IP Library Granted Patent US 9,214,062
Granted Patent B2
US 9,214,062 · App. 13/948,997 · Granted Dec 15, 2015

Configuring and controlling wagering game audio

View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 9,214,062
App. No.
13/948,997
Granted
Dec 15, 2015
Kind
B2
Abstract

A wagering game system and its operations are described herein. In embodiments, the operations can include providing a custom sound design interface. The operations can further include receiving user input via the custom sound design interface, wherein the user input is to design a custom sound for a wagering game machine including presentation instructions for the custom sound. The operations can further include storing the custom sound. The operations can further include receiving, from the wagering game machine, a request for the custom sound. The operations can further include transmitting, to the wagering game machine, the custom sound including the presentation instructions for the custom sound.

Claims (74)

1. A method comprising:

providing a custom sound design interface;

receiving user input via the custom sound design interface to define custom sounds for a wagering game including a first custom sound for events of a first type and a second custom sound for events of a second type;

determining that custom sounds settings for the first custom sound and for the second custom sound are allowable;

storing, in an electronic storage device, the first custom sound and the second custom sound;

receiving, from a wagering game machine, an indication that an event of the first type has occurred;

transmitting, to the wagering game machine, the first custom sound;

presenting, at the wagering game machine in response to the transmitting the first custom sound, the first custom sound;

receiving, from the wagering game machine, an indication that an event of the second type has occurred;

transmitting, to the wagering game machine, the second custom sound; and

presenting, at the wagering game machine in response to the transmitting the second custom sound, the second custom sound.

2. The method of claim 1 , wherein the custom sounds for a wagering game include presentation instructions for one of replacing a default sound with the custom sounds for a wagering game and supplementing a default sound with the custom sounds for a wagering game.

3. The method of claim 1 , further comprising:

dynamically modifying one or more of the first custom sound and the second custom sound to prevent sound conflicts with other wagering game sounds.

4. The method of claim 1 , wherein the events of the first type include winning an award greater than a threshold in the wagering game and the events of the second type include winning an award less than the threshold in the wagering game.

5. The method of claim 1 , wherein the user input is received from a player.

6. The method of claim 1 , wherein the user input is received from a casino employee.

7. A method comprising:

presenting a custom sound design interface;

receiving user input via the custom sound design interface to define custom sounds for a wagering game including a first custom sound for events of a first type and a second custom sound for events of a second type;

dynamically modifying the first custom sound and the second custom sound to prevent a conflict with default sounds for the wagering game;

storing, in an electronic storage device, the first custom sound and the second custom sound;

determining an occurrence of an event of the first type at a wagering game machine;

determining that the first custom sound is associated with the event of the first type;

presenting, at the wagering game machine in response to the event of the first type, the first custom sound;

determining an occurrence of an event of the second type at the wagering game machine;

determining that the second custom sound is associated with the event of the second type; and

presenting, at the wagering game machine in response to the event of the second type, the second custom sound.

8. The method of claim 7 , wherein play of a wagering game on the wagering game machine causes one or more of the occurrence of the event of the first type and the occurrence of the event of the second.

9. The method of claim 7 , wherein the event of the first type is a period of inactivity on the wagering game machine.

10. The method of claim 7 , wherein one or more of the first custom sound and the second custom sound is a default sound with modified presentation instructions.

11. The method of claim 7 , further comprising:

receiving, via the custom sound design interface from the user, recorded audio, wherein the first custom sound comprises the recorded audio.

12. The method of claim 11 , wherein the recorded audio is loaded onto the wagering game machine.

13. A method comprising:

presenting, on a wagering game machine, a custom sound menu;

receiving, via the custom sound menu, player selection, wherein the player selection indicates one or more desired sound effects from a list of available sound effects and a sound triggering event for the desired sound effect;

determining that the desired sound effect and the sound triggering event will not conflict with default sounds of the wagering game machine;

storing, in an electronic storage device, the player selection;

determining an occurrence of the sound triggering event; and

presenting, in response to the sound triggering event, the desired sound effect.

14. The method of claim 13 , wherein the presenting the desired sound effect comprises one of replacing a default sound with the desired sound effect and supplementing a default sound with the desired sound effect.

15. The method of claim 13 , wherein the custom sound menu includes a first sound set and a second sound set, wherein the player selection includes one or more first sound effects of the first sound set and one or more of the plurality of the second sound effects of the second sound set, and wherein the one or more desired sound effects comprise the one or more first sound effects and the one or more second sound effects.

16. The method of claim 13 , wherein the sound triggering event is one of a win during a wagering game and a loss during a wagering game.

17. One or more non-transitory computer readable storage media, having instructions stored therein, which, when executed by one or more processors, causes the one or more processors to perform operations that comprise:

providing a custom sound design interface;

receiving user input via the custom sound design interface to define custom sounds for a wagering game including a first custom sound for events of a first type and a second custom sound for events of a second type;

modifying one or more of the first custom sound and the second custom sound to prevent a conflict with default sounds of the wagering game;

storing, in an electronic storage device, the first custom sound and the second custom sound;

receiving, from a wagering game machine, an indication that an event of the first type has occurred;

transmitting, to the wagering game machine, the first custom sound;

presenting, by the wagering game machine in response to the transmitting the first custom sound, the first custom sound;

receiving, from the wagering game machine, an indication that an event of the second type has occurred;

transmitting, to the wagering game machine, the second custom sound; and

presenting, by the wagering game machine in response to the transmitting the second custom sound, the second custom sound.

18. The one or more non-transitory computer readable storage media of claim 17 , wherein the custom sounds for a wagering game include presentation instructions for one of replacing a default sound with the custom sounds for a wagering game and supplementing a default sound with the custom sounds for a wagering game.

19. The one or more non-transitory computer readable storage media of claim 17 , wherein the user input is received from a player.

20. The one or more non-transitory computer readable storage media of claim 17 , wherein the user input is received from a casino employee.

21. An apparatus comprising:

at least one processor and:

a computer readable storage medium having computer usable code executable on the at least on processor, the computer usable program code including:

code to:

present a custom sound design interface;

receive user input via the custom sound design interface, wherein the user input is to build a custom sound and select a custom sound trigger for the custom sound;

determine that custom sounds settings for the first custom sound and for the second custom sound are allowable;

store, in an electronic storage device, the custom sound and the custom sound trigger;

determine an occurrence of the custom sound trigger at a wagering game machine;

determine that the custom sound is associated with the custom sound trigger; and

present, at the wagering game machine in response to the occurrence of the custom sound trigger, the custom sound.

22. The apparatus of claim 21 , wherein play of a wagering game on the wagering game machine causes occurrence of the custom sound trigger.

23. The apparatus of claim 21 , wherein the custom sound trigger is a win greater than a threshold.

24. The apparatus of claim 21 , further comprising code to:

receive, via the custom sound design interface from the user, recorded audio, wherein the custom sound comprises the recorded audio.

25. The apparatus of claim 24 , wherein the recorded audio is loaded onto the wagering game machine.

Assignments (11)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NUMBERS 7963843, 8016666, 9076281, AND 9257001 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0910. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063122/0307 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
RELEASE OF SECURITY INTEREST Recorded Apr 21, 2022
From: BANK OF AMERICA, N.A.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.; BALLY GAMING, INC.; DON BEST SPORTS CORPORATION
Reel/Frame 059756/0397 →
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0910 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
SECURITY AGREEMENT Recorded Dec 18, 2013
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; WMS GAMING INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 031847/0110 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 1, 2013
From: PRYZBY, ERIC M.; THOMAS, ALFRED; ZOLOTO, STEVEN J.
To: WMS GAMING, INC.
Reel/Frame 030923/0103 →