IP Library Patent Application 13840400
Patent Application
App. No. 13/840,400

DEMOGRAPHIC ADAPTATION SYSTEM AND METHOD

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Quick Facts
Patent No.
US None
App. No.
13/840,400
Abstract

Various systems, gaming devices, and methods for demographic adaptation are disclosed herein. In one embodiment, a method for modifying a gaming presentation includes presenting a gaming presentation on a computing device. The method further includes using a biometric image capture device to obtain biometric information of a user. The method further includes determining the age of the user based upon the obtained biometric information. The method further includes modifying the gaming presentation by altering sensory information based upon the determined age of the user.

Claims (39)

1 . A method for modifying a gaming presentation, comprising:

presenting a gaming presentation on a computing device;

using a biometric image capture device to obtain biometric information of a user;

determining the age of the user based upon the obtained biometric information; and

modifying the gaming presentation by altering sensory information based upon the determined age of the user.

2 . The method as set forth in claim 1 , wherein altering sensory information includes altering a color pallet of the gaming presentation.

3 . The method as set forth in claim 2 , wherein altering a color pallet includes increasing blue content.

4 . The method as set forth in claim 1 , wherein altering sensory information includes displaying a first graphic in place of a second graphic.

5 . The method as set forth in claim 1 , wherein altering sensory information includes increasing or decreasing a size of a graphic.

6 . The method as set forth in claim 1 , wherein altering sensory information includes shifting an audio tone from a first frequency to a second frequency.

7 . The method as set forth in claim 1 , wherein altering sensory information includes increasing or decreasing volume.

8 . The method as set forth in claim 1 , wherein altering sensory information includes increasing or decreasing a vibration frequency associated with a vibration device.

9 . The method as set forth in claim , wherein altering sensory information includes removing tactile feedback.

10 . The method as set forth in claim 1 , wherein sensory information includes visual, audio, tactile, olfactory, thermal, cognitive, or subliminal information.

11 . A method for modifying sensory information displayed to a user, comprising:

presenting information on a computing device, wherein the information is visual, audio, or tactile;

using a biometric image capture device to obtain biometric information of the user;

determining the age of the user based upon the obtained biometric information; and

adjusting the display of the information presented to the user by altering the sensory information based upon the determined age of the user.

12 . The method as set forth in claim 11 , wherein altering sensory information includes altering a color pallet of the gaming presentation, displaying a first graphic in place of a second graphic, increasing or decreasing a size of a graphic, increasing or decreasing a brightness of a display of the computing device, shifting an audio tone from a first frequency to a second frequency, increasing or decreasing volume, increasing or decreasing a vibration frequency associated with a vibration device, or removing tactile feedback.

13 . The method as set forth in claim 11 , wherein sensory information includes visual, audio, tactile, olfactory, thermal, cognitive, or subliminal information.

14 . A method for presenting sensory information to a user, the method comprising:

receiving user-specific data from one or more input devices;

associating the user with a demographic profile based on the received user-specific data;

presenting sensory information to the user based on the demographic profile with which the user is associated.

15 . The method as set forth in claim 14 , wherein the one or more input devices include a player card reader or a biometric input device.

16 . The method as set forth in claim 14 , further comprising presenting sensory information to the user based on environmental information.

17 . The method as set forth in claim 16 , wherein the environmental information is an ambient light measurement, time of day, day of week, or weather information.

18 . The method as set forth in claim 14 , wherein sensory information includes visual, audio, tactile, olfactory, thermal, cognitive, or subliminal information.

19 . A system for reconfiguring a game, comprising:

a gaming machine operable to:

receive user-specific data from one or more input devices;

associate the user with a demographic profile based on the received user-specific data;

present sensory information to the user based on the demographic profile with which the user is associated.

20 . A system for reconfiguring a game, the system comprising:

a non-transitory memory in communication with a processor, wherein the non-transitory memory has instructions stored thereon that, in response to execution by the processor, cause the processor to perform operations, comprising:

processing biometric information of a user received from a biometric image capture device;

determining the age of the user based upon the obtained biometric information; and

modifying the game by altering sensory information based upon the determined age of the user.

Assignments (6)
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051641/0820 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
RELEASE OF SECURITY INTEREST Recorded Dec 1, 2014
From: BANK OF AMERICA, N.A.
To: SHFL ENTERTAINMENT, INC; ARCADE PLANET, INC.; BALLY GAMING, INC; BALLY GAMING INTERNATIONAL, INC.; BALLY TECHNOLOGIES, INC.; SIERRA DESIGN GROUP
Reel/Frame 034501/0049 →
AMENDED AND RESTATED PATENT SECURITY AGREEMENT Recorded Nov 30, 2013
From: BALLY GAMING, INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 031745/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 26, 2013
From: HILBERT, SCOTT T.; HEDRICK, JOSEPH R.
To: BALLY GAMING, INC.
Reel/Frame 030088/0042 →