IP Library Granted Patent US 9,728,033
Granted Patent B2
US 9,728,033 · App. 14/262,434 · Granted Aug 8, 2017

Providing auto-stereo gaming content in response to user head movement

View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 9,728,033
App. No.
14/262,434
Granted
Aug 8, 2017
Kind
B2
Abstract

Devices and methods are set forth to perform operations that perform head tracking of a player of a wagering game machine. The operations can further include presenting different auto-stereo content in response to determining the movement of the head of the player.

Claims (54)

1. A gaming device for play of an electronic wagering game presented by a wagering game application, the wagering game device comprising:

a processor configured to control the wagering game application;

an auto-stereo electronic display including a touchscreen input device;

a value input device configured to detect input of one or more physical forms of money to increase a credit balance of the electronic wagering game for placement of one or more wagers;

a position-sensing device configured to generate data indicating head positions of a user relative to the auto-stereo electronic display; and

a memory storage device configured to store instructions that, when executed by the processor, perform operations to control the gaming device, the instructions including

instructions to receive the data from the position-sensing device,

instructions to render auto-stereo images via the auto-stereo electronic display in connection with the electronic wagering game,

instructions to detect, based upon the data, a first head position for the user,

instructions to after detection of the first head position, present, via the auto-stereo electronic display, a first of the auto-stereo images comprising first content,

instructions to coordinate touch input locations of the touch screen input device for use with first game features of the first content,

instructions to detect, based upon the data, movement of the user to a second head position,

in response to detection of the second head position, present, via the auto-stereo electronic display, a second of the auto-stereo images including second content that was unavailable for viewing before the movement to the second head position,

instructions to display additional game features of the electronic wagering game associated with the second content, and

instructions to coordinate the touch input locations for use with the additional game features.

2. The gaming device of claim 1 , wherein the position-sensing device comprises at least one of a digital camera, an acoustic position sensing device, or an infrared camera.

3. The gaming device of claim 1 , wherein the memory storage device further includes instructions to detect the movement of the user to the second head position to control one or more elements of the electronic wagering game.

4. The gaming device of claim 1 , wherein the wagering game-application applies a first motion parallax effect to the first content, and wherein a second application applies a second motion parallax effect to the first content, and wherein the instructions further include instructions to select between the wagering game application and the second application to alter motion parallax effects.

5. The gaming device of claim 1 , wherein the second content comprises a game-play element of the electronic wagering game that was not visible before movement of the user to the second head position.

6. The gaming device of claim 5 , wherein the game-play element comprises one or more of a game symbol on a portion of a slot reel that was not visible before movement of the user to the second head position or a game element from a bonus game associated with the electronic wagering game.

7. The gaming device of claim 1 , wherein the second content comprises an interactive feature from a second application, wherein the second application is different from the wagering game application.

8. The gaming device of claim 1 , wherein the first content has a first auto-stereo depth and wherein the second content has a second auto-stereo depth different from the first auto-stereo depth.

9. The gaming device of claim 1 , wherein the first content is presented in association with a first game play round of the electronic wagering game, and wherein the second content is presented before a second game play round of the electronic wagering game.

10. The gaming device of claim 9 , wherein the first content and the second content are presented while one or more reels are spinning during the first game play round.

11. The gaming device of claim 1 , wherein the second content is presented on only one or more of a top portion or a bottom portion of a visible part of a slot reel and not on a center portion of the slot reel.

12. The gaming device of claim 1 , wherein the first content comprises a game symbol presented during the electronic wagering game, wherein the second content is one or more of hidden or obscured before the movement of the user to the second head position, and wherein after the movement of the user to the second head position, the second content appears at one or more of behind, beneath, above, or to a side of the game symbol.

13. A method for controlling an electronic wagering game presented by a wagering game application, the method comprising:

controlling, by a processor, the wagering game application;

detecting, by a value input device, input of one or more physical forms of money to increase a credit balance of the electronic wagering game for placement of one or more wagers;

determining, by a position-sensing device, data indicating head positions of a user relative to an auto-stereo electronic display that includes a touchscreen input device;

receiving, by the processor, the data from the position-sensing device;

rendering, by the auto-stereo electronic display, auto-stereo images in connection with the electronic wagering game;

determining, by the processor, based upon the data, a first head position for the user;

after determining the first head position, presenting via the auto-stereo electronic display a first of the auto-stereo images comprising first content;

coordinating, by the processor, touch input locations of the touch screen input device for use with first game features of the first content;

determining, by the processor, based upon the data, movement of the user to a second head position;

in response to determination of the second head position, presenting via the auto-stereo electronic display a second of the auto-stereo images including second content that was unavailable for viewing before the movement to the second head position;

displaying, on the auto-stereo electronic display, additional game features of the electronic wagering game associated with the second content; and

coordinating, by the processor, the touch input locations for use with the additional game features.

14. The method of claim 13 , wherein the position-sensing device comprises at least one of a digital camera, an acoustic position sensing device, or an infrared camera.

15. The method of claim 13 , wherein the second content comprises a game-play element of the electronic wagering game that was not visible before movement of the user to the second head position.

16. A non-transitory computer-readable medium for controlling an electronic wagering game, the non-transitory computer-readable medium including computer-executable instructions, which when executed by at least one processor, perform operations to control a gaming device, the instructions comprising:

instructions to detect, by a value input device, input of one or more physical forms of money to increase a credit balance of the electronic wagering game for placement of one or more wagers;

instructions to determine, by a position-sensing device, data indicating head positions of a user relative to an auto-stereo electronic display that includes a touchscreen input device;

instructions to render, by the auto-stereo electronic display, auto-stereo images in connection with the electronic wagering game;

instructions to determine, based upon the data, a first head position for the user;

instructions to after the determination of the first head position, present via the auto-stereo electronic display a first of the auto-stereo images comprising first content;

instructions to coordinate touch input locations of the touch screen input device for use with first game features of the first content;

instructions to determine, based upon the data, movement of the user to a second head position;

instruction to in response to determination of the second head position, present via the auto-stereo electronic display a second of the auto-stereo images including second content that was unavailable for viewing before the movement to the second head position;

instructions to display, on the auto-stereo electronic display, additional game features of the electronic wagering game associated with the second content; and

instructions to coordinate the touch input locations for use with the additional game features.

17. The non-transitory computer-readable medium of claim 16 , wherein the position-sensing device comprises at least one of a digital camera, an acoustic position sensing device, or an infrared camera.

18. The non-transitory computer-readable medium of claim 16 , wherein the second content comprises a game-play element of the electronic wagering game that was not visible before movement of the user to the second head position.

Assignments (10)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE APPLICATION NUMBER 8398084 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0854. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063264/0298 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NUMBERS 7963843, 8016666, 9076281, AND 9257001 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0910. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063122/0307 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0910 →
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0854 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 22, 2014
From: KELLY, BRYAN M.; ANG, ROD; HEDRICK, RANDY; LYONS, MARTIN; MARTIN, SEAN; PATTON, STEPHEN
To: BALLY GAMING, INC.
Reel/Frame 033590/0821 →