IP Library Granted Patent US 9,220,974
Granted Patent B2
US 9,220,974 · App. 14/120,712 · Granted Dec 29, 2015

Instant game ticket

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Quick Facts
Patent No.
US 9,220,974
App. No.
14/120,712
Granted
Dec 29, 2015
Kind
B2
Abstract

A method of playing an instant scratch game lottery ticket. Each ticket provides a printed grid comprised of adjoining edge features that provide at least two enclosed symbol areas. Each edge feature is labeled by a unique indicium and covered in a transparent film. Each enclosed symbol area contains a prize symbol that is covered in an opaque film. Also provided are player indicia covered with an opaque film that is removed to reveal the player indicia. The transparent film covering each labeled edge feature that matches a player indicium is then removed. If the edge features that have been removed are adjoined and provide a fully enclosed area, the prize symbol(s) in the fully enclosed area is/are revealed by removing the opaque film covering the prize symbol(s). Any revealed prizes are provided as an award to the player.

Claims (29)

1. A method of conducting a lottery instant scratch ticket game comprising the steps of:

a) providing a plurality of physical scratch tickets;

b) providing a printed grid on each ticket that comprises at least two symbol areas that may be indicated as enclosed by adjoining labeled edge features;

c) wherein each labeled edge feature is covered by a transparent removable film;

d) providing within each enclosed symbol area a prize symbol covered by an opaque film;

e) providing a separate boxed area covered in an opaque film that comprises a plurality of player indicia that may each match a labeled edge feature;

f) removing the opaque film over the player indicia;

g) determining if any labeled edge features match a player indicium;

h) removing the transparent film over each labeled edge feature that matches the player indicium;

i) determining if at least one fully enclosed symbol area is existent as defined by the labeled edge features that match the player indicia;

j) removing the opaque film over all prize symbols within all fully enclosed symbol areas;

k) determining the value of each enclosed prize symbol within each fully enclosed symbol area;

l) determining if the value of the enclosed prize symbol(s) match a verification code; and

m) providing the value of the verified prize symbol(s) as an award.

2. The method of claim 1 wherein the value of the verified instant lottery ticket is then reverified by processing the ticket through a redemption terminal comprised of at least a ticket input device and a computer processor.

3. A method of conducting a game that provides an electronic ticket displayed on an electronic device that comprises at least a monitor screen, an electronic processor, and an input device, that comprises the steps of:

a) providing a grid on the electronic ticket that comprises at least two symbol areas that may be indicated as enclosed by adjoining labeled edge features;

b) wherein each labeled edge feature is covered by a transparent removable layer;

c) providing within each enclosed symbol area a prize symbol covered by an opaque layer;

d) providing a separate boxed area covered in an opaque layer that comprises a plurality of player indicia that may each match a labeled edge feature;

e) removing the opaque layer over the player indicia;

f) determining if any labeled edge features match a player indicium;

g) removing the transparent layer over each labeled edge feature that matches the player indicium;

h) determining if at least one fully enclosed symbol area is existent as defined by the labeled edge features that match the player indicia;

i) removing the opaque layer over all prize symbols within all fully enclosed symbol areas;

j) determining the value of each enclosed prize symbol within each fully enclosed symbol area; and

k) providing the total value of the prize symbol(s) as an award.

4. The method of claim 3 wherein the player may remove any transparent or opaque layer by utilizing an input device such as a touchscreen, mouse, button or similar tool.

5. The method of claim 3 wherein the processor may function to remove any transparent or opaque layer without player input.

Assignments (7)
CHANGE OF NAME Recorded Apr 5, 2022
From: SCIENTIFIC GAMES, INC.
To: SCIENTIFIC GAMES, LLC
Reel/Frame 059608/0485 →
AMENDED AND RESTATED ASSIGNMENT Recorded Apr 5, 2022
From: SCIENTIFIC GAMES INTERNATIONAL, INC.
To: SCIENTIFIC GAMES, LLC
Reel/Frame 059608/0567 →
SECURITY INTEREST Recorded Apr 5, 2022
From: SCIENTIFIC GAMES, LLC
To: DEUTSCHE BANK AG NEW YORK BRANCH
Reel/Frame 059852/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 31, 2021
From: SCIENTIFIC GAMES INTERNATIONAL, INC.
To: SCIENTIFIC GAMES, INC.
Reel/Frame 057971/0640 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 25, 2021
From: PRECEDENT GAMING, INC.
To: SCIENTIFIC GAMES INTERNATIONAL, INC.
Reel/Frame 056663/0960 →
MERGER Recorded Jan 6, 2018
From: PRECEDENT GAMING, INC.
To: PRECEDENT GAMING, INC.
Reel/Frame 044552/0808 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 19, 2014
From: JACKSON, KATHLEEN NYLUND
To: PRECEDENT GAMING, INC.
Reel/Frame 033249/0081 →