Methods and apparatus to meter video game play
View Patent ↗Methods and apparatus to meter video game play are disclosed. An example method includes detecting media identifying information corresponding to media presented in an environment including a video game system capable of executing a plurality of video games; identifying which of the plurality of video games is being played via a video game controller based on the media identifying information, wherein the video game controller is coupled to a sensor to detect motion data related to movement of the video game controller and to transmit the motion data without affecting operation of the video game system; and combining, via a processor, the media identifying information with the motion data received from the sensor.
1. A method comprising:
detecting media identifying information corresponding to media presented in an environment including a video game system capable of executing a plurality of video games;
identifying which of the plurality of video games is being played via a video game controller based on the media identifying information, wherein the video game controller is coupled to a sensor to detect motion data related to movement of the video game controller and to transmit the motion data without affecting operation of the video game system; and
combining, via a processor, the media identifying information with the motion data received from the sensor.
2. A method as defined in claim 1 , further comprising causing the sensor to periodically transmit the motion data.
3. A method as defined in claim 1 , wherein detecting the media identifying information comprises capturing an audio signal associated with the video game system.
4. A method as defined in claim 3 , wherein detecting the media identifying information comprises collecting an embedded code in the audio signal.
5. A method as defined in claim 3 , wherein detecting the media identifying information comprises detecting a signature in the audio signal.
6. A method as defined in claim 1 , further comprising detecting a presence of a user in the environment.
7. A method as defined in claim 6 , further comprising combining presence data corresponding to detecting of the presence with the media identifying information and the motion data.
8. A method as defined in claim 1 , wherein combining the media identifying information and the motion data comprises associating the media identifying information with a message including the motion data to be conveyed to a metering entity.
9. A tangible machine readable storage medium comprising instructions that, when executed, cause a machine to at least:
detect media identifying information corresponding to media presented in an environment including a video game system capable of executing a plurality of video games;
identify which of the plurality of video games is being played via a video game controller based on the media identifying information, wherein the video game controller is coupled to a sensor to detect motion data related to movement of the video game controller and to transmit the motion data without affecting operation of the video game system; and
combine the media identifying information with the motion data received from the sensor.
10. A storage medium as defined in claim 9 , wherein the instructions cause the machine to trigger the sensor to periodically transmit the motion data.
11. A storage medium as defined in claim 9 , wherein the instructions cause the machine to detect the media identifying information by capturing an audio signal associated with the video game system.
12. A storage medium as defined in claim 11 , wherein the instructions cause the machine to detect the media identifying information by collecting an embedded code in the audio signal.
13. A storage medium as defined in claim 11 , wherein the instructions cause the machine to detect the media identifying information by detecting a signature in the audio signal.
14. A storage medium as defined in claim 9 , wherein the instructions cause the machine to detect a presence of a user in the environment.
15. A storage medium as defined in claim 14 , wherein the instructions cause the machine to combine presence data representing the detected presence with the media identifying information and the motion data.
16. A storage medium as defined in claim 9 , wherein the instructions cause the machine to combine the media identifying information and the motion data by associating the media identifying information with a message including the motion data to be conveyed to a metering entity.
17. An apparatus comprising:
a sensor structured to be attached to a video game controller, the sensor structured to be attached external to a housing of the video game controller, the sensor structured to detect a user interaction with the video game controller;
a processor structured to execute instructions to:
compare a magnitude of a motion of the video game controller detected by the sensor to a threshold; and
attribute the motion to video game play if the magnitude of the motion detected by the sensor exceeds the threshold; and
a transmitter structured to convey a signal representative of the detected user interaction to a meter without affecting operation of a video game system to be controlled by the video game controller.
18. An apparatus as defined in claim 17 , wherein the processor, when executing instructions, is structured to attribute the motion to non-video game play if the magnitude is less than the threshold.
19. An apparatus as defined in claim 17 , wherein the processor, when executing instructions, is structured to associate the user interaction with an identifier assigned to the sensor.
20. An apparatus as defined in claim 17 , further comprising a filter structured to determine if the motion corresponds to haptic feedback implemented by the video game controller.
21. An apparatus as defined in claim 20 , wherein the haptic feedback is provided in response to an aspect of a video game being played via the video game controller.
22. An apparatus as defined in claim 17 , wherein the sensor is carried by an annular housing removably attachable to a wire of the video game controller.