IP Library Patent Application 13886377
Patent Application
App. No. 13/886,377

METHOD AND APPARATUS FOR CONFIGURING A GAMING ENVIRONMENT

Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US None
App. No.
13/886,377
Abstract

A system that incorporates the subject disclosure may include, for example, a processor to perform operations including detecting biometric data of a first gamer of video games, determining an identity of the first gamer according to the biometric data, determining according to the identity of the first gamer a gaming account of the first gamer, determining from the gaming account a gaming behavior of the first gamer, determining a context for gaming, determining from the context for gaming and the gaming behavior a gaming strategy, and configuring first equipment used by the first gamer according to the gaming strategy. Other embodiments are disclosed.

Claims (52)

1 . A machine-readable storage medium, comprising instructions, wherein execution of the instructions causes a processor to perform operations comprising:

detecting first speech of a first gamer of video games;

determining a first identity of the first gamer according to a biometric feature of the first gamer;

accessing a gaming account of the first gamer according to the first identity;

determining from the gaming account a plurality of other gainers that have engaged in a gaming session with the first gamer;

facilitating communications with gaming equipment to determine whether at least one gamer of the plurality of other gainers is available to engage in a new gaming session with the first gamer;

determining from the gaming equipment that a second gamer of the plurality other gainers is available to engage in the new gaming session;

presenting at a user interface a second identity of the second gamer;

detecting second speech from the first gamer;

determining from the second speech that the first gamer has requested to engage in the new gaming session with the second gamer; and

configuring first equipment used by the first gamer according to a gaming profile retrieved from the gaming account in preparation for engaging in the new gaming session.

2 . The machine-readable storage medium of claim 1 , wherein the operations further comprise facilitating the new gaming session between the first equipment used by the first gamer and second equipment used by the second gamer.

3 . The machine-readable storage medium of claim 2 , wherein facilitating the new gaming session comprises:

transmitting to the second equipment used by the second gamer a request to initiate the new gaming session; and

initiating the new gaming session responsive to an acknowledgment from the second equipment used by the second gamer.

4 . The machine-readable storage medium of claim 1 , wherein the operations further comprise determining a gaming environment from a context of the second speech, the first equipment used by the first gamer, or a combination thereof.

5 . The machine-readable storage medium of claim 4 , wherein the operations further comprise selecting, according to the gaming environment, the gaming profile from a plurality of gaming profiles stored in the gaming account.

6 . The machine-readable storage medium of claim 4 , wherein the context comprises one of a time when the second speech is detected, an operating condition of the first equipment used by the first gamer, a location of the first equipment, or any combination thereof.

7 . The machine-readable storage medium of claim 1 , wherein the operations further comprise determining from the second speech an identification of a video game for engaging in the new gaming session.

8 . The machine-readable storage medium of claim 7 , wherein the operations further comprise identifying the gaming profile according to the video game.

9 . The machine-readable storage medium of claim 8 , wherein identifying the gaming profile further comprises:

determining a gaming environment from a context of the second speech, the first equipment used by the first gamer, or a combination thereof; and

identifying the gaming profile according to the gaming environment and the identification of the video game.

10 . The machine-readable storage medium of claim 1 , wherein the user interface comprises one of a display, an audio system, a communications interface for transmitting messages directed to the first gamer, or any combination thereof, and wherein determining whether at least one gamer of the plurality of other gamers is available comprises limiting the determining of the at least one gamer to a subset of the plurality of other gamers that have recently engaged in the gaming session with the first gamer.

11 . A method, comprising:

detecting, by a system comprising a processor, speech of a first gamer of video games;

identifying, by the system, according to the speech, a gaming account of the first gamer;

determining, by the system, a gaming environment from a context of the speech, first equipment used by the first gamer, or a combination thereof;

determining, by the system, from the gaming account a gaming behavior of the first gamer;

determining, by the system, according to the gaming environment and the gaming behavior a gaming strategy;

determining, by the system, from user input by the first gamer that the first gamer has initiated a request to engage in a gaming session; and

configuring, by the system, first equipment used by the first gamer according to the gaming strategy and the request to engage in the gaming session.

12 . The method of claim 11 , wherein configuring the first equipment comprises identifying a gaming profile comprising configuration information for configuring the first equipment.

13 . The method of claim 12 , wherein the gaming profile is identified according to one of the gaming strategy, the request to engage in the gaming session, or a combination thereof.

14 . The method of claim 11 , wherein the context comprises one of a first time when the first speech is detected, a second time when the user input is detected, an operating condition of the first equipment used by the first gamer, a location of the first equipment, or any combination thereof.

15 . The method of claim 11 , wherein the request comprises an identification of a video game to be used during the gaming session.

16 . The method of claim 11 , comprising determining from the gaming behavior a history of a plurality of other gamers that have engaged in a prior gaming session with the first gamer.

17 . The method of claim 16 , comprising:

detecting that at least one gamer of the plurality of other gamers is available to engage in the gaming session; and

facilitating the gaming session between the first equipment used by the first gamer and second equipment used by the at least one gamer.

18 . A system, comprising:

a memory to store instructions; and

a processor coupled to the memory, wherein execution of the instructions causes the processor to perform operations comprising:

detecting biometric data of a first gamer of video games;

determining an identity of the first gamer according to the biometric data;

determining according to the identity of the first gamer a gaming account of the first gamer;

determining from the gaming account a gaming behavior of the first gamer;

determining a context for gaming;

determining from the context for gaming and the gaming behavior a gaming strategy; and

configuring first equipment used by the first gamer according to the gaming strategy.

19 . The system of claim 18 , wherein the biometric data comprises one of speech data associated with the first gamer, fingerprint data associated with the first gamer, image data associated with the first gamer, thermal profile data associated with the first gamer, or any combinations thereof, and wherein configuring the first equipment comprises identifying a gaming profile for configuring the first equipment.

20 . The system of claim 18 , wherein the context for gaming is determined from one of a time when the biometric data is detected, an operating condition of the first equipment used by the first gamer, a location of the first equipment, or any combination thereof.

Assignments (5)
CHANGE OF ADDRESS Recorded Mar 30, 2026
From: STEEL SERIES APS
To: STEEL SERIES APS
Reel/Frame 075299/0218 →
MERGER Recorded Mar 30, 2026
From: STEEL SERIES APS
To: GN AUDIO A/S
Reel/Frame 075299/0257 →
CHANGE OF ADDRESS Recorded Mar 30, 2026
From: STEEL SERIES APS
To: STEEL SERIES APS
Reel/Frame 075299/0264 →
MERGER Recorded Mar 30, 2026
From: GN AUDIO A/S
To: GN HEARING A/S
Reel/Frame 075299/0271 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 9, 2013
From: HAWVER, BRUCE
To: STEELSERIES APS
Reel/Frame 030385/0247 →