Electronic gaming device with near field functionality
View Patent ↗Examples disclosed herein relate to an electronic gaming device including a memory, a processor, and a plurality of reels. The memory may include one or more near field modules. A processor may generate one or more symbols to be located in the one or more areas. The processor may initiate one or more game play functions based on location data.
1. A gaming machine comprising:
at least one display device;
at least one player input device configured to receive input from a player;
at least one sensor configured to detect a signal transmitted from a mobile device of said player when said player is within a predetermined distance from said gaming machine;
a credit device configured to accept an physical item associated with a monetary value to increase a credit balance at the gaming machine;
a memory device;
a controller; and
machine-readable code executable by said controller to cause said controller to receive input from said player via said at least one player input device to initiate wagering game play and, in response thereto, to automatically present via said at least one display device game play for a plurality of wagering games without further input by said player to said gaming machine via said at least one player input device, so long as said player continues to be detected within the predetermined distance from said gaming machine by said at least one sensor; and
machine-readable code executable by said controller to cause said controller to determine an outcome of said wagering games and, for winning outcomes having an associate award, increase said credit balance based upon said award.
2. The gaming machine in accordance with claim 1 wherein said mobile device comprises a wearable wristband.
3. The gaming machine in accordance with claim 1 wherein said signal comprises a player ID.
4. The gaming machine in accordance with claim 1 further comprising said controller receiving input from said player of a wager size for said wagering games and presenting each of said plurality of wagering games by automatically deducting said wager size from said credit balance.
5. The gaming machine in accordance with claim 1 wherein said input from said player comprises a detected movement of said mobile device in a defined manner.
6. The gaming machine in accordance with claim 1 wherein said mobile device comprises a near field communication tag worn by said player.
7. The gaming machine in accordance with claim 1 further comprising machine-readable code executable by said controller to cause said controller to suspend presentation of the game play for said plurality of wagering games when said at least one sensor no longer detects said identification signal.