Game processing system, game processing program, and game processing method
A game processing system that controls a display to display a plurality of graphic forms each indicating an identifier; identifies a trajectory of a continuously drawn input selecting a plurality of the graphic forms; identifies the identifiers of the graphic forms corresponding to the input trajectory; identifies at least a first command based on an arrangement of the identifiers when detecting an end of the input; and controls a game operation of attacking an opponent based on the command.
1. A system for providing a one-on-one game, the system comprising:
a user interface including a touch panel display; and
circuitry configured to
control the touch panel display to display a plurality of graphic forms each indicating an identifier;
identify a trajectory of a continuously drawn input on the touch panel display that selects a plurality of the graphic forms;
identify the identifiers of the graphic forms corresponding to the input trajectory;
identify at least a first command based on an arrangement of the identifiers when detecting an end of the input; and
control a game operation of attacking an opponent based on the command.
2. The system of claim 1 , wherein
the circuitry is configured to control a game operation of performing continuous attacks based on a plurality of commands when a plurality of commands are identified based on the input trajectory.
3. The system of claim 1 , wherein the circuitry is configured to:
identify identifiers of graphic forms neighboring a graphic form corresponding to and end of the input; and
display a hint as a candidate for selecting a neighboring graphic form to be a command based on the identifying.
4. The system of claim 1 , wherein
the circuitry is configured to control the touch panel display to apply a predetermined graphical effect to graphic forms along the input trajectory to differentiate the graphical forms along the input trajectory from other of the plurality of graphic forms.
5. The system of claim 1 , wherein
the circuitry is configured to control the touch panel display to change the identifiers of the selected graphic forms.
6. The system of claim 1 , wherein
the circuitry is configured to execute a hidden command when the selected graphic forms include a hidden command graphic form corresponding to the hidden command.
7. The system of claim 6 , wherein the circuitry is configured to:
identify graphic forms neighboring a selected graphic form as hint display graphic forms;
calculate positional relationship information of the hint display graphic forms in relation to the hidden command graphic form; and
display information corresponding to the positional relationship information on the hint display graphic forms.
8. The system of claim 7 , wherein the circuitry is configured to:
delete graphic forms that have been used for an attack and deploy new graphic forms before the input ends; and
re-calculate positional relationship information of the hint display graphic forms in relation to the hidden command graphic form.
9. The system of claim 1 , wherein
the circuitry is configured to control the touch panel display to changing the identifiers of the graphic forms when detecting an operation for selecting graphic forms.
10. The system of claim 9 , wherein
the circuitry is configured to set unfavorable conditions for a match with the opponent after performing the identifier changing process.
11. A non-transitory computer-readable recording medium including a program, which when executed by a system comprising circuitry and a user interface including a touch panel display, causes circuitry of the system to:
control the touch panel display to display a plurality of graphic forms each indicating an identifier;
identify a trajectory of a continuously drawn input on the touch panel display that selects a plurality of the graphic forms;
identify the identifiers of the graphic forms corresponding to the input trajectory;
identify at least a first command based on an arrangement of the identifiers when detecting an end of the input; and
control a game operation of attacking an opponent based on the command.
12. The non-transitory computer-readable recording medium of claim 11 , the program further causing the circuitry of the system to:
perform continuous attacks based on a plurality of commands when a plurality of commands are identified based on the input trajectory.
13. The non-transitory computer-readable recording medium of claim 11 , the program further causing the circuitry of the system to:
identify the identifiers of graphic forms neighboring a graphic form corresponding to an end of the input; and
control the touch panel display to display a hint as a candidate for selecting a neighboring graphic form to be a command based on the identifying.
14. The non-transitory computer-readable recording medium of claim 11 , the program further causing the circuitry of the system to:
apply a predetermined graphical effect to graphic forms along the input trajectory to differentiate the graphical forms along the input trajectory from other of the plurality of graphic forms.
15. The non-transitory computer-readable recording medium of claim 11 , the program further causing the circuitry of the system to:
control the touch panel display to change the identifiers of the selected graphic forms.
16. The non-transitory computer-readable recording medium of claim 11 , the program further causing the circuitry of the system to:
execute a hidden command when the selected graphic forms include a hidden command graphic form corresponding to the hidden command.
17. The non-transitory computer-readable recording medium of claim 16 , the program further causing the circuitry of the system to:
identify graphic forms neighboring a selected graphic form as hint display graphic forms;
calculate positional relationship information of the hint display graphic forms in relation to the hidden command graphic form; and
display information corresponding to the positional relationship information on the hint display graphic forms.
18. The non-transitory computer-readable recording medium of claim 17 , the program further causing the circuitry of the system to:
delete graphic forms that have been used for an attack and deploy new graphic forms before the input ends; and
re-calculate positional relationship information of the hint display graphic forms in relation to the hidden command graphic form.
19. The non-transitory computer-readable recording medium of claim 11 , the program further causing the circuitry of the system to:
control the touch panel display to changing the identifiers of the graphic forms when detecting an operation for selecting graphic forms.
20. The non-transitory computer-readable recording medium of claim 19 , the program further causing the circuitry of the system to:
set unfavorable conditions for a match with the opponent after performing the identifier changing process.
21. A game processing method performed by a system comprising a user interface including a touch panel display, the method comprising:
controlling, by circuitry of the system, the touch panel display to display a plurality of graphic forms each indicating an identifier;
identifying, by the circuitry, a trajectory of a continuously drawn input on the touch panel display that selects a plurality of the graphic forms;
identifying, by the circuitry, the identifiers of the graphic forms corresponding to the input trajectory;
identifying, by the circuitry, at least a first command based on an arrangement of the identifiers when detecting an end of the input; and
controlling a game operation of attacking an opponent based on the command.
22. The game processing method of claim 21 , further comprising:
performing, by the circuitry, continuous attacks based on a plurality of commands when a plurality of commands are identified based on the input trajectory.
23. The game processing method of claim 21 , further comprising:
identifying, by the circuitry, the identifiers of graphic forms neighboring a graphic form corresponding to an end of the input; and
controlling, by the circuitry, the touch panel display to display a hint as a candidate for selecting a neighboring graphic form to be a command based on the identifying.
24. The game processing method of claim 21 , further comprising:
applying, by the circuitry, a predetermined graphical effect to graphic forms along the input trajectory to differentiate the graphical forms along the input trajectory from other of the plurality of graphic forms.
25. The game processing method of claim 21 , further comprising:
controlling, by the circuitry, the touch panel display to change the identifiers of the selected graphic forms.
26. The game processing method of claim 21 , further comprising:
executing, by the circuitry, a hidden command when the selected graphic forms include a hidden command graphic form corresponding to the hidden command.
27. The game processing method of claim 26 , further comprising:
identifying, by the circuitry, graphic forms neighboring a selected graphic form as hint display graphic forms;
calculating, by the circuitry, positional relationship information of the hint display graphic forms in relation to the hidden command graphic form; and
displaying, by the touch panel display, information corresponding to the positional relationship information on the hint display graphic forms.
28. The game processing method of claim 27 , further comprising:
deleting, by the circuitry, graphic forms that have been used for an attack and deploy new graphic forms before the input ends; and
re-calculating, by the circuitry, positional relationship information of the hint display graphic forms in relation to the hidden command graphic form.
29. The game processing method of claim 21 , further comprising:
controlling, by the circuitry, the touch panel display to change the identifiers of the graphic forms when detecting an operation for selecting graphic forms.
30. The game processing method of claim 29 , further comprising:
setting, by the circuitry, unfavorable conditions for a match with the opponent after performing the identifier changing process.