IP Library Patent Application 13797551
Patent Application
App. No. 13/797,551

PRESENTING LIVE CASINO MEDIA FOR ONLINE GAMING

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Quick Facts
Patent No.
US None
App. No.
13/797,551
Abstract

Some embodiments include a method for enabling online wagering game players to receive, while playing online wagering games, live media feeds of activities in a casino. The method can include presenting a graphical user interface including an online gaming interface and a live casino interface, wherein the online gaming interface includes lifelike computer-generated images of a wagering game machine having a display device, and computer-generated images of game elements for an online wagering game, where the game elements appear on the wagering game machine's display device. The method can also include receiving a first media feed including audio and video content portraying activities in a live casino, and presenting the media feed in the live casino interface.

Claims (68)

1 . A method for enabling online wagering game players to receive, while playing online wagering games, live media feeds of activities in a casino, the method comprising:

presenting a graphical user interface including an online gaming interface and a live casino interface, wherein the online gaming interface includes

lifelike computer-generated images of a wagering game machine having a display device;

computer-generated images of game elements for an online wagering game, where the game elements appear on the wagering game machine's display device;

receiving a first media feed including video content portraying activities in a live casino; and

presenting the first media feed in the live casino interface.

2 . The method of claim 1 further comprising:

receiving a second media feed including video content portraying additional activities in the live casino;

presenting the second media feed with the first media feed in the live casino interface.

3 . The method of claim 1 further comprising:

receiving input requesting changes to perspectives of the audio and video content of the first media feed; and

receiving a second media feed including audio and video captured according to the perspectives indicated in the input.

4 . The method of claim 1 further comprising:

receiving input indicating selection of the first media feed from a list of available media feeds, wherein the media feeds all include video portraying live activities in real-life casinos.

5 . The method of claim 1 further comprising:

receiving input indicating selection of the first media feed from a list of available media feeds, wherein each of the media feeds includes audio and video portraying different live activities in a real-life casino.

6 . An online wagering game server configured to present online wagering games and live media streams portraying activities in real-life casinos, the online wagering game server comprising:

a media processor configured to receive live media feeds including audio and video content portraying activities in a real-life casino;

a wagering game processor configured to process inputs associated with online wagering games and to determine results for the online wagering games; and

a graphical user interface processor configured to present a graphical user interface including an online gaming interface and a live casino interface, wherein the live casino interface shows the live media feeds including audio and video content portraying activities in a real-life casino, and wherein the online gaming interface shows graphical representations of the online wagering games.

7 . The online wagering game server of claim 6 , wherein the online gaming interface includes a lifelike graphical representation of a wagering game machine including a display device, and wherein the graphical representations of the online wagering games appear as being presented on the display device.

8 . The online wagering game server of claim 7 , wherein the live casino interface appears as a background to the online gaming interface.

9 . The online wagering game server of claim 6 , wherein the activities in the real-life casino include players playing live table games.

10 . The online wagering game server of claim 6 , wherein the online wagering games are table-type video games, and wherein the activities in the real-life casino include players playing live table games.

11 . A method for using, in an online wagering game, input arising from a live person in a real-life casino, the method comprising:

determining a first result affecting game elements of an online wagering game;

transmitting the first result to a client device;

receiving input from a wagering game machine in a casino, wherein the input indicates selection of one or more of the game elements of the online wagering game, wherein the input arises from a live person entering the input into the wagering game machine;

determining, based on the input from the wagering game machine in the live casino, a second result for the online wagering game; and

transmitting the second result to the client device.

12 . The method of claim 11 , wherein the game elements are slots reels, and wherein the first result determines a non-final position of the slots reels, and wherein the second result determines a final position of the slots reels.

13 . The method of claim 11 further comprising:

capturing a live media feed of the wagering game machine in the casino; and

publishing the media feed for presentation on the client device.

14 . The method of claim 11 further comprising:

detecting, at the wagering game machine, the input; and

transmitting the input for use in the online wagering game.

15 . The method of claim 11 , wherein the second result awards money to a player.

16 . A machine-readable storage device including instructions for enabling online wagering game players to receive, while playing online wagering games, live media feeds of activities in a casino, wherein when the instructions are executed by a machine, the instructions perform operations comprising:

presenting a graphical user interface including an online gaming interface and a live casino interface, wherein the online gaming interface includes

lifelike computer-generated images of a wagering game machine having a display device;

computer-generated images of game elements for an online wagering game, where the game elements appear on the wagering game machine's display device;

receiving a first media feed including video content portraying activities in a live casino; and

presenting the first media feed in the live casino interface.

17 . The machine-readable storage device of claim 16 further comprising:

receiving a second media feed including audio and video content portraying additional activities in the live casino;

presenting the second media feed with the first media feed in the live casino interface.

18 . The machine-readable storage device of claim 16 further comprising:

receiving input requesting changes to perspectives of the video content of the first media feed; and

receiving another media feed including audio and video captured according to the perspectives indicated in the input.

19 . The machine-readable storage device of claim 16 further comprising:

receiving input indicating selection of the first media feed from a list of available media feeds, wherein the media feeds all include video portraying live activities in real-life casinos.

20 . The machine-readable storage device of claim 16 further comprising:

receiving input indicating selection of the first media feed from a list of available media feeds, wherein each of the available media feeds includes video portraying different live activities in a real-life casino.

21 . A machine-readable storage device including instructions for using, in an online wagering game conducted on a wagering game server, input arising from a live person in a real-life casino, wherein when the instructions are executed on a machine, the instructions cause the machine to perform operations comprising:

determining, at the online wagering game server, a first group of results affecting game elements of online wagering games, wherein the online wagering games are of different types;

transmitting, from the online wagering game server, the first group of results to client devices for presentation;

receiving input from a wagering game machine in a casino, wherein the input indicates a selection corresponding to one or more game elements of the online wagering games, wherein the input arises from a live person providing the input to the wagering game machine;

determining, based on the input from the wagering game machine in the live casino, a second group of results for the online wagering games; and

transmitting the second group of results to the client devices.

22 . The machine-readable storage device of claim 21 , wherein the game elements include slots reels, and wherein the second group of results includes multipliers that increase monetary awards.

23 . The machine-readable storage device of claim 21 , the operations further comprising:

capturing a live media feed of the wagering game machine in the casino; and

publishing the media feed for presentation on the client device.

24 . The machine-readable storage device of claim 21 , the operations further comprising:

detecting the input at a touchscreen of the wagering game machine; and

transmitting the input for use in the online wagering game.

25 . The method of claim 21 , wherein the second result awards a player money.

Assignments (7)
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0471 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 6, 2013
From: GUINN, ANDREW C.; NELSON, TRAVIS N.; ROBBINS, RICHARD B.; SCHWARTZ, RICHARD T.; WRIGHT, TRACEY L.
To: WMS GAMING, INC.
Reel/Frame 030355/0949 →