IP Library Granted Patent US 9,710,156
Granted Patent B2
US 9,710,156 · App. 14/496,810 · Granted Jul 18, 2017

Three-dimensional object sculpting and deformation on a mobile device

Inventors: Kimberly Porter (Altadena, CA); Michele Wells (North Hollywood, CA); Giovanna Alaimo (North Hollywood, CA); Camilo Bejarano (Burbank, CA); Aradhana Modi (Burbank, CA); Alexander Ferrier (North Vancouver, CA)
Assignee: Disney Enterprises, Inc.
G06F3/04883G06T3/00G06T17/05G06T2219/2021
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Quick Facts
Patent No.
US 9,710,156
App. No.
14/496,810
Granted
Jul 18, 2017
Kind
B2
Abstract

There are provided systems and methods for three-dimensional object sculpting and deformation on a mobile device. The system including a display, a memory storing a sculpting software application, and a processor configured to execute the sculpting software application to present an object to the user on the display, receive a first user input from the user for deforming the object, deform the object based on the first user input to generate a deformed object, receive a second user input from the user for squishing the deformed object using a squishing machine, and re-present the deformed object on the display next to the squishing machine. Squishing the deformed object may include breaking the deformed object in a blending machine, melting the deformed object with a heating machine, blowing the deformed object up with a pump, or breaking the deformed object up within a bubble.

Claims (31)

1. A user device comprising:

a display;

a memory storing a three-dimensional sculpting software application; and

a processor configured to execute the sculpting software application to:

present an original three-dimensional object having a first portion to a user on the display;

present a plurality of tools to the user on the display, the plurality of tools including a sculpting out tool and a sculpting in tool;

receive a first user input from the user for deforming the original three-dimensional object, wherein the first user input includes selecting a tool from the plurality of tools and selecting the first portion of the original three-dimensional object;

deform the first portion of the original three-dimensional object based on the first user input to generate a first deformed three-dimensional object;

receive a second user input for squishing the first deformed three-dimensional object using a squishing machine, wherein the squishing includes blending the first deformed three-dimensional object to create a second deformed three-dimensional object;

present the second deformed three-dimensional object on the display next to the squishing machine;

receive a selection from the user for using another tool from among the plurality of tools;

receive a third user input, the third user input including swiping the tool over an area of the second deformed object corresponding to the first portion of the original three-dimensional object; and

reform the area of the second deformed three-dimensional object back to an original state of the original three-dimensional object, the original state corresponding to the first portion of the original three-dimensional object.

2. The user device of claim 1 , wherein the plurality of tools further includes a stretching tool, an inflating tool, a twisting tool, and a melting tool.

3. The user device of claim 1 , wherein the processor is further configured to execute the three-dimensional sculpting software application to:

present a plurality of additional three-dimensional objects to the user on the display, and wherein the first user input includes selecting an additional three-dimensional object from the plurality of additional three-dimensional objects.

4. The user device of claim 3 , wherein the additional three-dimensional object includes at least one of a standard shape, an everyday object, a piece of clothing or clothing accessory, a body part, and a character specific object.

5. A method for use by a user device including a display and a processor executing a three-dimensional sculpting software application stored in a memory, the method comprising:

presenting, by the processor to a user on the display, an original three-dimensional object having a first portion;

presenting, by the processor, a plurality of tools to the user on the display, the plurality of tools including a sculpting out tool and a sculpting in tool;

receiving, by the processor, a first user input from the user for deforming the original three-dimensional object, wherein the first user input includes selecting a tool from the plurality of tools and selecting the first portion of the original three-dimensional object;

deforming, by the processor, the first portion of the original three-dimensional object based on the first user input to generate a first deformed three-dimensional object;

receiving, by the processor, a second user input for squishing the first deformed three-dimensional object using a squishing machine, wherein the squishing includes blending the first deformed three-dimensional object to create a second deformed three-dimensional object;

presenting, by the processor to the user on the display, the second deformed three-dimensional object next to the squishing machine; and

receiving, by the processor, a selection from the user for using another tool from among the plurality of tools;

receiving, by the processor, a third user input, the third user input including swiping the tool over an area of the second deformed object corresponding to the first portion of the original three-dimensional object; and

reforming, by the processor, the area of the second deformed three-dimensional object back to an original state of the original three-dimensional object, the original state corresponding to the first portion of the original three-dimensional object.

6. The method of claim 5 , wherein the plurality of tools further includes a stretching tool, and inflating tool, a twisting tool, and a melting tool.

7. The method of claim 5 , the method further comprising:

presenting a plurality of additional three-dimensional objects to the user on the display, wherein the first user input includes selecting an additional three-dimensional object from the plurality of additional three-dimensional objects.

8. The method of claim 7 , wherein the additional three-dimensional object includes at least one of a standard shape, an everyday object, a piece of clothing or clothing accessory, a body part, and a character specific object.

Assignments (3)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 25, 2014
From: FERRIER, ALEXANDER
To: NANU INTERACTIVE, INC.
Reel/Frame 033822/0059 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 25, 2014
From: NANU INTERACTIVE, INC.
To: DISNEY ENTERPRISES, INC
Reel/Frame 033822/0130 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 25, 2014
From: PORTER, KIMBERLY; WELLS, MICHELE; ALAIMO, GIOVANNA; BEJARANO, CAMILO; MODI, ARADHANA
To: DISNEY ENTERPRISES, INC
Reel/Frame 033822/0160 →
Continuity (1)
Related Publication 20160092033A1 · Mar 31, 2016