IP Library Granted Patent US 9,940,774
Granted Patent B2
US 9,940,774 · App. 14/480,572 · Granted Apr 10, 2018

Multi-touch gesture gaming system and method

Inventors: Scott Thomas Hilbert (Sparks, NV); David Ponce (Las Vegas, NV); Joseph R. Hedrick (Reno, NV)
Assignee: Bally Gaming, Inc.
G07F17/3209G07F17/3211
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Quick Facts
Patent No.
US 9,940,774
App. No.
14/480,572
Granted
Apr 10, 2018
Kind
B2
Abstract

Various embodiments disclosed herein are directed to a multi-touch game play system that includes a display subsystem, a sensor subsystem, and one or more computing subsystems. The display subsystem is configured to display images related to one or more games to be played on at least a first game playing surface. The images include a virtual game layout having a number of demarcations of at least one area associated with the play of the one or more games. The sensor subsystem is configured to detect multiple touch gestures, wherein gestures include simultaneous touches by multiple fingers, consecutive touches by a single finger, touching and sliding of a finger, touching and sliding of multiple fingers, and combinations thereof.

Claims (28)

1. A multi-touch, multi-grab game play system, comprising:

a display subsystem having a display screen, the display subsystem configured to display images related to one or more games to be played on at least a first game playing surface, the images including a virtual game layout including a number of demarcations of at least one area associated with the play of the one or more games;

a sensor subsystem including a surface acoustic wave system configured to detect multiple touch, multi-grab gestures from non-capacitive objects and capacitive objects, wherein gestures include simultaneous touches by multiple fingers and simultaneous touches by multiple hands that enable users to grab and interact with multiple pieces of digital information simultaneously, and wherein simultaneous touches by multiple fingers of one hand generates a virtual x-ray scope that appears to look inside a displayed image on the display while another hand performs another operation using multiple touches; and

at least one computing subsystem, the at least one computing subsystem communicatively coupled to the display subsystem to control the images displayed by the display subsystem, the at least one computing subsystem communicatively coupled to the sensor subsystem to receive information indicative of the multiple touch, multi-grab gestures sensed by the sensor subsystem.

2. The system of claim 1 , wherein the multiple touch gesturing is used to capture coins of varying value.

3. The system of claim 1 , wherein the system includes a plurality of banks.

4. The system of claim 1 , wherein the banks accept a single particular value coin.

5. The system of claim 1 , wherein the surface acoustic wave system employs a pair of transducers along perpendicular axes of a panel and reflectors that reflect an electrical signal sent from a sending transducer of the pair of transducers to a receiving transducer of the pair of transducers.

6. The system of claim 5 , wherein the receiving transducer of the pair of transducers measures disturbances of an electrical wave.

7. The system of claim 6 , wherein the system includes a processor and a driver that determine position data based on the electrical wave disturbances, wherein the position data is mapped atop a virtual game layout.

8. The system of claim 1 , wherein placement of different physical objects on the first game playing surface triggers different types of digital responses.

9. The system of claim 8 , placement of different physical objects on the first game playing surface triggers different types of digital responses including transfer of digital content.

10. The system of claim 1 , further comprising:

at least a first game playing surface on which at least a portion of the one or more games is playable; and

at least a second game playing surface on which at least a portion of the one or more games is playable, wherein the display subsystem includes a first display device and at least a second display device, the first display device positioned to display the images on or under the first game playing surface and the second display device positioned to display the images on or under the second game playing surface.

11. The system of claim 1 , wherein the display subsystem and the sensor subsystem are remotely located from the computing subsystem.

12. The system of claim 1 , wherein the display subsystem and the sensor subsystem are located in a wireless communications device.

13. The system of claim 1 , wherein the display subsystem and the sensor subsystem are collocated remotely from a gaming floor of a gaming premises.

14. The system of claim 1 , wherein the virtual game layout comprises a casino table game.

15. The system of claim 1 , wherein the at least one computing subsystem controls the display subsystem to display images of a menu including game time features.

16. The system of claim 1 , wherein the at least one computing subsystem controls the display subsystem to display images indicative of participant account information for at least one participant in the at least one game.

17. The system of claim 1 , wherein the at least one computing subsystem controls the display subsystem to display images indicative of multiple touch gestures.

18. The system of claim 1 , wherein the computing subsystem is configured to cause the display subsystem to display instructive information regarding the at least one game.

19. A multi-touch game play method, comprising:

providing a display subsystem configured to display images related to one or more games to be played on at least a first game playing surface, the images including a virtual game layout including a number of demarcations of at least one area associated with the play of the one or more games;

providing a sensor subsystem including a surface acoustic wave system configured to detect multiple touch, multi-grab gestures from non-capacitive objects and capacitive objects, wherein gestures include simultaneous touches by multiple fingers that enable users to create a virtual net that lassos objects on the first game playing surface that selects lassoed objects inside the virtual net that are not directly touched by any of the simultaneous touches by the multiple fingers; and

providing at least one computing subsystem, the at least one computing subsystem communicatively coupled to the display subsystem to control the images displayed by the display subsystem, the at least one computing subsystem communicatively coupled to the sensor subsystem to receive information indicative of the multiple touch, multi-grab gestures sensed by the sensor subsystem.

20. The method of claim 19 , wherein the multiple touch gesturing is used to capture coins of varying value and wherein the system includes a plurality of banks.

Assignments (7)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051641/0820 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 8, 2014
From: HILBERT, SCOTT THOMAS; PONCE, DAVID; HEDRICK, JOSEPH R.
To: BALLY GAMING, INC.
Reel/Frame 033693/0811 →
Continuity (1)
Related Publication 20160071354A1 · Mar 10, 2016