IP Library Granted Patent US 8,734,236
Granted Patent B2
US 8,734,236 · App. 13/793,042 · Granted May 27, 2014

Player wagering account and methods thereof

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Quick Facts
Patent No.
US 8,734,236
App. No.
13/793,042
Granted
May 27, 2014
Kind
B2
Abstract

A system for adding funds to a handheld gaming machine. The system includes a portable digital wallet that wirelessly communicates with a handheld gaming machine (“handheld”). The digital wallet stores an amount of funds or funds associated with a remotely stored player account, and is used by the player to add credits to a handheld. The credit meter may be stored remotely, though the player perceives that the funds are actually being transferred via the digital wallet. Other funding techniques include a kiosk that accepts cash or credit/debit cards and dispenses tickets or other media that encodes information representing an amount of funds. The player uses this media to add credits to the handheld. The media may be player-dependent such that the player's identity is somehow linked to the media or it may be player-agnostic such that the player's identity is not linked to the funds associated with the media.

Claims (39)

1. A method of transferring funds for playing a wagering game, comprising:

storing a player account associated with a player in an account server;

capturing an image of a ticket via a sensor on a portable handheld device carried by the player, the portable handheld device being remotely located from the account server;

obtaining, by one or more processors, an amount of funds associated with the ticket based on the captured image of the ticket;

communicating the amount of funds to the account server via the portable handheld device; and

increasing a balance of the player account in the account server by the amount of funds; and

responsive to a wager drawn from the player account, conducting the wagering game via the portable handheld device.

2. The method of claim 1 , wherein the sensor is a full image scanner.

3. The method of claim 1 , wherein the portable handheld device interprets the image to determine the amount of funds.

4. The method of claim 1 , wherein the portable handheld device sends the image of the ticket to the account server and the account server interprets the image to determine the amount of funds.

5. The method of claim 1 , wherein the portable handheld device includes an identity recognition module to receive identity information from the player.

6. The method of claim 1 , wherein the communicating is performed via a wireless communication link between the account server and the portable handheld device.

7. The method of claim 1 , wherein the ticket is encoded with a barcode associated with the amount of funds.

8. The method of claim 1 , wherein the funds include cash.

9. A method of disbursing funds to players carrying portable handheld devices, the method comprising:

storing a player account associated with a player in an account server;

obtaining, by one or more processors, an amount of funds associated with a ticket based on a captured image of the ticket from a sensor on a portable handheld device carried by a player, the portable handheld device being remotely located from the account server;

receiving the amount of funds by the account server from the portable handheld device; and

increasing a balance of the player account by the amount of funds in the account server; and

responsive to a wager drawn from the player account, allowing the conducting of a wagering game via the portable handheld device.

10. The method of claim 9 , wherein the sensor is a full image scanner.

11. The method of claim 9 , wherein the portable handheld device interprets the image to determine the amount of funds.

12. The method of claim 9 , wherein the portable handheld device sends the image of the ticket to the account server and the account server interprets the image to determine the amount of funds.

13. The method of claim 9 , wherein the portable handheld device includes an identity recognition module to receive identity information from the player.

14. The method of claim 9 , wherein the communicating is performed via a wireless communication link between the account server and the portable handheld device.

15. The method of claim 9 , wherein the ticket is encoded with a barcode associated with the amount of funds.

16. The method of claim 9 , wherein the funds include cash.

17. An account system to disburse funds to players carrying portable handheld gaming devices, the account system comprising:

a memory device storing a player account associated with a player;

a communications interface for accepting a communication from a portable handheld gaming device, wherein the portable handheld device includes a sensor that captures an image of a ticket, the portable handheld device being remotely located from the memory device; and

one or more processors to obtain an amount of funds associated with the ticket based on the communication from the portable handheld device, the one or more processors increasing a balance of the player account stored in the memory device by the amount of funds and authorizing drawing of a wager from the player account to conduct a wagering game on the portable handheld gaming device.

18. The account system of claim 17 , wherein the ticket is encoded with a barcode associated with the amount of funds.

19. The account system of claim 17 , wherein the funds include cash.

20. A portable handheld gaming device comprising:

a sensor to capture an image of a ticket;

one or more processors to obtain an amount of funds associated with the ticket based on the captured image of the ticket;

a communications module to communicate the amount of funds to an account server being remotely located from the portable handheld gaming device;

an input device to input a wager based on a player account including the amount of funds in the account server remotely located from the portable handheld gaming device; and

a display displaying a wagering game playable in response to the input wager.

Assignments (12)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051649/0139 →
RELEASE OF SECURITY INTEREST IN PATENTS (RELEASES REEL/FRAME 034530/0318) Recorded Nov 5, 2018
From: DEUTSCHE BANK TRUST COMPANY AMERICAS
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.; WMS GAMING INC.
Reel/Frame 047924/0701 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Aug 14, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036325/0502 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 13, 2015
From: AREZINA, VLADIMIR I.; GAGNER, MARK; HORNIK, JEREMY M.; SCHWARTZ, RICHARD T.; THOMAS, ALFRED
To: WMS GAMING INC.
Reel/Frame 036321/0654 →
SECURITY AGREEMENT Recorded Dec 4, 2014
From: BALLY GAMING, INC; SCIENTIFIC GAMES INTERNATIONAL, INC; WMS GAMING INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034530/0318 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →