IP Library Granted Patent US 9,640,033
Granted Patent B2
US 9,640,033 · App. 14/981,531 · Granted May 2, 2017

Transferring awards via optical machine readable data representation images

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Quick Facts
Patent No.
US 9,640,033
App. No.
14/981,531
Granted
May 2, 2017
Kind
B2
Abstract

Club cards and tickets can be eliminated by providing an application that allows a player's mobile phone to process an image of an optical machine-readable representation of data. At the end of a wagering session on a WGM, the WGM can display a barcode representing a player's winnings, an achievement, game status, etc. The player takes a picture of the barcode with his or her mobile phone. The application on the phone processes the barcode image and automatically updates an account of the player in accordance with the data represented or carried by the barcode. For instance, the mobile phone sends a request to a wagering account server to electronically deposit the winnings, as represented by the barcode, in a wagering account associated with the player's club profile.

Claims (27)

1. A method of operating a wagering game machine primarily dedicated to playing at least one casino wagering game and configured to operate with a separate mobile device that is not part of the wagering game machine, the wagering game machine including an electronic display device and one or more electronic input devices, the method comprising:

detecting, via at least one of the one or more electronic input devices, the mobile device indicating a code associated with a player account having a monetary balance that can establish a credit balance for the at least one casino wagering game;

requesting, over a communications network, the monetary balance from a remote server;

establishing the credit balance on the wagering game machine;

initiating the casino wagering game in response to an input indicative of a wager covered by the credit balance;

presenting at least part of the casino wagering game on the electronic display device.

2. The method of claim 1 further comprising:

presenting a second code indicating a second cash balance including winnings awarded during the casino wagering game.

3. The method of claim 2 , wherein the second code is associated with the player account.

4. The method of claim 2 further comprising:

capturing, by the mobile device, an image of the second code.

5. The method of claim 1 , wherein the code is represented in a barcode, a matrix code, a graphical image, or a text image.

6. The method of claim 1 , wherein the detecting the mobile device includes capturing an image of the mobile device.

7. One or more non-transitory machine-readable mediums including program instructions that, when executed by at least one processor, cause a wagering game machine to perform operations for processing a code presented by a mobile device that is not a component of the wagering game machine, the program instructions comprising:

program instructions to capture, by the wagering game machine, an image of the code presented by the mobile device, wherein the code is associated with the player account, wherein the player account has a monetary balance that can establish a credit balance for a wagering game session on the wagering game machine;

program instructions to request, over a communications network, the monetary balance from a remote server;

program instructions to establish the credit balance on the wagering game machine;

program instructions to initiate the wagering game session in response to an input indicative of a wager covered by the credit balance;

program instructions to present, by the wagering game machine, a wagering game on an electronic display device of the wagering game machine.

8. The one or more machine-readable mediums of claim 6 further comprising:

program instructions to present a second code indicating a second cash balance including winnings awarded during the wagering game session.

9. The one or more machine-readable mediums of claim 7 , wherein the second code is associated with the player account.

10. The one or more machine-readable mediums of claim 7 further comprising:

program instructions to capture, by the mobile device, an image of the second code.

11. The one or more machine-readable mediums of claim 6 , wherein the code is represented in a barcode, a matrix code, a graphical image, or a text image.

12. The one or more machine-readable mediums of claim 6 further comprising:

program instructions to present the code on a display device of the mobile device.

Assignments (9)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NUMBERS 7963843, 8016666, 9076281, AND 9257001 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0910. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063122/0307 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0910 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Apr 25, 2016
From: WMS GAMING, INC.
To: BALLY GAMING, INC.
Reel/Frame 038371/0420 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 25, 2016
From: GAGNER, MARK B.; GURA, DAMON E.; LOOSE, TIMOTHY C.; RASMUSSEN, JAMES M.; SHI, VICTOR T.; THOMAS, ALFRED
To: WMS GAMING, INC.
Reel/Frame 038371/0225 →