IP Library Granted Patent US 9,564,001
Granted Patent B2
US 9,564,001 · App. 14/287,144 · Granted Feb 7, 2017

Player selection game with accumulated symbol display

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Quick Facts
Patent No.
US 9,564,001
App. No.
14/287,144
Granted
Feb 7, 2017
Kind
B2
Abstract

A player selection game feature includes picking hidden selections to accumulate matching symbols and win a prize. Symbol accumulation areas are displayed along with the symbol location field from which player selections are made. These symbol accumulation areas help the player track the game symbols which have been selected. As a prize bump bonus symbols may be included in the player selection game to increase the value of all available prizes in the game.

Claims (50)

1. A method of providing a player selection wagering game through an electronic gaming machine, the method including:

(a) via an acceptor of the gaming machine, accepting a physical item associated with a monetary value;

(b) displaying a number of symbol locations in an initial state in a symbol location field of a display system of the gaming machine, each symbol location in the initial state providing an area in which to display a respective game symbol but showing a graphic other than the respective game symbol;

(c) receiving a player selection input through a player input system associated with the gaming machine, the player selection input indicating a respective one of the symbol locations in the initial state;

(d) in response to the player selection input, displaying a respective game symbol at the indicated one of the symbol locations so that the indicated symbol location is no longer in the initial state, the respective game symbol comprising a symbol from a set of game symbols defined for the game;

(e) displaying two or more symbol accumulation areas on the display system of the gaming machine, each respective symbol accumulation area being defined for a respective winning symbol comprising one of the game symbols and being displayed in an area of the display system separate from the symbol location field;

(f) when the game symbol displayed at a respective symbol location at step (d) comprises

i. one of the winning symbols, displaying that winning symbol in the symbol accumulation area defined for that winning symbol; or

ii. a wild symbol, displaying a winning symbol in the symbol accumulation area defined for each of two or more of the winning symbols;

(g) repeating steps (c),(d),(e), and (f) until reaching a game ending condition; and

(h) upon reaching the game ending condition, awarding any prize defined for the number of winning symbols displayed in the symbol accumulation area defined for that winning symbol.

2. The method of claim 1 further including for each symbol accumulation area, displaying a prize value associated with selecting a predefined number of the respective winning symbol for that symbol accumulation area.

3. The method of claim 2 wherein at least one of the symbols in the set of game symbols comprises a prize increasing symbol and further including, in response to the game symbol displayed at step (d) of claim 1 comprising a prize increasing symbol, increasing the value of the respective prize associated with one of the winning symbols.

4. The method of claim 3 wherein in response to the game symbol displayed at step (d) of claim 1 comprising the prize increasing symbol, increasing the value of the respective prize associated with each winning symbol.

5. The method of claim 3 wherein increasing the value of the respective prize includes applying a multiplier to the respective prize value.

6. The method of claim 1 wherein the game ending condition comprises the display of a predefined number of any of the winning symbols.

7. A gaming system including:

(a) a player input system including an acceptor configured to accept a physical item associated with a monetary value:

(b) a display system;

(c) one or more processors; and

(d) one or more memory devices storing program instructions executable by the one or more processors to:

(i) cause the display system to display a number of symbol locations in an initial state within a symbol location field, each symbol location in the initial state providing an area in which to display a respective game symbol but showing a graphic other than the respective game symbol;

(ii) receive a player selection input entered through the player input system, the player selection input indicating a respective one of the symbol locations in the initial state;

(iii) in response to the player selection input, cause the display system to display a respective game symbol at the indicated one of the symbol locations so that the indicated symbol location is no longer in the initial state, the respective game symbol complising a symbol from a set of game symbols defined for the game;

(iv) cause the display system to display two or more symbol accumulation areas, each respective symbol accumulation area being defined for a respective winning symbol comprising one of the game symbols and being displayed in an area of the display system separate from the symbol location field;

(v) when the game symbol displayed at a respective symbol location at operation (iii) of this claim comprises

I. one of the winning symbols, cause the display system to display that winning symbol in the symbol accumulation area defined for that winning symbol, or

II. a wild symbol, displaying a winning symbol in the symbol accumulation area defined for each of two or more of the winning symbols;

(vi) repeat operations (ii), (iii), (iv), and (v) of this claim until reaching a game ending condition; and

(vii) upon reaching the game ending condition, award any prize defined for the number of winning symbols displayed in the symbol accumulation area defined for that winning symbol.

8. The gaming system of claim 7 wherein the program instructions are also executable to, for each symbol accumulation area, cause the display system to display a prize value associated with selecting a predefined number of the respective winning symbol for that symbol accumulation area.

9. The gaming system of claim 8 wherein at least one of the symbols in the set of game symbols comprises a prize increasing symbol and wherein the program instructions are also executable to, in response to the game symbol displayed at operation (iii) of claim 7 comprising a prize increasing symbol, increase the value of the respective prize associated with one of the winning symbols.

10. The gaming system of claim 9 wherein the program instructions are also executable to, in response to the game symbol displayed at operation (iii) of claim 7 comprising the prize increasing symbol, increase the value of the respective prize associated with each winning symbol.

11. The gaming system of claim 9 wherein increasing the value of respective prize includes applying a multiplier to the respective prize value.

12. The gaming system of claim 7 wherein the game ending condition comprises the display of a predefined number of any of the winning symbols.

13. A program product comprising one or more non-transitory computer readable storage devices storing program code, the program code including:

(a) game program code executable by a processor associated with an electronic gaming machine to control an acceptor of the gaming machine, the acceptor being configured to accept a physical item associated with a monetary value, the game program code also executable to

(i) cause a display system of the gaming machine to display a number of symbol locations in an initial state within a symbol location field, each symbol location in the initial state providing an area in which to display a respective game symbol but showing a graphic other than the respective game symbol;

(ii) receive a player selection input entered through a player input system of the gaming machine, the player selection input indicating a respective one of the symbol locations in the initial state;

(iii) in response to the player selection input, cause the display system to display a respective game symbol at the indicated one of the symbol locations so that the indicated symbol location is no longer in the initial state, the respective game symbol comprising a symbol from a set of game symbols defined for the game;

(iv) cause the display system to display two or more symbol accumulation areas, each respective symbol accumulation area being defined for a respective winning symbol comprising one of the game symbols and being displayed in an area of the display system separate from the symbol location field;

(v) when the game symbol displayed at a respective symbol location at operation (iii) of this claim comprises

I. one of the winning symbols, cause the display system to display that winning symbol in the symbol accumulation area defined for that winning symbol, or

II. a wild symbol, displaying a winning symbol in the symbol accumulation area defined for each of two or more of the winning symbols;

(vi) repeat operations (ii), (iii), (iv), and (v) of this claim until reaching a game ending condition; and

(b) award program code executable to, upon reaching the game ending condition, award any prize defined for the number of winning symbols displayed in the symbol accumulation area defined for that winning symbol.

14. The program product of claim 13 wherein the game program code is also executable to, for each symbol accumulation area, cause the display system to display a prize value associated with selecting a predefined number of the respective winning symbol for that symbol accumulation area.

15. The program product of claim 14 wherein at least one of the symbols in the set of game symbols comprises a prize increasing symbol and wherein the game program code is also executable to, in response to the game symbol displayed at operation (iii) of claim 13 comprising a prize increasing symbol, increase the value of the respective prize associated with one of the winning symbols.

16. The program product of claim 15 wherein the game program code is also executable to, in response to the game symbol displayed at operation (iii) of claim 13 comprising the prize increasing symbol, increase the value of the respective prize associated with each winning symbol.

17. The program product of claim 13 wherein the game ending condition comprises the display of a predefined number of any of the winning symbols.

Assignments (14)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: EVERI GAMES INC.; EVERI PAYMENTS INC.
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071827/0315 →
TERMINATION AND RELEASE OF PATENT SECURITY AGREEMENT RECORDED AT REEL 058948, FRAME 0265 Recorded Jul 1, 2025
From: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
To: EVERI HOLDINGS INC.
Reel/Frame 071791/0236 →
PATENT SECURITY AGREEMENT (SHORT-FORM) Recorded Feb 2, 2022
From: EVERI HOLDINGS INC.
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 058948/0265 →
CORRECTIVE ASSIGNMENT TO CORRECT THE ASSIGNOR'S NAME AND THE FIRST ASSIGNEE'S NAME PREVIOUSLY RECORDED AT REEL: 057111 FRAME: 0001. ASSIGNOR(S) HEREBY CONFIRMS THE RELEASE OF SECURITY INTEREST. Recorded Aug 13, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057184/0244 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI GAMES INC.; WESTERN MONEY SYSTEMS
Reel/Frame 057112/0843 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FIANANCE LLC
To: EVERY PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057111/0001 →
PATENT SECURITY AGREEMENT Recorded Apr 24, 2020
From: EVERI HOLDINGS INC.; EVERI PAYMENTS INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI GAMES INC.; EVERI GAMES HOLDING INC.; EVERI INTERACTIVE LLC
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 052494/0463 →
PATENT SECURITY AGREEMENT Recorded May 11, 2017
From: EVERI GAMES INC.; EVERI PAYMENTS INC.; GLOBAL PAYMENTS, INC.; JACKPOT DIGITAL INC.; MULTIMEDIA GAMES, INC., N/K/A EVERI GAMES INC.; WESTERN MONEY SYSTEMS
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 042484/0715 →
RELEASE OF SECURITY INTEREST Recorded May 10, 2017
From: BANK OF AMERICA, N.A.
To: EVERI PAYMENTS INC. (F/K/A GLOBAL CASH ACCESS, INC.); EVERI GAMES INC. (F/K/A MULTIMEDIA GAMES, INC.)
Reel/Frame 042438/0640 →
RELEASE OF SECURITY INTEREST Recorded May 10, 2017
From: BANK OF AMERICA, N.A.
To: EVERI PAYMENTS INC. (F/K/A GLOBAL CASH ACCESS, INC.); EVERI GAMES INC. (F/K/A MULTIMEDIA GAMES, INC.)
Reel/Frame 042440/0076 →
RELEASE OF SECURITY INTEREST Recorded May 9, 2017
From: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
To: EVERI PAYMENTS INC.; EVERI GAMES INC.
Reel/Frame 042434/0006 →
CHANGE OF NAME Recorded Aug 27, 2015
From: MULTIMEDIA GAMES, INC.
To: EVERI GAMES INC.
Reel/Frame 036502/0092 →
SECURITY INTEREST Recorded Dec 23, 2014
From: GLOBAL CASH ACCESS, INC.; MULTIMEDIA GAMES, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034699/0393 →
SECURITY INTEREST Recorded Dec 22, 2014
From: GLOBAL CASH ACCESS, INC.; MULTIMEDIA GAMES, INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 034692/0667 →