IP Library Granted Patent US 9,607,480
Granted Patent B2
US 9,607,480 · App. 14/666,010 · Granted Mar 28, 2017

Interactive game elements as lottery ticket in enriched game play environment (single and/or multiplayer) for casino applications

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Quick Facts
Patent No.
US 9,607,480
App. No.
14/666,010
Granted
Mar 28, 2017
Kind
B2
Abstract

Systems for providing a lottery ticket to a player of a hybrid game are provided. Systems include an entertainment software engine that provides an entertainment game, the entertainment game including a first type of enabling element and a second type of enabling element; a real world engine that provides a gambling game, and generates random gambling outcomes for a gambling bet in real world credits; and a game world engine coupled to the entertainment software engine and the real world engine via a network, that: receives a lottery ticket; monitors, via the network, the player's skillful play of the entertainment game; pays out game world credit to the player; triggers the gambling bet in the gambling game; receives a gambling outcome; determines to award the lottery ticket to the player on the basis of attendant rules; and issues the lottery ticket to the player via the network.

Claims (47)

1. A system for providing a lottery entry to a player of a networked hybrid game, comprising:

an entertainment software engine connected to a visual output device that provides a visual display of an entertainment game portion of the networked hybrid game, the entertainment game portion including a first type of enabling element and a second type of enabling element;

a real world engine that provides a gambling game portion of the networked hybrid game, and generates random gambling outcomes using a random number generator, for a gambling bet in real world credits; and

a game world engine coupled to the entertainment software engine and the real world engine via a network, that:

receives a lottery ticket from a lottery system;

monitors, via the network, the player's skillful play of the entertainment game, the monitored play including consumption of the second type of enabling element and the second type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game;

pays out, via the network, game world credit to the player on the basis of the player's skillful play of the entertainment game portion of the hybrid game;

triggers the gambling bet in the gambling game portion of the networked hybrid game on the basis of the consumption of the second type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game;

receives, from the real world engine, a gambling outcome;

determines to award the lottery ticket to the player on the basis of attendant rules, the attendant rules based on the player's play of the entertainment game portion of the hybrid game; and

issues the lottery ticket to the player via the network.

2. The system of claim 1 , wherein the game world engine transmits, via the network, lottery ticket information on the issued lottery ticket to the lottery system.

3. The system of claim 1 , wherein the game world engine transmits, via the network, lottery ticket information on the issued lottery ticket to a patron management system.

4. The system of claim 1 , wherein the game world engine communicates, via the network, to the player that the lottery ticket has been issued.

5. The system of claim 1 , wherein the game world engine facilitates printing the lottery ticket using a printer associated with the system.

6. The system of claim 1 , wherein the game world engine determines awarding the lottery ticket to the player based on the consumption of the first type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game.

7. A system for providing a lottery entry to a player of a networked hybrid game, comprising:

an entertainment software engine connected to a visual output device that provides a visual display of an entertainment game portion of the networked hybrid game, the entertainment game portion including a first type of enabling element and a second type of enabling element; and

a game world engine coupled to the entertainment software engine via a network, that:

receives a lottery ticket from a lottery system;

monitors, via the network, the player's skillful play of the entertainment game, the monitored play including consumption of the second type of enabling element and the second type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game;

pays out, via the network, game world credit to the player on the basis of the player's skillful play of the entertainment game portion of the hybrid game;

triggers a gambling bet in a gambling game portion of the networked hybrid game on the basis of the consumption of the second type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game;

receives, from a real world engine providing the gambling game, a gambling outcome using a random number generator;

determines to award the lottery ticket to the player on the basis of attendant rules, the attendant rules based on the player's play of the entertainment game portion of the hybrid game; and

issues the lottery ticket to the player via the network.

8. The system of claim 7 , wherein the game world engine transmits, via the network, lottery ticket information on the issued lottery ticket to the lottery system.

9. The system of claim 7 , wherein the game world engine transmits, via the network, lottery ticket information on the issued lottery ticket to a patron management system.

10. The system of claim 7 , wherein the game world engine communicates, via the network, to the player that the lottery ticket has been issued.

11. The system of claim 7 , wherein the game world engine facilitates printing the lottery ticket using a printer associated with the system.

12. The system of claim 7 , wherein the game world engine determines awarding the lottery ticket to the player based on the consumption of the first type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game.

13. A system for providing a lottery entry to a player of a networked hybrid game, comprising:

a game world engine that:

receives a lottery ticket from a lottery system;

monitors, via a network, the player's play of an entertainment game portion of the hybrid game, the monitored play including consumption of the second type of enabling element and the second type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game;

pays out game world credit to the player on the basis of the player's skillful play of the entertainment game portion of the hybrid game; and

triggers, via the network, a gambling bet in a gambling game portion of the hybrid game on the basis of the consumption of the second type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game;

receives, from a real world engine providing the gambling game, a gambling outcome using a random number generator;

determines to award the lottery ticket to the player on the basis of attendant rules, the attendant rules based on the player's play of the entertainment game portion of the hybrid game; and

issues the lottery ticket to the player via the network; and the real world engine coupled to the game world engine via the network, that:

provides, via the network, the gambling game portion of the hybrid game, the gambling game portion generating random gambling outcomes for a gambling bet in real world credits; and

executes the gambling bet in the gambling game portion of the hybrid game on the basis of the consumption of the second type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game.

14. The system of claim 13 , wherein the game world engine transmits, via the network, lottery ticket information on the issued lottery ticket to the lottery system.

15. The system of claim 13 , wherein the game world engine transmits, via the network, lottery ticket information on the issued lottery ticket to a patron management system.

16. The system of claim 13 , wherein the game world engine communicates, via the network, to the player that the lottery ticket has been issued.

17. The system of claim 13 , wherein the game world engine facilitates printing the lottery ticket using a printer associated with the system.

18. The system of claim 13 , wherein the game world engine determines awarding the lottery ticket to the player based on the consumption of the first type of enabling element consumed during the player's skillful play of the entertainment game portion of the hybrid game.

Assignments (6)
SECURITY INTEREST Recorded Jul 2, 2020
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 053122/0001 →
SECURITY INTEREST Recorded Feb 19, 2020
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 051973/0476 →
SECURITY INTEREST Recorded Apr 10, 2018
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 045888/0454 →
TRANSFER OF SECURITY INTEREST Recorded May 23, 2017
From: ACAS, LLC (F/K/A AMERICAN CAPITAL, LTD.)
To: SPV 47, LLC
Reel/Frame 042554/0313 →
CONVERSION OF HOLDER OF SECURITY INTEREST Recorded May 11, 2017
From: AMERICAN CAPITAL, LTD
To: ACAS, LLC
Reel/Frame 042447/0187 →
SECURITY INTEREST Recorded Dec 30, 2016
From: GAMBLIT GAMING, LLC
To: AMERICAN CAPITAL, LTD.
Reel/Frame 041226/0652 →