IP Library Granted Patent US 8,894,493
Granted Patent B2
US 8,894,493 · App. 13/801,594 · Granted Nov 25, 2014

Opt-in proximity alert

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Quick Facts
Patent No.
US 8,894,493
App. No.
13/801,594
Granted
Nov 25, 2014
Kind
B2
Abstract

A method for alerting a player about a wagering game machine is described herein. In some embodiments, the method can include determining that a wagering game machine is in proximity to the handheld computing device. The method can further include indicating that the wagering game machine is in proximity to the handheld computing device.

Claims (43)

1. A method for alerting a player about a wagering game machine, the method comprising:

determining that a handheld computing device is in proximity to the wagering game machine;

determining, by one or more processors, that a number of characteristics of the wagering game machine correspond to one or more gaming preferences associated with the player, wherein the handheld computing device is accessible to the player;

determining that the number of characteristics of the wagering game machine that correspond to the one or more gaming preferences associated with the player meets at least a requirement;

indicating that the handheld computing device is in proximity to the wagering game machine; and

causing the wagering game machine to present, at the wagering game machine, media identifying the wagering game machine.

2. The method of claim 1 , wherein the requirement includes one or more of a match percentage and a required match category.

3. The method of claim 1 , further comprising:

transmitting, to the handheld computing device, location information for use in locating the wagering game machine.

4. The method of claim 1 , further comprising:

determining, by the one or more processors, that that the player has not been previously alerted that the wagering game machine is in proximity to the handheld computing device.

5. The method of claim 1 , wherein the characteristics of the wagering game machine include one or more of game type, game theme, denominations, bonus game type, payout ratio, and recent jackpots.

6. The method of claim 1 , further comprising:

transmitting, to the handheld computing device, characteristic information, wherein the characteristic information includes an indication of each of the number of characteristics of the wagering game machine that correspond to the one or more gaming preferences associated with the player.

7. A method for alerting a player about a wagering game machine, the method comprising:

determining, by one or more processors, gaming preferences of a player, wherein the player is associated with a handheld computing device;

determining that a number of characteristics of the wagering game machine correspond to one or more of the player's gaming preferences;

determining that the number of characteristics of the wagering game machine that correspond to the one or more of the player's gaming preferences meets a requirement;

if the player has not previously been alerted that the wagering game machine is in proximity to the handheld computing device within a predefined time period,

causing presentation, to the player, of an indication that the wagering game machine is in proximity to the handheld computing device;

if the player has previously been alerted that the wagering game machine is in proximity to the handheld computing device within the predefined time period,

waiting for the predefined time period to lapse; and

causing presentation, to the player, of an indication that the wagering game machine is in proximity to the handheld computing device.

8. The method of claim 7 , wherein the player's gaming preferences can be configured via the handheld computing device.

9. The method of claim 7 , further comprising:

presenting, via the handheld computing device, an alert to the player, wherein information in the alert can be pre-selected by the player.

10. The method of claim 7 , wherein the player is alerted based on player-defined gaming preferences.

11. The method of claim 7 , further comprising:

presenting, at the handheld computing device, a graphical user interface (GUI) for receiving player input indicating the player's gaming preferences; and

receiving, at the handheld computing device, the player input indicating the player's gaming preferences.

12. An apparatus for alerting a player about a wagering game machine, the apparatus comprising:

a processor; and

a non-transitory computer readable storage medium having computer usable program code embodied therewith, the computer usable program code executable by the processor to cause the apparatus to:

determine that a handheld computing device is in proximity to the wagering game machine;

determine that a number of characteristics of the wagering game machine correspond to one or more gaming preferences associated with the player, wherein the handheld computing device is accessible to the player;

determine that the number of characteristics of the wagering game machine that corresponds to the one or more gaming preferences associated with the player meets at least a threshold value;

indicate that the handheld computing device is in proximity to the wagering game machine; and

cause the wagering game machine to present, at the wagering game machine, media identifying the wagering game machine.

13. The apparatus of claim 12 , wherein the threshold value includes one or more of a percentage and a required match category.

14. The apparatus of claim 12 , the computer usable program code further comprising computer usable program code to:

transmit, to the handheld computing device, location information for use in locating the wagering game machine.

15. The apparatus of claim 12 , the computer usable program code further comprising computer usable program code to:

determine that the player has not been previously alerted that the wagering game machine is in proximity to the handheld computing device.

Assignments (11)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NUMBERS 7963843, 8016666, 9076281, AND 9257001 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0910. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063122/0307 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0910 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 13, 2013
From: KELLY, SEAN P.; BRUNDAGE, DONALD E.; KHANNA, VENKATESH A.
To: WMS GAMING, INC.
Reel/Frame 030604/0341 →