IP Library Granted Patent US 9,536,386
Granted Patent B2
US 9,536,386 · App. 15/189,797 · Granted Jan 3, 2017

Personalizable hybrid games

Inventors: Miles Arnone (Sherborn, MA); Eric Meyerhofer (Pasadena, CA); Frank Cire (Pasadena, CA)
Assignee: Gamblit Gaming, LLC
G07F17/3244G07F17/3225G07F17/3262G07F17/3295
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 9,536,386
App. No.
15/189,797
Granted
Jan 3, 2017
Kind
B2
Abstract

A system for personalizable hybrid games including a gambling game and an entertainment game are provided. A gaming system includes, a real world engine constructed to provide a randomly generated payout of real world credit from a wager of real world credit in a gambling game using a random number generator; an entertainment software engine constructed to provide outcomes based upon a player's skillful execution of an entertainment game; and a game world engine constructed to: collect parameter data indicative of player performance during the player's skillful execution of the entertainment game at each of a plurality of difficulty settings, the parameter data indicative of wagering in the gambling game as triggered by the player's actions during the player's skillful execution of the entertainment game and indicative of a rate of accumulation of game world credit during the player's skillful execution of the entertainment game; select a difficulty setting from the plurality of difficulty settings for the skill based entertainment game based upon the collected parameter data; determine a rate of consumption of an element of the entertainment game based on the difficulty setting for the entertainment game, where the element is a limited resource utilized within the entertainment game to advance gameplay in the entertainment game and trigger a wager in the gambling game; determine an amount of real world credit wagered based on the determined rate of consumption of the element; and generate a perceivable display of the anticipated amount real world credit wagered.

Claims (19)

1. A gaming system, comprising:

a real world engine constructed to provide a randomly generated payout of real world credit from a wager of real world credit in a gambling game using a random number generator;

an entertainment software engine constructed to provide outcomes based upon a player's skillful execution of an entertainment game; and

a game world engine constructed to:

collect parameter data indicative of player performance during the player's skillful execution of the entertainment game at each of a plurality of difficulty settings, the parameter data indicative of wagering in the gambling game as triggered by the player's actions during the player's skillful execution of the entertainment game and indicative of a rate of accumulation of game world credit during the player's skillful execution of the entertainment game;

select a difficulty setting from the plurality of difficulty settings for the skill based entertainment game based upon the collected parameter data;

determine a rate of consumption of an element of the entertainment game based on the difficulty setting for the entertainment game, where the element is a limited resource utilized within the entertainment game to advance gameplay in the entertainment game and trigger a wager in the gambling game;

determine an amount of real world credit wagered based on the determined rate of consumption of the element; and

generate a perceivable display of the anticipated amount real world credit wagered.

2. The gaming system of claim 1 , wherein the game world engine is further constructed to:

receive a modification of a parameter indicative of player performance at the entertainment game; and

determine the amount of real world credit to be wagered based on the modification of a parameter.

3. The gaming system of claim 2 , wherein the modification of a parameter is a modification of a length of time that the player is playing the entertainment game.

4. The gaming system of claim 2 , wherein the modification of the parameter is a modification of an amount of real world credit that can be wagered.

5. The gaming system of claim 1 , wherein the game world engine is further constructed to:

determine a range of potential game world credit to be earned by the player based on the rate of accumulation of game world credit during the player's skillful play of the entertainment game, the projected amount of game play time, and the difficulty setting selected from the plurality of difficulty settings for the entertainment game; and

generate a perceivable display of the range of potential game world credit to be earned by the player while playing the game.

6. The gaming system of claim 1 , wherein the game world engine and the entertainment software engine are constructed using a same processing apparatus.

7. The system of claim 1 , wherein the game world engine and the entertainment software engine are constructed using different processing apparatuses, and wherein the game world engine and the entertainment software engine are connected by respective communication interfaces of the processing apparatuses over a network.

Assignments (6)
SECURITY INTEREST Recorded Jul 2, 2020
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 053122/0001 →
SECURITY INTEREST Recorded Feb 19, 2020
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 051973/0476 →
SECURITY INTEREST Recorded Apr 10, 2018
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 045888/0454 →
TRANSFER OF SECURITY INTEREST Recorded May 23, 2017
From: ACAS, LLC (F/K/A AMERICAN CAPITAL, LTD.)
To: SPV 47, LLC
Reel/Frame 042554/0313 →
CONVERSION OF HOLDER OF SECURITY INTEREST Recorded May 11, 2017
From: AMERICAN CAPITAL, LTD
To: ACAS, LLC
Reel/Frame 042447/0187 →
SECURITY INTEREST Recorded Dec 30, 2016
From: GAMBLIT GAMING, LLC
To: AMERICAN CAPITAL, LTD.
Reel/Frame 041226/0652 →
Continuity (6)
Continuation 14185847 · Feb 20, 2014
Continuation 13888326 · May 6, 2013
Continuation PCTUS2012046441 · Jul 12, 2012
Provisional Application 61572135 · Jul 12, 2011
Provisional Application 61629018 · Nov 10, 2011
Related Publication 20160300443A1 · Oct 13, 2016