Enhancing the coupled zone of a stereoscopic display
Systems and methods for calibrating a three dimensional (3D) stereoscopic display system may include rendering a virtual model on a display of a 3D stereoscopic display system that may include a substantially horizontal display. The virtual model may be geometrically similar to a physical object placed at a location on the display. A vertex of the virtual model may be adjusted in response to user input. The adjustment may be such that the vertex of the virtual model is substantially coincident with a corresponding vertex of the physical object.
1. A computer-implemented method for calibrating a three dimensional (3D) stereoscopic display system, comprising:
a computer performing:
rendering a virtual model of at least one physical object placed at a location on a surface of a display of the 3D stereoscopic system, wherein the virtual model is geometrically similar to the at least one physical object;
aligning a first vertex of the virtual model with a corresponding first vertex of the at least one physical object; and
adjusting a second vertex of the virtual model such that the second vertex is substantially coincident with a corresponding second vertex of the at least one physical object.
2. The computer-implemented method of claim 1 ,
wherein the at least one physical object is a physical wireframe; and
wherein the virtual model is a virtual wireframe.
3. The computer-implemented method of claim 1 , wherein said adjusting comprises:
scaling the virtual model in response to user input dragging the second vertex of the virtual model.
4. The computer-implemented method of claim 1 , wherein the location is a first location, and wherein the method further comprises:
repeating said rendering, said aligning, and said adjusting for each of one or more additional locations.
5. The computer-implemented method of claim 1 , further comprising:
the computer performing tracking position and orientation of a user, wherein the virtual model is rendered based on said tracking.
6. The computer-implemented method of claim 1 , further comprising:
the computer performing tracking position and orientation of a viewpoint of a user, wherein the virtual model is rendered based on said tracking.
7. The computer-implemented method of claim 6 ,
wherein the viewpoint comprises a six degree of freedom viewpoint.
8. A non-transitory computer readable memory medium storing program instructions executable by a processor to:
render a virtual model of at least one physical object placed at a location on a surface of a display of the 3D stereoscopic system, wherein the virtual model is geometrically similar to the at least one physical object;
align a first vertex of the virtual model with a corresponding first vertex of the at least one physical object; and
adjust a second vertex of the virtual model such that the second vertex is substantially coincident with a corresponding second vertex of the at least one physical object.
9. The non-transitory computer readable memory medium of claim 8 ,
wherein the at least one physical object is a physical wireframe; and
wherein the virtual model is a virtual wireframe.
10. The non-transitory computer readable memory medium of claim 8 , wherein to adjust the second vertex, the program instructions are further executable by the processor to:
scale the virtual model in response to user input dragging the second vertex of the virtual model.
11. The non-transitory computer readable memory medium of claim 8 , wherein the location is a first location, and wherein the program instructions are further executable by the processor to:
repeat said rendering, said aligning, and said adjusting for each of one or more additional locations.
12. The non-transitory computer readable memory medium of claim 8 , wherein the program instructions are further executable by the processor to:
track position and orientation of a user, wherein the virtual model is rendered based on said tracking.
13. The non-transitory computer readable memory medium of claim 8 , wherein the program instructions are further executable by the processor to:
track position and orientation of a viewpoint of a user, wherein the virtual model is rendered based on said tracking.
14. The non-transitory computer readable memory medium of claim 13 ,
wherein the viewpoint comprises a six degree of freedom viewpoint.
15. A system, comprising:
at least one display;
a processor coupled to the at least one display; and
a memory, coupled to the processor, wherein the memory stores program instructions executable by the processor to:
render a virtual model of at least one physical object placed at a location on a surface of the at least one display, wherein the virtual model is geometrically similar to the at least one physical object;
align a first vertex of the virtual model with a corresponding first vertex of the at least one physical object; and
adjust a second vertex of the virtual model such that the second vertex is substantially coincident with a corresponding second vertex of the at least one physical object.
16. The system of claim 15 ,
wherein the at least one physical object is a physical wireframe; and
wherein the virtual model is a virtual wireframe.
17. The system of claim 16 , wherein to adjust the second vertex of the virtual model object the program instructions are further executable by the processor to:
scale the virtual model in response to user input dragging the second vertex of the virtual model.
18. The system of claim 15 , wherein the location is a first location, and wherein the program instructions are further executable by the processor to:
repeat said rendering, said aligning, and said adjusting for each of one or more additional locations.
19. The system of claim 15 , further comprising:
a head tracking system coupled to the processor;
wherein the program instructions are further executable by the processor to:
track position and orientation of a user via the head tracking system, wherein the virtual model is rendered based on said tracking.
20. The system of claim 15 , further comprising:
a head tracking system coupled to the processor;
wherein the program instructions are further executable by the processor to:
track position and orientation of a viewpoint of a user via the head tracking system, wherein the virtual model is rendered based on said tracking.