IP Library Patent Application 15010205
Patent Application
App. No. 15/010,205

APPARATUS AND METHOD FOR DYNAMIC ADJUSTMENT OF POWER SAVING MODALITIES BY TOUCH EVENTS

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Quick Facts
Patent No.
US None
App. No.
15/010,205
Abstract

A mobile device includes a touchscreen with a display area and an area to receive a finger touch; a touch sensor to receive a finger touch and provide the touch signal to a control module within the mobile device. The touch signal may one or more of: a static finger touch, a finger touch and a finger slide, a finger slide, a finger slide and a stop finger movement, and a finger slide and a finger up motion from the touchscreen; and the control module includes a state machine programmed to respond to the one or more touch signals to one of: increase the FPS, decrease the FPS, or not change the FPS.

Claims (29)

1 . A mobile device comprising:

a touchscreen having a display area and an area to receive a finger touch;

a touch sensor to receive a finger touch and provide the touch signal to a control module within the mobile device;

wherein the touch signal is one or more of: a static finger touch, a finger touch and a finger slide, a finger slide, a finger slide and a stop finger movement, and a finger slide and a finger up motion from the touchscreen; and,

wherein the control module includes a state machine programmed to respond to the one or more touch signals to one of: increase the FPS, decrease the FPS, or not change the FPS.

2 . A system comprising:

a touch sensitive surface on a device, the touch sensitive surface producing a touch signal upon interaction with one or more fingers;

one or more processors to receive the touch signal and process the touch signal depending on the type of touch signal:

wherein the touch signal is one or more of: a static finger touch, a finger touch and a finger slide, a finger slide, a finger slide and a stop finger movement, and a finger slide and a finger up motion from the touchscreen;

a state machine programmed to respond to the one or more touch signals and, one of: increase the FPS, decrease the FPS, and not change the FPS.

3 . A method of controlling a mobile device comprising the steps of:

detecting, on a touchscreen having a display, a touch event by one of more fingers;

the touch event being provided to a control module;

wherein the control module is programmed with a state machine to detect one or more of: a static finger touch, a finger touch and a finger slide, a finger slide, a finger slide and a stop finger movement, and a finger slide and a finger movement up from the touchscreen;

and wherein, in response to detecting, the control module causes one of: increasing the FPS, decreasing the FPS, and not changing the FPS.

4 . The method of claim 3 , further comprising the step of providing a touch holdoff period, and the further step of determining whether a touch event occurred within or outside of the holdoff period; and, based on whether within or outside the holdoff period, decreasing or not decreasing the FPS.

5 . The method of claim 3 , further comprising the step of providing at least two categories of commands with respect to one or more user interactions and wherein a first category of commands causes and increase in FPS and wherein a second category of commands causes the FPS to not be increased.

6 . The mobile device of claim 1 , wherein the programmed state machine operates under one or more of the following rules:

every time a finger leaves the screen, when in a ‘No/Static Touch’ state, the PS parameter should change to PS Up for a period of H Up ;

in the event an additional finger leaves the screen when in ‘Finger Up’ state, the PS parameter should remain to PS Up , and the counter for H Up should be reset;

once the holdoff period of H Up is over, the state machine should return to “No/Static Touch’. The PS parameter should return to PS Original ;

during ‘Finger Up’, in case Motion is detected for 1 or more fingers, ‘Motion’ state should be triggered and PS parameter should change to PS Motion ;

in ‘Motion’ state, once fingers stop moving, the state machine should go into the ‘Motion Stopped’ mode;

once in ‘Motion Stopped’ state, the PS parameter should change to PS Motion for a period of H Motion ;

in the event an additional finger touches the screen when in ‘Motion Stopped’, the state should remain ‘Motion Stopped’;

in the event that a finger leaves the screen when in ‘Motion Stopped’ AND after a period of time defined in TH FingerMotion , state should change to ‘Motion Stopped & Finger Up’. The PS Parameter should change to the minimum value between PS Motion and PS Up , for a period of the maximal time between remaining H Motion and H Up ;

in the event that Motion starts for 1 or more fingers during ‘Motion Stopped’ or ‘Motion Stopped & Finger Up’ states, the state should change to ‘Motion’;

once the holdoff period of H Motion (or maximal time between remaining H Motion and H Up ) is over, the state machine should either return to ‘No/Static Touch’ state. The PS parameter should return to PS Original ; and,

physical keys should be treated the same as Static Touch.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 30, 2018
From: LUCIDLOGIX TECHNOLOGY LTD.
To: GOOGLE LLC
Reel/Frame 046361/0169 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 20, 2016
From: WEITZMAN, RON; GOLDEMBERG, ALEXANDRA; PELED, ISHAY; SELA, GUY; ROSENFELD, DVIR
To: LUCIDLOGIX TECHNOLOGIES LTD.
Reel/Frame 037781/0777 →