IP Library Granted Patent US 11,164,200
Granted Patent B1
US 11,164,200 · App. 13/957,381 · Granted Nov 2, 2021

System and method for providing in-game offers

Inventors: Matthew Curtis (Novato, CA); Kellen Christopher Smalley (Pleasanton, CA); Christopher Pitz (San Francisco, CA); Michael C. Caldarone (Palo Alto, CA)
Assignee: Kabam, Inc.
G06Q30/0209
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Quick Facts
Patent No.
US 11,164,200
App. No.
13/957,381
Granted
Nov 2, 2021
Kind
B1
Abstract

A system and method are disclosed for providing an in-game offer to one or more users of an online game. The offer is provided to users that have parameters and/or characteristics meeting administrator defined parameters and/or characteristics. In some implementations, the offer may be meant to incentivize purchase of the offer by providing one or more bonus items upon the offer being selected by the player. Both the offer and the bonus may be presented to the user prior to selection of the offer. The offer and the bonus item may only be available to the user for a defined period of time.

Claims (32)

1. A computer-implemented method of providing an in-game offer to one or more users of an online game, the method being implemented in a computer system comprising one or more physical processors, the method comprising:

executing an instance of a virtual space;

implementing the instance of the virtual space to facilitate presentation of a view of the virtual space to users;

managing accounts of users that include a first user account associated with a first user, wherein the first user account indicates a purchase history of the first user indicating purchases of virtual currency by the first user, a spend history of the first user indicating purchases using virtual currency by the first user, a first set of game parameters for the first user, and a first set of user parameters for the first user;

making a determination whether the first user account indicates that

(i) a specified period of time has transpired since the first user purchased virtual currency, and/or

(ii) a specified period of time has transpired since the first user spent virtual currency

selecting, responsive to the determination being positive, a first offer from a set of offers to present to the first user, wherein the first offer comprises an opportunity to purchase a first set of items;

selecting, responsive to the determination being positive, a first bonus item from a set of bonus items to present to the first user with the first offer, wherein the first bonus item is usable in the virtual world;

presenting, responsive to the determination being positive, the first offer and the first bonus item to the first user;

receiving, from a first client computing platform associated with the first user, information that confirms acceptance of the first offer; and

providing, responsive to receiving the information from the first client computing platform, the first set of items and the first bonus item to the first user.

2. The method of claim 1 , wherein the first offer comprises a user cost associated with the first set of items, wherein the user cost associated with the first set of items is independent from the first bonus item.

3. The method of claim 1 , wherein the first set of items consists of a single virtual item.

4. The method of claim 1 , wherein a first set of user characteristics for the first user includes user demographics, and wherein presenting the first offer and the first bonus item is further responsive to a determination that the first user falls within specified ranges of individual ones of the user demographics.

5. The method of claim 1 , wherein the first offer has an associated time period wherein the first offer is available to the first user.

6. A system configured to provide an in-game offer to one or more users of an online game, the system comprising:

one or more processors configured by machine-readable instructions to:

execute an instance of a virtual space, and to implement the instance of the virtual space to facilitate presentation of a view of the virtual space to users;

manage accounts of users, wherein the accounts of users include a first user account associated with a first user, wherein the first user account indicates a purchase history of the first user indicating purchases of virtual currency by the first user, a spend history of the first user indicating purchases using virtual currency by the first user, a first set of game parameters for the first user, or a first set of user parameters for the first user;

make a determination whether the first user account indicates that

(i) a specified period of time has transpired since the first user purchased virtual currency, and/or

(ii) a specified period of time has transpired since the first user spent virtual currency

select, responsive to the determination being positive, a first offer from a set of offers to present to the first user, wherein the first offer comprises an opportunity to purchase a first set of items;

select, responsive to the determination being positive, a first bonus item from a set of bonus items to present to the first user with the first offer, wherein the first bonus item is usable in the virtual world

facilitate presentation, responsive to the determination being positive, the first offer and the first bonus item to the first user;

receive, from a first client computing platform associated with the first user, information that confirms acceptance of the first offer; and

provide, responsive to receiving the information from the first client computing platform, the first set of items associated with the first offer and the first bonus item to the first user.

7. The system of claim 6 , wherein the first offer comprises a user cost associated with the first set of items, wherein the user cost associated with the first set of items is independent from the first bonus item.

8. The system of claim 6 , wherein the first set of items consists of a single virtual item.

9. The system of claim 6 , wherein a first set of user characteristics for the first user includes user demographics, and wherein presentation of the first offer and the first bonus item is further responsive to a determination that the first user falls within specified ranges of individual ones of the user demographics.

10. The system of claim 6 , wherein the first offer has an associated time period wherein the first offer is available to the first user.

Assignments (4)
SECURITY INTEREST Recorded Apr 2, 2018
From: KABAM, INC.
To: BANK OF MONTREAL
Reel/Frame 045813/0153 →
TERMINATION OF INTELLECTUAL PROPERTY SECURITY AGREEMENT, RECORDED AT REEL/FRAME: 039268/0910 Recorded Mar 2, 2017
From: SILICON VALLEY BANK
To: KABAM, INC.
Reel/Frame 041857/0538 →
SECURITY AGREEMENT Recorded Jul 6, 2016
From: KABAM, INC.
To: SILICON VALLEY BANK
Reel/Frame 039268/0910 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 1, 2013
From: CURTIS, MATTHEW; SMALLEY, KELLEN CHRISTOPHER; PITZ, CHRISTOPHER; CALDARONE, MICHAEL C.
To: KABAM, INC.
Reel/Frame 030929/0358 →
Cited By (1)
US 12,532,047