IP Library Granted Patent US 9,846,993
Granted Patent B2
US 9,846,993 · App. 14/308,658 · Granted Dec 19, 2017

Method, apparatus, and program product for extending a play in a wagering game

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Quick Facts
Patent No.
US 9,846,993
App. No.
14/308,658
Granted
Dec 19, 2017
Kind
B2
Abstract

A method for extending a play in a reel-type wagering game includes first producing a game symbol array for a play in the wagering game. Any prizes indicated by the initial game symbol array are awarded. An evaluation is then be performed to determine if a triggering condition is associated with the initial game symbol array. Where the evaluation detects the triggering condition, at least one line of game symbols is shifted in a shifting direction by a selected number of symbol locations. This shift creates a new game symbol array for which additional prizes may be awarded. Then the evaluation for the triggering condition is conducted again for the new game symbol array and the process repeats. The process continues until no triggering condition is detected for a given symbol array or until some other condition terminates the play.

Claims (47)

1. A method for extending a play on a reel-type gaming machine, the method including:

(a) for a play on the gaming machine, producing a game symbol array through a gaming machine display system, the game symbol array including a number of lines of symbol locations and being produced by controlling the display system to populate each of at least some of the symbol locations of the game symbol array with a respective game symbol selected from one or more game symbol sets, each line of symbol locations comprising symbol locations of a physical or simulated reel of the reel-type gaming machine;

(b) awarding any prizes indicated by the game symbol array;

(c) with a processing device associated with the gaming machine, evaluating for a triggering condition associated with the then current state of game symbols in the symbol locations, and terminating the play on the gaming machine when the triggering condition is not associated with the respective current state of the game symbols;

(d) when the evaluation at step (c) of this claim for the then current state of game symbols in the symbol locations indicates that the triggering condition is associated with that current state of game symbols, producing a respective additional game symbol array through the gaming machine display system, the respective additional game symbol array being produced by shifting the game symbols populating each respective line of symbol locations in the respective current state of game symbols in a shifting direction by a selected number of symbol locations along that line of symbol locations, wherein for each respective line of symbol locations, shifting the game symbols populating that respective line of symbol locations is performed regardless of whether that respective line of symbol locations includes a symbol contributing to the triggering condition associated with that current state of game symbols;

(e) awarding any prizes indicated by the respective additional game symbol array; and

(f) repeating step (c) of this claim for the respective additional game symbol array, and then repeating steps (d) and (e) of this claim when the triggering condition is associated with the respective current state of game symbols in the symbol locations.

2. The method of claim 1 wherein the selected number of symbol locations is the same for each of two or more respective additional game symbol arrays in the play on the reel-type gaming machine.

3. The method of claim 1 wherein the selected number of symbol locations is the same for each of the lines of symbol locations in the play on the reel-type gaming machine.

4. The method of claim 1 wherein the triggering condition comprises a winning pattern of symbols in that respective current state of the game symbols in the symbol locations.

5. The method of claim 1 wherein the trigger condition remains constant throughout the play on the reel-type gaming machine.

6. The method of claim 1 wherein:

(a) at least one of the lines of symbol locations is populated over the play on the reel-type gaming machine by a first sequence of game symbols which remains constant throughout the play on the reel-type gaming machine; and

(b) the first sequence of game symbols includes at least two adjacent wild symbols.

7. The method of claim 1 further including, for a respective current state of the game symbols in the symbol locations, determining the value of the selected number of symbol locations from a combination of symbols included in that respective current state of the game symbols.

8. A reel-type gaming machine including:

(a) a display system;

(b) a player input system;

(c) at least one processor; and

(d) at least one memory device storing instructions executable by the at least one processor to:

(i) for a play in a wagering game, produce a game symbol array through the display system, the game symbol array including a number of lines of symbol locations and being produced by controlling the display system to populate each of at least some of the symbol locations of the game symbol array with a respective game symbol selected from one or more game symbol sets, each line of symbol locations comprising symbol locations of a physical or simulated reel of the reel-type gaming machine,

(ii) award any prizes indicated by the game symbol array,

(iii) evaluate for a triggering condition associated with the then current state of game symbols in the symbol locations, and terminate the play in the wagering game when the triggering condition is not associated with the respective current state of the game symbols,

(iv) when the evaluation at operation (iii) of this claim for the then current state of game symbols in the symbol locations indicates that the triggering condition is associated with that current state of game symbols, produce a respective additional game symbol array through the display system, the respective additional game symbol array being produced by shifting the game symbols populating each respective line of symbol locations in the respective current state of the game symbols in a shifting direction by a selected number of symbol locations along that line of symbol locations, wherein for each respective line of symbol locations, shifting the game symbols populating that respective line of symbol locations is performed regardless of whether that respective line of symbol locations includes a symbol contributing to the triggering condition associated with that current state of game symbols,

(v) award any prizes indicated by the respective additional game symbol array; and

(vi) repeat operations (iii) of this claim for the respective additional game symbol array, and then repeating operations (iv) and (v) of this claim when the triggering condition is associated with the respective current state of game symbols in the symbol locations.

9. The reel-type gaming machine of claim 8 wherein the instructions are also executable by the at least one processor to randomly determine the selected number of symbol locations when the evaluation operation for the then current state of game symbols indicates that the triggering condition is associated with that current state of game symbols.

10. The reel-type gaming machine of claim 8 wherein the selected number of symbol locations is the same for each of the lines of symbol locations in the play in the wagering game.

11. The reel-type gaming machine of claim 8 wherein the triggering condition comprises a winning pattern of symbols in that respective current state of the game symbols in the symbol locations.

12. The reel-type gaming machine of claim 8 wherein the instructions are also executable by the at least one processor to randomly determine the selected number of symbol locations to produce the respective additional game symbol array and to apply the selected number of symbol locations to each line of symbol locations to produce the respective additional game symbol array.

13. The reel-type gaming machine of claim 8 wherein:

(a) at least one of the lines of symbol locations is populated over the play in the wagering game by a first sequence of game symbols which remains constant throughout the play in the wagering game; and

(b) the first sequence of game symbols includes at least two adjacent wild symbols.

14. The reel-type gaming machine of claim 8 wherein the instructions are also executable by the at least one processor to, for a respective current state of the game symbols in the symbol locations, determine the value of the selected number of symbol locations from a combination of symbols included in that respective current state of the game symbols.

15. A program product comprising one or more non-transitory computer readable data storage devices storing program code, the program code including:

(a) player input program code executable by at least one processor to receive a game play input entered through a player input system of a gaming machine to initiate a play in a wagering game;

(b) game program code executable by the at least one processor to:

(i) for a play in the wagering game, produce a game symbol array through a gaming machine display system, the game symbol array including a number of lines of symbol locations and being produced by controlling the display system to populate each of at least some of the symbol locations of the game symbol array with a respective game symbol selected from one or more game symbol sets, each line of symbol locations comprising symbol locations of a physical or simulated reel of the reel-type wagering game,

(ii) evaluate for a triggering condition associated with the then current state of game symbols in the symbol locations, and terminating the play in the wagering game when the triggering condition is not associated with the respective current state of the game symbols,

(iii) when the evaluation at operation (ii) of this claim for the then current state of game symbols in the symbol locations indicates that the triggering condition is associated with that current state of game symbols, produce a respective additional game symbol array through the gaming machine display system, the respective additional game symbol array being produced by shifting the game symbols populating each respective line of symbol locations in the respective current state of the game symbol array in a shifting direction by a selected number of symbol locations along that line of symbol locations, wherein for each respective line of symbol locations, shifting the game symbols populating that respective line of symbol locations is performed regardless of whether that respective line of symbol locations includes a symbol contributing to the triggering condition associated with that current state of game symbols,

(iv) repeating operation (ii) of this claim for the respective additional game symbol array, and then repeating operation (iii) of this claim when the triggering condition is associated with the respective current state of game symbols in the symbol locations; and

(c) payout program code executable by the at least one processor to award any prizes indicated by the game symbol array and each respective additional game symbol array.

16. The program product of claim 15 wherein the selected number of symbol locations is the same for each of two or more respective additional game symbol arrays in the play in the wagering game.

17. The program product of claim 15 wherein the selected number of symbol locations is the same for each of the lines of symbol locations in the play in the wagering game.

18. The program product of claim 15 wherein the triggering condition comprises a winning pattern of symbols in that respective current state of the game symbols in the symbol locations.

19. The program product of claim 15 wherein the trigger condition remains constant throughout the play in the wagering game.

20. The program product of claim 15 wherein the game program code is also executable by the at least one processor to, for a respective current state of the game symbols in the symbol locations, determine the value of the selected number of symbol locations from a combination of symbols included in that respective current state of the game symbols.

Assignments (15)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: EVERI GAMES INC.; EVERI PAYMENTS INC.
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071827/0315 →
TERMINATION AND RELEASE OF PATENT SECURITY AGREEMENT RECORDED AT REEL 058948, FRAME 0265 Recorded Jul 1, 2025
From: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
To: EVERI HOLDINGS INC.
Reel/Frame 071791/0236 →
PATENT SECURITY AGREEMENT (SHORT-FORM) Recorded Feb 2, 2022
From: EVERI HOLDINGS INC.
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 058948/0265 →
CORRECTIVE ASSIGNMENT TO CORRECT THE ASSIGNOR'S NAME AND THE FIRST ASSIGNEE'S NAME PREVIOUSLY RECORDED AT REEL: 057111 FRAME: 0001. ASSIGNOR(S) HEREBY CONFIRMS THE RELEASE OF SECURITY INTEREST. Recorded Aug 13, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057184/0244 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI GAMES INC.; WESTERN MONEY SYSTEMS
Reel/Frame 057112/0843 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FIANANCE LLC
To: EVERY PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057111/0001 →
PATENT SECURITY AGREEMENT Recorded Apr 24, 2020
From: EVERI HOLDINGS INC.; EVERI PAYMENTS INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI GAMES INC.; EVERI GAMES HOLDING INC.; EVERI INTERACTIVE LLC
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 052494/0463 →
PATENT SECURITY AGREEMENT Recorded May 11, 2017
From: EVERI GAMES INC.; EVERI PAYMENTS INC.; GLOBAL PAYMENTS, INC.; JACKPOT DIGITAL INC.; MULTIMEDIA GAMES, INC., N/K/A EVERI GAMES INC.; WESTERN MONEY SYSTEMS
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 042484/0715 →
RELEASE OF SECURITY INTEREST Recorded May 10, 2017
From: BANK OF AMERICA, N.A.
To: EVERI PAYMENTS INC. (F/K/A GLOBAL CASH ACCESS, INC.); EVERI GAMES INC. (F/K/A MULTIMEDIA GAMES, INC.)
Reel/Frame 042438/0640 →
RELEASE OF SECURITY INTEREST Recorded May 10, 2017
From: BANK OF AMERICA, N.A.
To: EVERI PAYMENTS INC. (F/K/A GLOBAL CASH ACCESS, INC.); EVERI GAMES INC. (F/K/A MULTIMEDIA GAMES, INC.)
Reel/Frame 042440/0076 →
RELEASE OF SECURITY INTEREST Recorded May 9, 2017
From: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
To: EVERI PAYMENTS INC.; EVERI GAMES INC.
Reel/Frame 042434/0006 →
CHANGE OF NAME Recorded Aug 27, 2015
From: MULTIMEDIA GAMES, INC.
To: EVERI GAMES INC.
Reel/Frame 036502/0092 →
SECURITY INTEREST Recorded Dec 23, 2014
From: GLOBAL CASH ACCESS, INC.; MULTIMEDIA GAMES, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 034699/0393 →
SECURITY INTEREST Recorded Dec 22, 2014
From: GLOBAL CASH ACCESS, INC.; MULTIMEDIA GAMES, INC.
To: BANK OF AMERICA, N.A., AS COLLATERAL AGENT
Reel/Frame 034692/0667 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 18, 2014
From: WATKINS, BRIAN ALEXANDER
To: MULTIMEDIA GAMES, INC.
Reel/Frame 033133/0614 →