IP Library Granted Patent US 8,616,981
Granted Patent B1
US 8,616,981 · App. 13/776,871 · Granted Dec 31, 2013

Systems, methods, and devices for playing wagering games with location-triggered game features

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Quick Facts
Patent No.
US 8,616,981
App. No.
13/776,871
Granted
Dec 31, 2013
Kind
B1
Abstract

Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. A gaming system for playing a wagering game is disclosed which includes one or more processors and one or more memory devices storing instructions that, when executed by at least one of the processors, cause the gaming system to: receive an indication of a physical location of a mobile computing device; determine if the physical location of the mobile computing device corresponds to or is within a predetermined proximity of a designated hotspot location; and, if so, determine a location-based gaming feature associated with the designated hotspot location and automatically triggering the location-based gaming feature without requiring an input from a user of the mobile computing device. Automatically triggering the location-based gaming feature includes, in some embodiments, initiating play of at least a portion of the wagering game.

Claims (36)

1. A gaming system for conducting a wagering game with a mobile computing device, the mobile computing device being configured to wirelessly communicate information with the gaming system via a network, the gaming system comprising:

one or more processors; and

one or more memory devices storing instructions that, when executed by at least one of the one or more processors, cause the gaming system to:

receive an indication of a physical location of the mobile computing device;

determine if the physical location of the mobile computing device corresponds to or is within a predetermined proximity of a designated hotspot location; and

responsive to the physical location of the mobile computing device corresponding to or being within the predetermined proximity of the designated hotspot location, determine a location-based gaming feature associated with the designated hotspot location and automatically trigger the location-based gaming feature without requiring an input from a user of the mobile computing device,

wherein automatically triggering the location-based gaming feature includes initiating play of at least a portion of the wagering game.

2. The gaming system of claim 1 , wherein the one or more memory devices store additional instructions that cause the gaming system to communicate to the mobile computing device a dedicated, standalone mobile software application for the mobile computing device.

3. The gaming system of claim 2 , wherein the dedicated, standalone mobile software application is configured to display on a display of the mobile computing device information related to the designated hotspot location and the location-based gaming feature associated with the designated hotspot location.

4. The gaming system of claim 2 , wherein the dedicated, standalone mobile software application is configured to display on a display of the mobile computing device a map of all designated hotspot locations within a predetermined proximity of the physical location of the mobile computing device.

5. The gaming system of claim 2 , wherein the dedicated, standalone mobile software application is configured to display on a display of the mobile computing device a history of hotspot locations visited by the user or the location-based gaming features accumulated as a result of the user visiting those designated hotspot locations, or both.

6. The gaming system of claim 2 , wherein the mobile software application is configured to display on a display of the mobile computing device a randomly determined outcome of the play of the wagering game and to redeem any awards associated therewith.

7. The gaming system of claim 1 , wherein the one or more memory devices store additional instructions that cause the gaming system to save in a database a list of designated hotspots, a respective location of each of the designated hotspots, and one or more corresponding location-based gaming features associated with each hotspot on the list of designated hotspots.

8. The gaming system of claim 1 , wherein the one or more memory devices store additional instructions that cause the gaming system to receive an input from the user of the mobile computing device to view a randomly determined outcome of the play of the wagering game and to redeem any awards associated therewith.

9. The gaming system of claim 1 , wherein the one or more memory devices store additional instructions that cause the gaming system to receive requisite player information to create a player account associated with the user of the mobile computing device.

10. The gaming system of claim 9 , wherein the one or more memory devices store additional instructions that cause the gaming system, responsive to receiving the requisite player information, to create a player account and store in a database the player account associated with an indicator of the mobile computing device.

11. The gaming system of claim 1 , wherein the one or more memory devices store additional instructions that cause the gaming system to output a notification to the user of the mobile computing device that the location-based gaming feature was automatically triggered.

12. The gaming system of claim 1 , wherein the wagering game is a slot game, and the location-based gaming feature is a reel-spin-triggering event for the slot game.

13. The gaming system of claim 1 , wherein the designated hotspot location is associated with a business entity, and wherein at least a portion of the location-based gaming feature is sponsored by the business entity.

14. The gaming system of claim 1 , wherein the physical location of the mobile computing device is determined using at least one of a global positioning system, triangulation of a signal output by the mobile computing device, a comparison of a signal output by the mobile computing device between at least two different receivers, an RFID tag, an NFC tag, a short range wireless connection between the mobile computing device and a stationary receiver, or a short range wireless connection between the mobile computing device and a mobile receiver.

15. One or more physical non-transitory computer-readable storage media including instructions which, when executed by one or more processors, cause the one or more processors to perform operations comprising:

receive an indication of a physical location of a mobile computing device configured to wirelessly communicate information with a gaming system configured to conduct a wagering game;

determine if the physical location of the mobile computing device corresponds to or is within a predetermined proximity of a designated hotspot location; and

responsive to the physical location of the mobile computing device corresponding to or being within the predetermined proximity of the designated hotspot location:

determine a location-based gaming feature associated with the designated hotspot location, and

automatically trigger the location-based gaming feature without requiring an input from a user of the mobile computing device, the automatically triggering the location-based gaming feature including initiating play of at least a portion of the wagering game.

16. A computer-implemented method of conducting a wagering game with a mobile computing device configured to wirelessly communicate information with a gaming system, the method comprising:

receiving an indication of a physical location of the mobile computing device;

determining if the physical location of the mobile computing device corresponds to or is within a predetermined proximity of a designated hotspot location; and

responsive to the physical location of the mobile computing device corresponding to or being within the predetermined proximity of the designated hotspot location:

determining a location-based gaming feature associated with the designated hotspot location, and

automatically triggering the location-based gaming feature without requiring an input from a user of the mobile computing device, the automatically triggering the location-based gaming feature including initiating play of at least a portion of the wagering game.

17. The method of claim 16 , further comprising communicating to the mobile computing device a dedicated, standalone mobile software application for the mobile computing device, wherein the dedicated, standalone mobile software application is configured to display on a display of the mobile computing device information related to the designated hotspot location and the location-based gaming feature associated with the designated hotspot location.

18. The method of claim 16 , further comprising communicating to the mobile computing device a dedicated, standalone mobile software application for the mobile computing device, wherein the dedicated, standalone mobile software application is further configured to display on a display of the mobile computing device a map of all designated hotspot locations within a predetermined proximity of the physical location of the mobile computing device.

19. The method of claim 16 , further comprising communicating to the mobile computing device a dedicated, standalone mobile software application for the mobile computing device, wherein the dedicated, standalone mobile software application is further configured to display on a display of the mobile computing device a history of hotspot locations visited by the user or the location-based gaming features accumulated as a result of the user visiting those designated hotspot locations, or both.

20. The method of claim 16 , further comprising communicating to the mobile computing device a dedicated, standalone mobile software application for the mobile computing device, wherein the mobile software application is further configured to display on a display of the mobile computing device a randomly determined outcome of the play of the wagering game and redeem any awards associated therewith.

Assignments (11)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051649/0139 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →