IP Library Granted Patent US 8,771,070
Granted Patent B2
US 8,771,070 · App. 13/906,623 · Granted Jul 8, 2014

Game processing server apparatus and recording medium

Inventor: Tomoyo Watanabe (Tokyo, JP)
Assignee: DeNA Co., Ltd.
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Quick Facts
Patent No.
US 8,771,070
App. No.
13/906,623
Granted
Jul 8, 2014
Kind
B2
Abstract

A game processing server apparatus includes a unit that delivers game information to a player terminal; a unit that delivers information regarding a single base game content and information regarding one or more material game contents selected from the plurality of game contents to the player terminal, the information including information indicating that the one or more material game contents are selected as the material game contents as an initial value; and a unit that accepts information regarding whether the one or more material game contents are selected as the actual material game contents by the player from the player terminal, treats the material game contents selected by the player to be not possessed by the player anymore, and updates the parameter of the base game content.

Claims (68)

1. A game processing server apparatus comprising:

a storing unit that stores a plurality of game contents possessed by a player and parameters of the plurality of the game contents, respectively;

a game information delivering unit that delivers game information generated based on the parameters of the game contents, respectively, possessed by the player to a player terminal;

a game content information delivering unit that delivers, based on a request from the player terminal, information of a single base game content selected from the plurality of game contents possessed by the player and information of one or more material game contents selected from the plurality of game contents possessed by the player to the player terminal, the information of the one or more material game contents including marks associated with the one or more material game contents, respectively, each mark indicating that the respective material game content is selected as the material game content for the base game content as an initial value, and when the player of the player terminal releases the mark associated with either of the one or more material game contents, the mark associated with the respective material game content being deleted; and

an updating unit that

accepts information regarding whether the one or more material game contents are selected as the actual material game contents by the player from the player terminal,

treats the one or more material game contents selected as the actual material game contents by the player, that are associated with the marks not being deleted, to be not possessed by the player anymore, and

updates the parameter of the base game content by incorporating the one or more material game contents selected as the actual material game contents into the base game content.

2. The game processing server apparatus according to claim 1 ,

wherein each of the game contents is a game item.

3. The game processing server apparatus according to claim 1 ,

wherein each of the game contents corresponds to a plurality of the parameters.

4. A game processing server apparatus comprising:

a storing unit that stores a plurality of game contents possessed by a player and parameters of the plurality of the game contents, respectively;

a game information delivering unit that delivers game information generated based on the parameters of the game contents, respectively, possessed by the player to a player terminal;

a game content information delivering unit that delivers, based on a request from the player terminal, information of a single base game content selected from the plurality of game contents possessed by the player and information of one or more material game contents selected from the plurality of game contents possessed by the player to the player terminal, the information of the one or more material game contents including information indicating that the one or more material game contents are selected as the material game contents for the base game content as an initial value; and

an updating unit that

accepts information regarding whether the one or more material game contents are selected as the actual material game contents by the player from the player terminal,

treats the one or more material game contents selected as the actual material game contents by the player to be not possessed by the player anymore, and

updates the parameter of the base game content by incorporating the one or more material game contents selected as the actual material game contents into the base game content,

wherein the game content information delivering unit determines priorities for the game contents possessed by the player, respectively, based on the parameter set for the base game content, and extracts the one or more material game contents in accordance with the determined priorities.

5. The game processing server apparatus according to claim 4 ,

wherein the game content information delivering unit lowers the priority of the game contents that was selected as the material game contents once but the selection was released by the player.

6. A game processing server apparatus comprising:

a storing unit that stores a plurality of game contents possessed by a player and parameters of the plurality of the game contents, respectively;

a game information delivering unit that delivers game information generated based on the parameters of the game contents, respectively, possessed by the player to a player terminal;

a game content information delivering unit that delivers, based on a request from the player terminal, information of a single base game content selected from the plurality of game contents possessed by the player and information of one or more material game contents selected from the plurality of game contents possessed by the player to the player terminal, the information of the one or more material game contents including information indicating that the one or more material game contents are selected as the material game contents for the base game content as an initial value; and

an updating unit that

accepts information regarding whether the one or more material game contents are selected as the actual material game contents by the player from the player terminal,

treats the one or more material game contents selected as the actual material game contents by the player to be not possessed by the player anymore, and

updates the parameter of the base game content by incorporating the one or more material game contents selected as the actual material game contents into the base game content,

wherein the game content information delivering unit determines priorities for the game contents possessed by the player, respectively, based on a predetermined condition selected by the player terminal, and extracts the one or more material game contents in accordance with the determined priorities.

7. The game processing server apparatus according to claim 6 ,

wherein the game content information delivering unit lowers the priority of the game contents that was selected as the material game contents once but the selection was released by the player.

8. A non-transitory computer-readable recording medium having recorded thereon a program for a game processing server apparatus that causes a computer to execute functions comprising:

a storing function that stores a plurality of game contents possessed by a player and a plurality of parameters of the plurality of the game contents, respectively;

a game information delivering function that delivers game information generated based on the parameters of the game contents, respectively, possessed by the player to a player terminal;

a game content information delivering function that delivers, based on a request from the player terminal, information of a single base game content selected from the plurality of game contents possessed by the player and information of one or more material game contents selected from the plurality of game contents possessed by the player to the player terminal, the information of the one or more material game contents including marks associated with the one or more material game contents, respectively, each mark indicating that the respective material game content is selected as the material game content for the base game content as an initial value, and when the player of the player terminal releases the mark associated with either of the one or more material game contents, the mark associated with the respective material game content being deleted; and

an updating function that

accepts information regarding whether the one or more material game contents are selected as the actual material game contents by the player from the player terminal,

treats the one or more material game contents selected as the actual material game contents by the player, that are associated with the marks not being deleted, to be not possessed by the player anymore, and

updates the parameter of the base game content by incorporating the one or more material game contents selected as the actual material game contents into the base game content.

9. The non-transitory computer-readable recording medium according to claim 8 ,

wherein a screen for accepting a selection of the material game contents by the player includes an “arbitrarily” tab and a “manual selection” tab,

wherein the storing function stores the tab previously used by the player, and

wherein the tab previously used by the player is displayed on the player terminal display first for a new request.

10. The non-transitory computer-readable recording medium according to claim 8 ,

wherein the game content information delivering function determines priorities for the game contents possessed by the player, respectively, based on the parameter set for the base game content, and extracts the one or more material game contents in accordance with the determined priorities.

11. The non-transitory computer-readable recording medium according to claim 10 ,

wherein the game content information delivering function lowers, for the next time, the priority of the game contents that was selected as the material game contents once but the selection was released by the player.

12. The non-transitory computer-readable recording medium according to claim 8 ,

wherein the game content information delivering function determines priorities for the game contents possessed by the player, respectively, based on a predetermined condition selected by the player terminal, and extracts the one or more material game contents in accordance with the determined priorities.

13. The non-transitory computer-readable recording medium according to claim 12 ,

wherein the game content information delivering function lowers, for the next time, the priority of the game contents that was selected as the material game contents once but the selection was released by the player.

14. The non-transitory computer-readable recording medium according to claim 8 ,

wherein each of the game contents is a game item.

15. A non-transitory computer-readable recording medium having recorded thereon a program for a terminal device that causes a computer to execute functions comprising:

a storing function that stores a plurality of game contents possessed by a player and parameters of the plurality of the game contents, respectively;

a game information generating function that generates game information based on the parameters of the game contents possessed by the player to a player terminal, respectively;

a game content information obtaining function that obtains, based on a request by a player, information of a single base game content selected from the plurality of game contents possessed by the player and information of one or more material game contents selected from the plurality of game contents possessed by the player to the player terminal, the information of the one or more material game contents including marks associated with the one or more material game contents, respectively, each mark indicating that the respective material game content is selected as the material game content for the base game content as an initial value, and when the player of the player terminal releases the mark associated with either of the one or more material game contents, the mark associated with the respective material game content being deleted; and

an updating function that

accepts information regarding whether the one or more material game contents are selected as the actual material game contents by the player from the player,

treats the one or more material game contents selected as the actual material game contents by the player, that are associated with the marks not being deleted, to be not possessed by the player anymore, and

updates the parameter of the base game content by incorporating the one or more material game contents selected as the actual material game contents into the base game content.

16. The non-transitory computer-readable recording medium according to claim 15 ,

wherein each of the game contents is a game item.

17. The non-transitory computer-readable recording medium according to claim 15 ,

wherein the updating function updates, when the player of the player terminal releases the mark associated with either of the one or more material game contents, the information of the one or more material game contents to delete the mark associated with the respective material game content.

Assignments (2)
CHANGE OF ADDRESS Recorded Feb 10, 2022
From: DENA CO., LTD.
To: DENA CO., LTD.
Reel/Frame 059805/0970 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 31, 2013
From: WATANABE, TOMOYO
To: DENA CO., LTD.
Reel/Frame 030524/0657 →
Priority Claims (1)
JP 2012-152177 · Jul 6, 2012 · national
Continuity (1)
Related Publication 20140011593A1 · Jan 9, 2014