Credit contribution method for a hybrid game
View Patent ↗Systems and methods for collecting a credit contribution for a hybrid game having an entertainment game portion and a gambling game portion are provided. In operation, a portion of real world credits committed or accumulated in the hybrid game are collected and the collected portion of real world credits is contributed to a pool via a credit tax management system, the pool for the purposes of contributing to an award for redemption of game world credit granted players for achieving a certain status in a hybrid game tournament.
1. A tournament gaming system comprising:
at least one processor configured to execute a tournament gaming system configured to:
connect to a first hybrid game wherein the first hybrid game provides a first entertainment game portion coupled to a gambling game portion;
receive information of skilled player actions taken by a player from the first hybrid game, wherein the skilled player actions include consumption of an element within the first entertainment game portion of the first hybrid game to a commitment and triggering of a wager of real world credits in the gambling game portion of the first hybrid game, wherein a wager outcome of the wager is based on an outcome of a random number generator, a paytable, and the commitment and triggering of the wager in response to the skilled player actions taken by the player while playing the first entertainment game portion of the first hybrid game;
use the wager outcome to alter subsequent gameplay in the first entertainment game portion of the first hybrid game;
collect a portion of the wager of real world credits committed to the gambling game portion of the first hybrid game in response to the skilled player actions taken by the player while playing the first entertainment game portion of the first hybrid game;
accrue first game world credit earned by the player for the player's skilled player actions taken during skillful play of the first entertainment game portion of the first hybrid game during the consumption of the element and triggering of the wager of real world credits committed to the gambling game portion of the first hybrid game, wherein the game world credits are earned or depleted as a function of player performance in the context of the entertainment game portion of the first hybrid game;
enter the player into a hybrid game tournament on the basis of the accumulated first game world credit earned through skillful play of the first entertainment game portion of the first hybrid game;
generate a display of information of the player's entrance into the hybrid game tournament; and
contribute the collected portion of the wager of real world credits to a pool, the pool contributed to an award for redemption of second game world credit earned by the player during the player's play of a second entertainment game portion of a second hybrid game in the hybrid game tournament,
whereby the tournament gaming system enters the player into the hybrid game tournament on the basis of the player's skill at playing the first entertainment game portion of the first hybrid game, and contributes to the award for redemption of the second game world credit earned by the player in the hybrid game tournament, from the real world credits committed by the player to the gambling game portion of the first hybrid game.
2. The tournament gaming system for a hybrid game of claim 1 , wherein the first and second entertainment game portion are the same entertainment game portion and the first and second hybrid games are the same hybrid game.
3. The tournament gaming system for a hybrid game of claim 1 , wherein the portion of the wager of real world credits collected is a percentage of real world credit wagered in the first gambling game portion of the first hybrid game during the player's play of the first entertainment portion of the first hybrid game and the percentage is taken directly from the wagered real world credit.
4. The tournament gaming system for a hybrid game of claim 1 , wherein the portion of the wager of real world credits collected is a percentage of real world credit wagered in the first gambling game portion of the first hybrid game during the player's play of the first entertainment portion of the first hybrid game and the percentage is taken by adjusting the odds tables of the gambling game portion of the first hybrid game.
5. The tournament gaming system for a hybrid game of claim 1 , wherein the portion of the wager of real world credits collected is a percentage of real world credit won in the gambling game portion of the first hybrid game.
6. The tournament gaming system for a hybrid game of claim 1 , wherein a percentage portion of game world credit is taken from the first entertainment portion of the hybrid game and contributed to the pool.
7. The tournament gaming system for a hybrid game of claim 1 , wherein, the portion of the wager of real world credits is taken on a periodic time basis.
8. The tournament gaming system for a hybrid game of claim 1 , wherein the portion of the wager of real world credits is collected for use of the first hybrid game for a certain period of time.
9. The tournament gaming system for a hybrid game of claim 1 , wherein the portion of the wager of real world credits collected is a certain amount taken for the player to enter the hybrid game tournament.
10. The tournament gaming system for a hybrid game of claim 1 , wherein the portion of the wager of real world credits is a certain amount taken in order for the first player to attempt a specific action in the first entertainment game portion of the first hybrid game.
11. The tournament gaming system of claim 1 , wherein the at least one processor configured as the game world controller and the at least one processor configured as the real world controller are constructed using a same processing device.