IP Library Granted Patent US 9,934,651
Granted Patent B2
US 9,934,651 · App. 14/869,663 · Granted Apr 3, 2018

Gaming machine and method for providing player-selectable enhancement spots

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Quick Facts
Patent No.
US 9,934,651
App. No.
14/869,663
Granted
Apr 3, 2018
Kind
B2
Abstract

A slot machine matrix game employs a player selectable hot spot feature in which the player is prompted to select desired locations to become hot spots in the gaming matrix. The player selectable hot spots may be employed in primary game play or bonus rounds. When a designated target symbol lands on a hot spot, the spot is activated. The number of activated hot spots may be used to award a progressive jackpot. The hot spots may also function to increase a prize multiplier.

Claims (42)

1. A method for operating a gaming machine, the method comprising:

(a) accepting a currency or voucher input from a player through a currency/voucher acceptor on a gaming machine and receiving a play initiation input through a player input system of the gaming machine while the gaming machine is in a primary game state of a wagering game, and, in response to the play initiation input, causing a display system of the gaming machine under control of an electronic controller to populate a matrix of symbol locations with game symbols, the game symbols for the play initiation input corresponding to a result in the wagering game for the play initiation input;

(b) under control of the electronic controller, in response to a trigger in the result, initiating a secondary game state, including:

(i) prompting a player to mark a plurality of locations on the matrix of symbol locations to produce a plurality of marked locations;

(ii) initiating a prize multiplier for the secondary game state;

(iii) conducting a randomization of symbols on the matrix of symbol locations to produce a secondary result, including a possibility of one or more designated target symbols appearing on the matrix of symbol locations;

(iv) in response to a target symbol present in the secondary result on any of the marked locations, increasing the prize multiplier and activating the respective marked location in the event that marked location has not previously been activated in the secondary game state;

(v) evaluating the secondary result for winning patterns and providing a prize based on any winning patterns found and based on the prize multiplier;

(vi) repeating (iii)-(v) for one or more additional rounds; and

(vii) evaluating a quantity of activated marked locations after the completion of the one or more additional rounds to determine if a progressive prize is won, and if so, awarding the progressive prize, wherein the progressive prize is won if said evaluating determines the quantity of activated marked locations is at least a predetermined quantity of activated marked locations.

2. The method of claim 1 in which evaluating the number of activated marked locations further includes, if the progressive prize is won, selecting a progressive prize level from a plurality of progressive prize levels based on the number of activated marked locations.

3. The method of claim 1 in which the matrix of symbol locations in the secondary game state includes a plurality of reels or simulated reels, the method further comprising, when prompting the player to mark the plurality of locations, requiring each location be on a separate reel.

4. The method of claim 1 in which each randomization in the secondary game state requires a separate wager from the player.

5. The method of claim 1 in which the secondary game state is a free spin bonus round.

6. An electronic gaming machine including a display system, player controls, a currency/voucher acceptor, and at least one electronic controller operatively coupled to the player controls and the display system and configured to execute programmed instructions, the at least one electronic controller programmed for:

(a) accepting a currency or voucher input from a player through the currency/voucher acceptor and receiving a play initiation input through the player controls while the gaming machine is in a primary game state of a wagering game, and, in response to the play initiation input, causing the display system to populate a matrix of symbol locations with game symbols, the game symbols for the play initiation input corresponding to a result in the wagering game for the play initiation input;

(b) in response to a trigger in the result, initiating a secondary game state, including:

(i) causing the gaming machine to prompt a player to mark a plurality of locations on the matrix of symbol locations to produce a plurality of marked locations;

(ii) initiating a prize multiplier for the secondary game state;

(iii) conducting a randomization of symbols on the matrix of symbol locations to produce a secondary result, including a possibility of one or more designated target symbols appearing on the matrix of symbol locations;

(iv) in response to a target symbol present in the secondary result on any of the marked locations, increasing the prize multiplier and activating the respective marked location in the event that marked location has not previously been activated in the secondary game state;

(v) evaluating the secondary result for winning patterns and providing a prize based on any winning patterns found and based on the prize multiplier;

(vi) repeating (iii)-(v) for one or more additional rounds; and

(vii) evaluating a quantity of activated marked locations after the completion of the one or more additional rounds to determine if a progressive prize is won, and if so, awarding the progressive prize, wherein the progressive prize is won if said evaluating determines the quantity of activated marked locations is at least a predetermined quantity of activated marked locations.

7. The gaming machine of claim 6 in which evaluating the number of activated marked locations further includes, if the progressive prize is won, selecting a progressive prize level from a plurality of progressive prize levels based on the number of activated marked locations.

8. The gaming machine of claim 6 in which the matrix of symbol locations in the secondary game state includes a plurality of reels or simulated reels, and the at least one electronic controller is further programmed to, when causing the gaming machine to prompt the player to mark the plurality of locations, requiring each location be on a separate reel.

9. The gaming machine of claim 6 in which each randomization in the secondary game state requires a separate wager from the player.

10. The gaming machine of claim 6 in which the secondary game state is a free spin bonus round.

11. A computer program product comprising: a tangible non-transitory computer-readable memory device; and computer-readable program code stored in the memory device, the computer-readable program code containing instructions that are executable by an electronic controller to implement a method of operating a gaming machine, the method comprising:

(a) accepting a currency or voucher input from a player through a currency/voucher acceptor on the gaming machine and receiving a play initiation input through a player input system of a gaming machine while the gaming machine is in a primary game state of a wagering game, and, in response to the play initiation input, causing a display system of the gaming machine under control of the electronic controller to populate a matrix of symbol locations with game symbols, the game symbols for the play initiation input corresponding to a result in the wagering game for the play initiation input;

(b) under control of the electronic controller, in response to a trigger in the result, causing the gaming machine to initiate a secondary game state, including:

(i) prompting a player to mark a plurality of locations on the matrix of symbol locations to produce a plurality of marked locations;

(ii) initiating a prize multiplier for the secondary game state;

(iii) conducting a randomization of symbols on the matrix of symbol locations to produce a secondary result, including a possibility of one or more designated target symbols appearing on the matrix of symbol locations;

(iv) in response to a target symbol present in the secondary result on any of the marked locations, increasing the prize multiplier and activating the respective marked location in the event that marked location has not previously been activated in the secondary game state;

(v) evaluating the secondary result for winning patterns and providing a prize based on any winning patterns found and based on the prize multiplier;

(vi) repeating (iii)-(v) for one or more additional rounds; and

(vii) evaluating a quantity of activated marked locations after the completion of the one or more additional rounds to determine if a progressive prize is won, and if so, awarding the progressive prize, wherein the progressive prize is won if said evaluating determines the quantity of activated marked locations is at least a predetermined quantity of activated marked locations.

12. The program product of claim 11 in which evaluating the number of activated marked locations further includes, if the progressive award is won, selecting a progressive prize level from a plurality of progressive prize levels based on the number of activated marked locations.

13. The program product of claim 11 in which the matrix of symbol locations in the secondary game state includes a plurality of reels or simulated reels, the method further comprising, when prompting the player to mark the plurality of locations, requiring each location be on a separate reel.

14. The program product of claim 11 in which each randomization in the secondary game state requires a separate wager from the player.

15. The program product of claim 11 in which the secondary game state is a free spin bonus round.

Assignments (7)
TERMINATION AND RELEASE OF PATENT SECURITY AGREEMENT RECORDED AT REEL 058948, FRAME 0265 Recorded Jul 1, 2025
From: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
To: EVERI HOLDINGS INC.
Reel/Frame 071791/0236 →
PATENT SECURITY AGREEMENT (SHORT-FORM) Recorded Feb 2, 2022
From: EVERI HOLDINGS INC.
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 058948/0265 →
CORRECTIVE ASSIGNMENT TO CORRECT THE ASSIGNOR'S NAME AND THE FIRST ASSIGNEE'S NAME PREVIOUSLY RECORDED AT REEL: 057111 FRAME: 0001. ASSIGNOR(S) HEREBY CONFIRMS THE RELEASE OF SECURITY INTEREST. Recorded Aug 13, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057184/0244 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.; EVERI GAMES INC.
Reel/Frame 057112/0913 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FINANCE LLC
To: EVERI PAYMENTS INC.
Reel/Frame 057110/0905 →
RELEASE OF SECURITY INTEREST Recorded Aug 6, 2021
From: JEFFERIES FIANANCE LLC
To: EVERY PAYMENTS INC.; EVERI HOLDINGS INC.; EVERI GAMES HOLDING INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC.
Reel/Frame 057111/0001 →
PATENT SECURITY AGREEMENT Recorded Apr 24, 2020
From: EVERI HOLDINGS INC.; EVERI PAYMENTS INC.; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI GAMES INC.; EVERI GAMES HOLDING INC.; EVERI INTERACTIVE LLC
To: JEFFERIES FINANCE LLC, AS COLLATERAL AGENT
Reel/Frame 052494/0463 →