IP Library Granted Patent US 8,818,846
Granted Patent B2
US 8,818,846 · App. 13/784,905 · Granted Aug 26, 2014

Gaming incentives based on measured effect of user web activity

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Quick Facts
Patent No.
US 8,818,846
App. No.
13/784,905
Granted
Aug 26, 2014
Kind
B2
Abstract

A gaming system includes at least one gaming server having at least one processor and at least one memory device storing instructions. The instructions, when executed by the at least one processor, cause the at least one gaming server to assign one or more unique identifiers to a registrant, monitor for web activity associated with the one or more unique identifiers and initiated by the registrant, measure an effect of the web activity, and convert the measured effect into a gaming incentive.

Claims (33)

1. A gaming system comprising:

at least one gaming server, each of the at least one gaming server having at least one processor and at least one memory device storing instructions that, when executed by the at least one processor, cause the at least one gaming server to:

assign one or more unique identifiers to a registrant,

monitor for web activity associated with the one or more unique identifiers and initiated by the registrant,

measure an effect of the web activity based on a predefined metric pertaining to an effective quality of the web activity, and

convert the measured effect into a gaming incentive having a value based on the measured effect of the web activity.

2. The gaming system of claim 1 , wherein the at least one gaming server is configured to communicate with at least one client over at least one network, the at least one client being provided on at least one computational device having at least one input device and at least one output device, the instructions of the at least one gaming server being configured to at least provide an interface to the registrant through the at least one output device, and receive registrant information from the at least one input device through the interface.

3. The gaming system of claim 2 , wherein the at least one client is configured to facilitate registrant initiation of the web activity through the at least one computational device.

4. The gaming system of claim 2 , wherein the at least one gaming server is configured to assign the one or more unique identifiers based at least partially on the registrant information.

5. The gaming system of claim 1 , wherein the at least one gaming server is configured to assign the one or more unique identifiers as including one or more of a username, a screen name, an alphanumeric code, an electronic mailing address, and a login associated with the registrant.

6. The gaming system of claim 1 , wherein the at least one gaming server is configured to communicate with at least one community server associated with at least one virtual community over at least one network, the at least one gaming server using the one or more unique identifiers to index the at least one community server for web activities initiated by registrants.

7. The gaming system of claim 1 , wherein the at least one gaming server is configured to monitor for web activities including one or more of an indexable web posting, message, blog, comment, status update, review and rating.

8. The gaming system of claim 1 , wherein the at least one gaming server is configured to validate the web activity based one or more of word count, tone, sentence structure and viewability prior to measuring the effect thereof.

9. The gaming system of claim 1 , wherein the effective quality of the web activity is based on one or more of word count, tone, sentence structure, view count, page rank, viewability and ratings.

10. The gaming system of claim 1 , wherein the at least one gaming server is configured to issue the gaming incentive to the registrant associated with the web activity, the gaming incentive being applicable to one or more gaming services provided by the at least one gaming server and including one or more of gaming credits, gaming entries, points, rewards, tokens, play times and prizes.

11. A computer-implemented method for a gaming system having game logic circuitry including one or more central processing units and one or more memory devices, the method comprising:

receiving registrant information from a registrant through one or more input devices of a computational device;

assigning, via the game logic circuitry, one or more unique identifiers to the registrant;

measuring, via the game logic circuitry, an effect of a web activity initiated by the registrant and associated with the one or more unique identifiers, the measured effect being based on a predefined metric pertaining to an effective quality of the web activity; and

converting, via the game logic circuitry, the measured effect into a gaming incentive having a value based on the measured effect of the web activity.

12. The computer-implemented method of claim 11 , further indexing one or more community servers associated with at least one virtual community for the one or more unique identifiers to detect the web activity.

13. The computer-implemented method of claim 11 , wherein the registrant information is received at one or more gaming servers, the one or more gaming servers being in communication with the computational device over at least one network.

14. The computer-implemented method of claim 11 , wherein the web activity is initiated by the registrant in the form of one or more of an indexable web posting, message, blog, comment, status update, review and rating.

15. The computer-implemented method of claim 11 , wherein the effective quality of the web activity is based on one or more of word count, tone, sentence structure, view count, page rank, viewability and ratings.

16. The computer-implemented method of claim 11 , wherein the gaming incentive is issued to the registrant and includes one or more of gaming credits, gaming entries, points, rewards, tokens, play times and prizes.

17. The computer-implemented method of claim 11 , further validating each web activity prior to measuring the effect thereof, each web activity being validated based on one or more of word count, tone, sentence structure and viewability.

18. A non-transitory tangible machine-readable storage media including instructions which, when executed by one or more processors, cause the one or more processors to perform operations comprising:

assigning one or more unique identifiers to a registrant based on registrant information received from a computational device over at least one network;

monitoring one or more community servers of at least one virtual community for web activity associated with the one or more unique identifiers and initiated by the registrant;

measuring an effect of the web activity based on a predefined metric pertaining to an effective quality of the web activity; and

converting the measured effect into a gaming incentive for the registrant, the gaming incentive having a value based on the measured effect of the web activity.

19. The non-transitory tangible machine-readable storage media of claim 18 , wherein the effective quality of the web activity is based on one or more of word count, tone, sentence structure, view count, page rank, viewability and ratings.

20. The non-transitory tangible machine-readable storage media of claim 18 , wherein the web activity is indexed from the one or more community servers by the one or more unique identifiers, and the gaming incentive is issued to the registrant in the form of one or more of gaming credits, gaming entries, points, play times and prizes that are applicable to one or more gaming services provided by one or more gaming servers.

Assignments (13)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE APPLICATION NUMBER 8398084 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0854. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063264/0298 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0854 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 5, 2013
From: ROBBINS, RICHARD B.; FLEYSHMAN, JEFF D.; JAFFE, JOEL; GUINN, ANDREW; LOUIE, DANIEL
To: WMS GAMING, INC.
Reel/Frame 029920/0861 →