IP Library Granted Patent US 9,781,537
Granted Patent B2
US 9,781,537 · App. 14/994,058 · Granted Oct 3, 2017

Systems and methods for adjusting audio based on ambient sounds

Inventors: Tony R. Smith (Sherman Oaks, CA); Leon Silverman (Encino, CA); Alexander C. Chen (La Canada-Flintridge, CA)
Assignee: Disney Enterprises, Inc.
H04S7/301G06F3/165H04R29/00H04R2410/05H04R2430/01H04S2400/01H04S2400/13
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Quick Facts
Patent No.
US 9,781,537
App. No.
14/994,058
Granted
Oct 3, 2017
Kind
B2
Abstract

There is provided a system for use in an environment, the system comprising a microphone, a plurality of speakers, a memory storing an executable code, and a processor executing the executable code to receive a media content including an audio component, play the audio component of the media content over at least one of the plurality of speakers, detect, while playing the audio component, an ambient sound in the environment using the microphone, and adjust playing of the audio component of the media content for the at least one of the plurality of speakers based on the ambient sound in the environment.

Claims (27)

1. A system for use in an environment, the system comprising:

a microphone;

a plurality of speakers;

a non-transitory memory storing an executable code; and

a hardware processor executing the executable code to:

receive a media content including a plurality of surround sound audio components;

play the plurality of surround sound audio components of the media content over the plurality of speakers;

detect, while playing the plurality of surround sound audio components, an ambient sound in the environment using the microphone; and

adjust a volume of at least one of the plurality of surround sound audio components, but not all of the plurality of surround sound audio components, based on the ambient sound in the environment, for playing over at least one of the plurality of speakers.

2. The system of claim 1 , wherein the hardware processor executes the executable code to further identify the ambient sound using a sound database stored in the non-transitory memory, and wherein detecting includes determining a volume of the ambient sound.

3. The system of claim 1 , wherein the plurality of surround sound audio components have a plurality of sound tracks including a dialog sound track.

4. The system of claim 3 , wherein adjusting the volume includes changing a volume of the dialog sound track.

5. The system of claim 1 , wherein the plurality of speakers includes a speaker of a mobile device.

6. The system of claim 1 , wherein adjusting the volume pauses the playing of the least one of the plurality of surround sound audio components on the at least one of the plurality of speakers.

7. The system of claim 1 , wherein the media content includes metadata describing the plurality of surround sound audio components, and wherein the adjusting uses the metadata.

8. A method for use with a system having a non-transitory memory and a hardware processor in an environment, the method comprising:

receiving, using the hardware processor, a media content including a plurality of surround sound audio components;

playing, using the hardware processor, the plurality of surround sound audio components of the media content over a plurality of speakers;

detecting, using the hardware processor while playing the plurality of surround sound audio components, an ambient sound in the environment using a microphone; and

adjusting, using the hardware processor, a volume of at least one of the plurality of surround sound audio components, but not all of the plurality of surround sound audio components, based on the ambient sound in the environment, for playing over at least one of the plurality of speakers.

9. The method of claim 8 , further comprising:

identify, using the hardware processor, the ambient sound using a sound database stored in the non-transitory memory, and wherein detecting includes determining a volume of the ambient sound.

10. The method of claim 8 , wherein the plurality of surround sound audio components have a plurality of sound tracks including a dialog sound track.

11. The method of claim 10 , wherein adjusting the volume includes changing a volume of the dialog sound track.

12. The method of claim 8 , wherein the plurality of speakers includes a speaker of a mobile device.

13. The method of claim 8 , wherein adjusting the volume pauses the playing of the least one of the plurality of surround sound audio components on the at least one of the plurality of speakers.

14. The method of claim 8 , wherein the media content includes metadata describing the plurality of surround sound audio components, and wherein the adjusting uses the metadata.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 8, 2026
From: DISNEY ENTERPRISES, INC.
To: ADEIA MEDIA HOLDINGS INC.
Reel/Frame 075575/0145 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 13, 2016
From: SMITH, TONY R.; SILVERMAN, LEON; CHEN, ALEXANDER C.
To: DISNEY ENTERPRISES, INC.
Reel/Frame 037475/0281 →
Continuity (1)
Related Publication 20170201844A1 · Jul 13, 2017