first plurality of symbols;

award a first prize in response to the first plurality of symbols comprising a winning group of symbols;

display a second plurality of symbols;

award a second prize in response to the second plurality of symbols comprising a winning group of symbols; and

trigger a feature of the gaming machine in response to determining that the first plurality of symbols and the second plurality of symbols combined include at least a threshold count of a predetermined symbol.

10. The non-transitory computer readable medium of claim 9 , wherein the program, in response to being executed, further causes a gaming machine to:

count how many of the predetermined symbol are present in the first plurality of symbols; and

count how many of the predetermined symbol are present the second plurality of symbols.

11. The non-transitory computer readable medium of claim 9 , wherein the program, in response to being executed, further causes a gaming machine to:

spin a plurality of symbol carrying reels of the gaming machine to obtain the first plurality of symbols; and

spin at least a subset of the plurality of symbol carrying reels to obtain the second plurality of symbols.

12. The non-transitory computer readable medium of claim 11 , wherein the program, in response to being executed, further causes a gaming machine to:

award the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine; and

award the second prize in response to determining that the second plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine.

13. The non-transitory computer readable medium of claim 11 , wherein the program, in response to being executed, further causes a gaming machine to:

award the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine; and

spin at least the subset of symbol carrying reels regardless of whether the first plurality of symbols comprises a winning group of symbols.

14. The non-transitory computer readable medium of claim 9 , wherein the program, in response to being executed, further causes a gaming machine to award a free series of games in response to triggering the feature.

15. The non-transitory computer readable medium of claim 9 , wherein the program, in response to being executed, further causes a gaming machine to display a screen animation in response to triggering the feature.

16. The non-transitory computer readable medium of claim 9 , wherein the program, in response to being executed, further causes a gaming machine to:

display a first video simulation of spinning reels upon a screen of the gaming machine to obtain the first plurality of symbols; and

display a second video simulation of spinning reels upon the screen to obtain the second plurality of symbols.

17. A game machine, comprising

a display configured to display a plurality of symbols;

a user interface configured to receive user input;

a validation device configured to indicate receipt of a sufficient wager; and

a control system configured to cause the display to present a first plurality of symbols, award a first prize in response to the first plurality of symbols comprising a winning group of symbols, to cause the display to present a second plurality of symbols, award a second prize in response to the second plurality of symbols comprising a winning group of symbols, and trigger a feature of the gaming machine in response to determining that the first plurality of symbols and the second plurality of symbols combined include at least a threshold count of a predetermined symbol.

18. The game machine of claim 17 , wherein the control system is further configured to cause a plurality of symbol carrying reels of the display to spin in order to obtain the first plurality of symbols, and cause at least a subset of the plurality of symbol carrying reels to spin in order to obtain the second plurality of symbols.

19. The game machine of claim 18 , wherein the control system is further configured to award the first prize in response to determining that the first plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine, and award the second prize in response to determining that the second plurality of symbols comprises a winning group of symbols in alignment with a pay line of the gaming machine.

20. The game machine of claim 18 , wherein the display is configured to present spinning of the plurality of symbol carrying reels as a screen animation.

Assignments (6)
RELEASE (REEL 060204 / FRAME 0216) Recorded Mar 2, 2026
From: BANK OF AMERICA, N.A.
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
Reel/Frame 074989/0657 →
NOTICE OF ASSIGNMENT OF SECURITY INTEREST Recorded May 27, 2022
From: UBS AG, STAMFORD BRANCH
To: BANK OF AMERICA, N.A.
Reel/Frame 060204/0216 →
RELEASE OF SECURITY INTEREST Recorded Mar 16, 2022
From: UBS AG, STAMFORD BRANCH
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 059368/0799 →
SECURITY INTEREST Recorded Jun 3, 2020
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEE
Reel/Frame 052828/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 6, 2018
From: BENNETT, NICHOLAS LUKE
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
Reel/Frame 046282/0924 →
PATENT SECURITY AGREEMENT Recorded Jan 16, 2015
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH
Reel/Frame 034777/0498 →