IP Library Granted Patent US 9,700,798
Granted Patent B2
US 9,700,798 · App. 14/538,135 · Granted Jul 11, 2017

Systems and methods for improving fitness equipment and exercise

Inventor: Brian M. Dugan (Sleepy Hollow, NY)
A63F13/65A63F13/212A63F13/24A63F13/52A63F2300/204A63F2300/66A63F2300/69
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 9,700,798
App. No.
14/538,135
Granted
Jul 11, 2017
Kind
B2
Abstract

The present invention provides systems for and methods of playing a video game that includes providing a game character having a virtual appearance characteristic, receiving an input signal indicative of a user exercise performance level, and altering the virtual appearance characteristic in response to receiving the input signal. Numerous other aspects are disclosed.

Claims (44)

1. A method comprising:

providing a monitor that monitors exercise performance level of a user, the monitor including a sensor adapted to measure a parameter indicative of exercise performance level, wherein the monitor is adapted to transmit a signal representative of the parameter indicative of exercise performance level information;

providing a gaming device that receives the signal indicative of exercise performance level information from the monitor, the gaming device having a video game executable on the gaming device responsive to exercise performance level information received from the monitor, wherein the video game is a competitive sports video game and wherein the gaming device further includes a processor programmed to execute the video game;

providing a game character within the video game of the gaming device, the game character having a virtual appearance characteristic based on physical characteristics of the user, wherein the game character is a competitor in the competitive sports video game;

receiving an input signal at the gaming device from the monitor indicative of the user's exercise performance level;

altering the virtual appearance characteristic of the game character in response to receiving the input signal; and

altering game play of the video game based on the altered virtual appearance characteristic of the game character, wherein altering game play includes altering at least one of speed and strength of the game character in playing the competitive sports video game to enhance or degrade the character's performance based on the user's exercise performance level;

wherein the video game is executable as part of an exercise group over the internet that includes the user and a second user, wherein the user and the second user play the video game and wherein the method further comprises displaying the game character of the user to the second user as a representation of the user such that the second user can see that the user has achieved the exercise performance level based on the altered virtual appearance characteristic.

2. The method of claim 1 wherein the game character is an avatar representation of the user.

3. The method of claim 1 wherein providing a game character includes generating a representation of the user based on input from the user.

4. The method of claim 1 further comprising transmitting information regarding the user's exercise performance level to a third party.

5. The method of claim 1 wherein altering the virtual appearance characteristic includes altering the virtual appearance characteristic to be representative of an effect of performing an exercise.

6. The method of claim 1 wherein altering the virtual appearance characteristic includes altering a game performance level associated with the virtual appearance characteristic of the game character.

7. The method of claim 6 wherein altering the virtual appearance characteristic includes altering a second virtual appearance characteristic that is associated with the altered game performance level.

8. The method of claim 1 wherein altering the virtual appearance characteristic includes enlarging a muscle size of the game character.

9. The method of claim 1 wherein altering the virtual appearance characteristic includes increasing a height of the game character.

10. A method comprising:

providing a monitor that monitors exercise performance level of a user, the monitor including a sensor adapted to measure a parameter indicative of exercise performance level, wherein the monitor is adapted to transmit a signal representative of the parameter indicative of exercise performance level information;

providing a video game device that receives the signal indicative of exercise performance level information from the monitor, the video game device having a video game executable on the video game device responsive to exercise performance level information received from the monitor, wherein the video game is a competitive sports video game and wherein the gaming device further includes a processor programmed to execute the video game;

providing a game character within the video game of the gaming device, the game character having a virtual appearance characteristic, wherein the game character is a competitor in the competitive sports video game;

receiving an input signal at the video game device from the monitor indicative of achievement of a physical goal by the user;

altering the virtual appearance characteristic of the game character in response to receiving the input signal; and

altering game play of the video game based on the altered virtual appearance characteristic of the game character, wherein altering game play includes altering at least one of speed and strength of the game character in playing the competitive sports video game to enhance or degrade the character's performance based on the user's exercise performance level;

wherein the video game is executable as part of an exercise group over the internet that includes the user and a second user, wherein the user and the second user play the video game and wherein the method further comprises displaying the game character of the user to the second user as a representation of the user such that the second user can see that the user has achieved the exercise performance level based on the altered virtual appearance characteristic.

11. A system for playing a game comprising:

a video game system adapted to allow a user to interact with a virtual environment using a game character having a virtual appearance characteristic, the virtual appearance characteristic based on physical characteristics of the user;

an input device coupled to the game system and adapted to provide an input signal to the game system indicative of an exercise performance level of the user; and

a video game adapted to execute on the game system and further adapted to alter the virtual appearance characteristic of the game character in response to receiving the input signal and alter game play of the video game based on the altered virtual appearance characteristic of the game character, wherein the video game is a competitive sports video game, the game character is a competitor in the competitive sports video game, and altering game play includes altering at least one of speed and strength of the game character in playing the competitive sports video game to enhance or degrade the character's performance based on the user's exercise performance level.

12. The system of claim 11 wherein the game character is an avatar representation of the user.

13. The system of claim 11 wherein the video game is further adapted to generate a representation of the user based on input from the user.

14. The system of claim 11 wherein the input device is adapted to receive input from at least one of a monitor, the user entering a code, a sensor, an exercise device, and a third party.

15. The system of claim 11 wherein the video game is further adapted to alter the virtual appearance characteristic to be representative of an effect of performing an exercise.

16. The system of claim 11 wherein the video game is further adapted to alter a game performance level associated with the virtual appearance characteristic of the game character.

17. The system of claim 11 wherein the video game is further adapted to be played concurrently by the user and a second user and wherein the video game is further adapted to display the game character to the second user as a representation of the user such that the second user can see that the user has achieved the user exercise performance level based on the altered virtual appearance characteristic.

18. The system of claim 11 wherein the video game is further adapted to alter an appearance of the virtual appearance characteristic by making the game character appear to be more charismatic.

19. The system of claim 11 wherein the video game is further adapted to alter an appearance of the virtual appearance characteristic by making the game character appear to be younger.

20. The method of claim 1 wherein the game character is an avatar representation of the user.

21. The method of claim 10 wherein providing a game character includes generating a representation of the user based on input from the user.

22. The method of claim 10 further comprising transmitting information regarding the user's exercise performance level to a third party.

23. The method of claim 10 wherein altering the virtual appearance characteristic includes altering the virtual appearance characteristic to be representative of an effect of performing an exercise.

24. The method of claim 10 wherein altering the virtual appearance characteristic includes altering a game performance level associated with the virtual appearance characteristic of the game character.

25. The method of claim 24 wherein altering the virtual appearance characteristic includes altering a second virtual appearance characteristic that is associated with the altered game performance level.

26. The method of claim 10 wherein altering the virtual appearance characteristic includes enlarging a muscle size of the game character.

27. The method of claim 10 wherein altering the virtual appearance characteristic includes increasing a height of the game character.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 27, 2019
From: DUGAN, BRIAN M.
To: DUGAN HEALTH, LLC
Reel/Frame 051132/0564 →
Continuity (7)
Continuation 11692185 · Mar 27, 2007
Continuation In Part 11620046 · Jan 4, 2007
Continuation In Part 10094396 · Mar 8, 2002
Provisional Application 60786810 · Mar 27, 2006
Provisional Application 60756111 · Jan 4, 2006
Provisional Application 60274306 · Mar 8, 2001
Related Publication 20150065213A1 · Mar 5, 2015