IP Library Granted Patent US 9,230,400
Granted Patent B2
US 9,230,400 · App. 13/833,388 · Granted Jan 5, 2016

Display mechanism for volatility-alteration features

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Quick Facts
Patent No.
US 9,230,400
App. No.
13/833,388
Granted
Jan 5, 2016
Kind
B2
Abstract

A gaming system includes an input device, a display device, a processor, and a memory device. The memory device stores instructions that, when executed by the processor, cause the gaming system to receive a wager for playing a wagering game having an overall volatility. A plurality of volatility components are displayed on the display device, the volatility components having respective component ratings. Each component rating contributes to a total rating of the overall volatility. The wagering game is selected from a plurality of wagering games, each of the plurality of wagering games having (a) the same total rating and (b) at least one different component rating.

Claims (49)

1. A gaming system comprising:

a gaming machine primarily dedicated to playing at least one casino wagering game, the gaming machine including a gaming cabinet, an electronic display device, and one or more electronic input devices, the electronic display device and the one or more input devices being coupled to the gaming cabinet, the one or more electronic input devices configured to detect a physical item associated with a monetary value that establishes a credit balance and to receive a cashout input that initiates a payout from the credit balance, the credit balance changing based on play of the casino wagering game;

a random element generator configured to generate one or more random elements; and

one or more controllers configured to:

initiate the casino wagering game in response to a wager input, the wager input decreasing the credit balance, the casino wagering game having an overall volatility,

randomly select an outcome of the casino wagering game based, at least in part, on the one or more random elements,

direct the electronic display device to display the outcome and a plurality of volatility components having respective component ratings, each component rating contributing to a total rating of the overall volatility,

select the casino wagering game from a plurality of casino wagering games, each of the plurality of casino wagering games having (a) the same total rating and (b) at least one different component rating, and

award an award in response to the outcome meeting a predetermined award criterion.

2. The gaming system of claim 1 , wherein the plurality of volatility components includes one or more of (i) a bonus-frequency component, (ii) a bonus-potential component, (iii) a bonus-consistency component, (iv) a base-game-wins component, and (v) an “X”-factor component.

3. The gaming system of claim 1 , wherein each component rating is represented via one or more symbols.

4. The gaming system of claim 3 , wherein each component rating is indicated based on one or more of (i) the number of the symbols and (ii) the size of the symbols.

5. The gaming system of claim 3 , wherein a smaller number of the symbols having a larger size is indicative of a higher overall volatility, a larger number of the symbols having a smaller size being indicative of a lower overall volatility.

6. The gaming system of claim 1 , wherein a player-selectable character of a plurality of player-selectable characters is associated with one or more volatility components of the plurality of volatility components.

7. The gaming system of claim 6 , wherein the plurality of player-selectable characters includes an unlockable character, the unlockable character being unlocked based on time of gameplay.

8. The gaming system of claim 1 , wherein a bonus game of the casino wagering game is triggered in response to a triggering event, the bonus game displaying player selections for changing individual ones of the plurality of volatility components.

9. The gaming system of claim 8 , wherein the player selections are offered periodically during gameplay.

10. The gaming system of claim 1 , wherein a volatility-selector is displayed on the electronic display device, the volatility-selector changing, in response to receiving a player selection, volatility settings between a low volatility setting and a high volatility setting.

11. The gaming system of claim 10 , wherein changes to the volatility-selector automatically adjust each component rating of the plurality of volatility components.

12. The gaming system of claim 11 , wherein the changes to the volatility-selector increase the component rating of a first component of the plurality of volatility components and decrease the component rating of a second component of the plurality of volatility components.

13. A method of operating a gaming system, the gaming system including a random element generator, one or more controllers, and a gaming machine, the gaming machine primarily dedicated to playing at least one casino wagering game, the gaming machine including a gaming cabinet, an electronic display device, and one or more electronic input devices, the electronic display device and the one or more electronic input devices being coupled to the gaming cabinet, the method comprising:

detecting, via at least one of the one or more electronic input devices, a physical item associated with a monetary value, the monetary value establishing a credit balance that changes based on play of the casino wagering game;

generating one or more random elements with the random element generator;

receiving, via at least one of the one or more electronic input devices, a wager input to initiate the casino wagering game, the wager input decreasing the credit balance;

randomly selecting, by the one or more controllers, an outcome of the casino wagering game based, at least in part, on the one or more random elements;

displaying the outcome on the electronic display device;

displaying a plurality of volatility components of the casino wagering game on the electronic display device, the plurality of volatility components having respective component ratings, each component rating contributing to a total rating of the overall volatility;

selecting the casino wagering game from a plurality of casino wagering games, each of the plurality of casino wagering games having (a) the same total rating and (b) at least one different component rating;

awarding, by the one or more controllers, an award in response to the outcome meeting a predetermined award criterion; and

receiving, via at least one of the one or more electronic input devices, a cashout input that initiates a payout from the credit balance.

14. The method of claim 13 , further comprising displaying on the electronic display device for the casino wagering game a component legend indicative of the respective component ratings and plurality of volatility components.

15. The method of claim 13 , further comprising unlocking, based on gameplay, a player-selectable character from a plurality of player-selectable characters, the player-selectable character being associated with one or more volatility components of the plurality of volatility components.

16. The method of claim 13 , further comprising:

displaying a volatility-selector; and

changing, in response to a player selection, a volatility setting between a low volatility setting and a high volatility setting.

17. A method of operating a gaming system, the gaming system including a random element generator, one or more controllers, and a gaming machine, the gaming machine primarily dedicated to playing at least one casino wagering game, the gaming machine including a gaming cabinet, an electronic display device, and one or more electronic input devices, the electronic display device and the one or more electronic input devices being coupled to the gaming cabinet, the method comprising:

detecting, via at least one of the one or more electronic input devices, a physical item associated with a monetary value, the monetary value establishing a credit balance that changes based on play of the casino wagering game;

generating one or more random elements with the random element generator;

receiving, via at least one of the one or more electronic input devices, a wager input to initiate the casino wagering game, the wager input decreasing the credit balance, the casino wagering game being one of a plurality of casino wagering games that includes a first casino wagering game and a second casino wagering game;

randomly selecting, by the one or more controllers, an outcome of the casino wagering game based, at least in part, on the one or more random elements;

displaying the outcome on the electronic display device of the gaming machine; and

displaying on the electronic display device of the gaming machine a plurality of volatility components with respective component ratings, the component ratings of all components of the plurality of volatility components being indicative of a total rating of an overall volatility;

assigning, by the one or more controllers, first component ratings to each component of the plurality of volatility components for the first casino wagering game and second component ratings to each component of the plurality of volatility components for the second casino wagering game, a first total rating of the first component ratings being the same as a second total rating of the second component ratings, at least one of the first component ratings being different than at least one of the second component ratings;

selecting the casino wagering game based on the component ratings;

awarding, by the one or more controllers, an award in response to the outcome meeting a predetermined award criterion; and

receiving, via at least one of the one or more electronic input devices, a cashout input that initiates a payout from the credit balance.

18. The method of claim 17 , wherein the selecting of the casino wagering game is in response to receiving a player selection.

19. The method of claim 17 , further comprising, in response to adjusting one of the component ratings for the casino wagering game, changing another one of the component ratings for the casino wagering game with the total rating of the overall volatility remaining constant.

20. The method of claim 17 , wherein each of the component ratings is represented via at least one of (i) a number of symbols and (ii) a size of the symbols, a smaller number of the symbols having a larger size being indicative of a higher overall volatility, a larger number of the symbols having a smaller size being indicative of a lower overall volatility.

Assignments (10)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051649/0239 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 15, 2013
From: AOKI, DION K.; BURKE, MARY M.; BYTNAR, MICHAEL R.; HETTINGER, MARK A.; MASTROPIETRO, MICHAEL W.; WILSON, MATTHEW
To: WMS GAMING INC.
Reel/Frame 030011/0264 →