IP Library Granted Patent US 9,712,907
Granted Patent B2
US 9,712,907 · App. 14/982,647 · Granted Jul 18, 2017

Methods of generating tactile user feedback utilizing headphone devices and related systems

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Quick Facts
Patent No.
US 9,712,907
App. No.
14/982,647
Granted
Jul 18, 2017
Kind
B2
Abstract

Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device. The computing device may be programmed to send a feedback signal to the headphone device in response to a predetermined event.

Claims (34)

1. A method of generating tactile user feedback utilizing a headphone device, comprising:

sending a feedback signal from a computing device to a headphone device operatively connected to the computing device in response to an input generated by the computing device or by another device operatively connected to the computing device, the feedback signal being distinct from any audio signal associated with media playback and conversational audio sent from the computing device to the headphone device; and

generating a tactile vibration utilizing a tactile bass vibrator of the headphone device in response to the feedback signal.

2. The method of claim 1 , further comprising:

sending an audio signal associated with media playback or conversational audio from the computing device to the headphone device; and

generating audible sound utilizing a speaker of the headphone in response to the audio signal, the speaker being distinct from the tactile bass vibrator.

3. The method of claim 2 , wherein the feedback signal is sent concurrently with the audio signal and the tactile vibration is generated concurrently with the audible sound.

4. The method of claim 1 , wherein sending the feedback signal from the computing device to the headphone device comprises sending a feedback signal composed of bass frequency waves from the computing device to the headphone device.

5. The method of claim 1 , further comprising sending another feedback signal from the computing device to the headphone device in response to a user input received at the computing device.

6. The method of claim 1 , wherein generating the tactile vibration utilizing the tactile bass vibrator of the headphone device in response to the feedback signal comprises generating a tactile vibration in a predetermined vibration pattern utilizing the tactile bass vibrator.

7. The method of claim 6 , further comprising selecting the predetermined vibration pattern from a set of predetermined vibration patterns stored in memory of the computing device.

8. The method of claim 6 , further comprising defining the predetermined vibration pattern in response to user input at the computing device.

9. The method of claim 1 , wherein sending the feedback signal from the computing device to the headphone device in response to the input generated by the computing device or by another device operatively connected to the computing device comprises sending the feedback signal in response to at least one of:

a signal relating to physical activity of the user generated by the computing device or by another device operatively connected to the computing device;

a signal relating to navigation for the user generated by the computing device or by another device operatively connected to the computing device; and

a signal relating to an adventure sport engaged in by the user generated by the computing device or by another device operatively connected to the computing device.

10. The method of claim 9 , wherein:

sending the feedback signal from the computing device to the headphone device comprises sending the feedback signal in response to a signal that the user is to turn in the predetermined direction generated by the computing device; and

generating the tactile vibration utilizing the tactile bass vibrator of the headphone device in response to the feedback signal comprises generating the tactile vibration in a left-side tactile bass vibrator or a right-side tactile bass vibrator of the headphone device corresponding to the predetermined direction in which the user is to turn.

11. A system for generating tactile user feedback utilizing a headphone device, comprising:

a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device;

wherein the computing device is programmed to automatically generate and send a feedback signal to the headphone device in response to the occurrence of a predetermined event the feedback signal being distinct from any audio signal associated with media playback and conversational audio sent from the computing device to the headphone device.

12. The system of claim 11 , wherein the headphone device comprises a speaker distinct from the tactile bass vibrator and the computing device is programmed to send an audio signal associated with media playback or conversational audio from the computing device to the headphone device, causing the speaker of the headphone to generate audible sound in response to the audio signal.

13. The system of claim 12 , wherein the computing device is programmed to send the feedback signal concurrently with the audio signal, causing the tactile vibration to be generated concurrently with the audible sound.

14. The system of claim 11 , wherein the computing device is programmed to send a feedback signal composed of bass frequency waves from the computing device to the headphone device.

15. The system of claim 11 , wherein the computing device is programmed to send the feedback signal to cause the tactile bass vibrator of the headphone device to generate the tactile vibration in a predetermined vibration pattern.

16. The system of claim 11 , wherein the computing device is programmed to automatically generate and send the feedback signal from the computing device to the headphone device in response to the occurrence of at least one of:

a signal relating to physical activity of the user generated by the computing device;

a signal relating to navigation for the user generated by the computing device; and

a signal relating to an adventure sport engaged in by the user generated by the computing device.

17. The system of claim 16 , wherein the headphone device comprises a left-side tactile bass vibrator and a right-side tactile bass vibrator located within housings corresponding to a left-side ear cup and a right-side ear cup of the headphone device.

18. The system of claim 17 , wherein the computing device is programmed to send the feedback signal from the computing device to the headphone device in response to a signal that the user is to turn in the predetermined direction generated by the computing device, causing the tactile bass vibrator of the headphone device to generate the tactile vibration in the left-side tactile bass vibrator or the right-side tactile bass vibrator of the headphone device corresponding to the predetermined direction in which the user is to turn.

19. The system of claim 11 , wherein the computing device is at least one of a tablet device, a smartphone, a video game console, and an in-car infotainment system.

20. The system of claim 11 , wherein the headphone device comprises an amplifier located within a housing of the headphone device, the amplifier being operatively connected to the tactile bass vibrator of the headphone device.

Assignments (9)
RELEASE OF SECURITY INTEREST Recorded Jun 26, 2024
From: CRYSTAL FINANCIAL LLC (D/B/A SLR CREDIT SOLUTIONS
To: SKULLCANDY, INC.
Reel/Frame 067867/0318 →
SECURITY INTEREST Recorded May 1, 2023
From: SKULLCANDY, INC.
To: CRYSTAL FINANCIAL LLC (D/B/A SLR CREDIT SOLUTIONS)
Reel/Frame 063501/0918 →
TERMINATION OF ASSIGNMENT Recorded May 1, 2023
From: PNC BANK, NATIONAL ASSOCIATION
To: SKULLCANDY, INC.
Reel/Frame 063502/0910 →
SECURITY INTEREST Recorded Apr 28, 2023
From: SKULLCANDY, INC.
To: WELLS FARGO BANK, NATIONAL ASSOCIATION
Reel/Frame 063489/0869 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE PATENT INFORMATION PREVIOUSLY RECORDED AT REEL: 055997 FRAME: 0710. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 14, 2022
From: SKULLCANDY, INC.
To: PNC BANK, NATIONAL ASSOCIATION
Reel/Frame 059451/0760 →
ASSIGNMENT OF SECURITY INTEREST Recorded Apr 21, 2021
From: SKULLCANDY, INC.
To: PNC BANK, NATIONAL ASSOCIATION
Reel/Frame 055997/0703 →
RELEASE OF SECURITY INTEREST IN PATENTS Recorded Apr 15, 2021
From: CERBERUS BUSINESS FINANCE, LLC
To: SKULLCANDY, INC.; AG ACQUISITION CORPORATION
Reel/Frame 057210/0748 →
ASSIGNMENT OF SECURITY INTEREST -- PATENTS Recorded Oct 7, 2016
From: SKULLCANDY, INC.; AG ACQUISITION CORPORATION
To: CERBERUS BUSINESS FINANCE, LLC, AS COLLATERAL AGENT
Reel/Frame 040285/0027 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 29, 2015
From: NOERTKER, SAM; TIMOTHY, JOHN; WINDT, MATT
To: SKULLCANDY, INC.
Reel/Frame 037378/0955 →