IP Library Patent Application 13800917
Patent Application
App. No. 13/800,917

METHOD AND SYSTEM FOR ACQUIRING VALUE FROM A PORTABLE ELECTRONIC DEVICE FOR USE IN PLAYING A GAME OF CHANCE

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Quick Facts
Patent No.
US None
App. No.
13/800,917
Abstract

A system, apparatus, and method for electronically transferring value using a portable electronic device. In one embodiment, a method for transferring funds to or from play a portable electronic device to facilitate playing a game of chance on a portable electronic device.

Claims (47)

1 . A method for transferring funds to play a game of chance on a portable electronic device, comprising:

detecting, by a value transfer device, input of a monetary value;

detecting the presence of a portable electronic device;

authenticating the portable electronic device;

receiving, at the value transfer device, a request to transfer at least a portion of the monetary value to the portable electronic device;

transferring the at least a portion of the monetary value to the portable electronic device; and

playing a game of chance on the portable electronic device, using at least a portion of the monetary value transferred to the portable electronic device as a wager to play the game of chance.

2 . The method of claim 1 , wherein the detecting further comprises determining a monetary amount of the monetary value.

3 . The method of claim 1 , wherein the monetary value is a bill, coin, or token.

4 . The method of claim 1 , wherein the authenticating the portable electronic device further comprises associating the monetary value with the portable electronic device.

5 . The method of claim 1 , wherein the detecting the presence of the portable electronic device comprises:

detecting the presence of the value transfer device, wherein the value transfer device is a predetermined distance from the value transfer device.

6 . The method of claim 1 , wherein the detecting the presence of the portable electronic device further comprises detecting the portable electronic device via a sensory input from the portable electronic device.

7 . The method of claim 6 , wherein the sensory input is received from at least one sensor device of the value transfer device.

8 . The method of claim 7 , wherein the sensor device is an accelerometer.

9 . The method of claim 1 , wherein gaming information for the game of chance is generated on a remote gaming device and wirelessly provided to the portable electronic device.

10 . A method for transferring funds to a portable electronic device, comprising:

detecting, by a first value transfer device, presence of the portable electronic device via a sensory input from the portable electronic device;

receiving a fund amount at the first value transfer device;

transferring the fund amount to the portable electronic device after detecting the presence of the portable electronic device and receiving the fund amount;

playing a game of chance on the portable electronic device, using at least a portion of the fund amount transferred to the portable electronic device as a wager to play the game of chance;

detecting, by a second value transfer device, presence of the portable electronic device via another sensory input;

receiving, at the second value transfer device, a fund amount transfer request including a requested fund amount to be transferred to the second value transfer device; and

transferring the requested fund amount from the portable electronic device to the second value transfer device.

11 . The method of claim 10 , wherein gaming information for the game of chance is generated on a remote gaming device and wirelessly provided to the portable electronic device.

12 . The method of claim 11 , wherein at least a portion of the gaming information is presented on a display of the portable electronic device.

13 . The method of claim 10 , wherein the fund amount transfer request at the second value transfer device is a cash out request.

14 . The method of claim 10 , wherein the fund amount is a bill, coin, or token.

15 . The method of claim 10 , wherein the detecting, by the first value transfer device or the second value transfer device, presence of the portable electronic device includes authenticating the portable electronic device.

16 . The method of claim 10 , wherein the detecting, by the first value transfer device or the second value transfer device, presence of the portable electronic device includes detecting the presence of the value transfer device when the value transfer device is a predetermined distance from the first value transfer device or the second value transfer device.

17 . The method of claim 10 , wherein the sensory input is received from at least one sensor device of the value transfer device.

18 . The method of claim 17 , wherein the sensor device is an accelerometer.

19 . A program storage device readable by a machine tangibly embodying a program of instructions executable by the machine to perform a method for transferring funds to play a game of chance on a portable electronic device, the method comprising:

computer program code for detecting, by a value transfer device, input of a monetary value;

computer program code for detecting the presence of a portable electronic device;

computer program code for authenticating the portable electronic device;

computer program code for receiving, at the value transfer device, a request to transfer at least a portion of the monetary value to the portable electronic device;

computer program code for transferring the at least a portion of the monetary value to the portable electronic device; and

computer program code for playing a game of chance on the portable electronic device, using at least a portion of the monetary value transferred to the portable electronic device as a wager to play the game of chance.

20 . A program storage device readable by a machine tangibly embodying a program of instructions executable by the machine to perform a method for transferring funds to a portable electronic device, the method comprising:

computer program code for detecting, by a first value transfer device, presence of the portable electronic device via a sensory input from the portable electronic device;

computer program code for receiving a fund amount at the first value transfer device;

computer program code for transferring the fund amount to the portable electronic device after detecting the presence of the portable electronic device and receiving the fund amount;

computer program code for playing a game of chance on the portable electronic device, using at least a portion of the fund amount transferred to the portable electronic device as a wager to play the game of chance;

computer program code for detecting, by a second value transfer device, presence of the portable electronic device via another sensory input;

computer program code for receiving, at the second value transfer device, a fund amount transfer request including a requested fund amount to be transferred to the second value transfer device; and

computer program code for transferring the requested fund amount from the portable electronic device to the second value transfer device.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 18, 2021
From: NGUYEN GAMING LLC
To: ARISTOCRAT TECHNOLOGIES, INC. (ATI)
Reel/Frame 058189/0853 →