IP Library Granted Patent US 9,824,528
Granted Patent B2
US 9,824,528 · App. 15/269,347 · Granted Nov 21, 2017

Method of gaming, a gaming system and a game controller

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Quick Facts
Patent No.
US 9,824,528
App. No.
15/269,347
Granted
Nov 21, 2017
Kind
B2
Abstract

A computer implemented method of gaming. The method includes monitoring game outcomes generated for one or more players of a plurality of linked gaming machines, and for each generated game outcome i) identifying instances of one or more special symbols occurring in the generated game outcome, ii) incrementing an accumulating counter for each of the one or more special symbols based on instances of one or more special symbols occurring in the game outcome, and iii) determining whether a trigger condition is met. In response to the trigger condition being met, allocating one or more special symbols to one or more of the linked gaming machines for modifying a game outcome generated for a player of the linked gaming machine, to provide a new game outcome for each of the one or more players of linked gaming machines to which the special symbols are allocated, wherein the number of special symbols allocated to the linked gaming machines is based on a value of the accumulating counter for the special symbol at the time the trigger condition was met, and resetting the accumulating counter for the allocated special symbols.

Claims (48)

1. A method of gaming for use with a gaming network having linked gaming machines, each of said gaming machines being capable of generating respective game outcomes of a plurality of symbols which may include a special symbol, each of said gaming machines having a credit input mechanism configured to receive a physical item associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based on at least wagering activity, and a linked game controller having an accumulating counter having an accumulating counter value, the method comprising:

randomly generating game outcomes by a first plurality of the linked gaming machines in accord with having established the credit balance via the credit input mechanism of each of the first plurality of linked gaming machines receiving the physical item;

monitoring the game outcomes generated by said first plurality of linked gaming machines, said monitoring including communicating data associated with said generated game outcomes of the first plurality of linked gaming machines to said linked game controller;

identifying, via the linked game controller, a number of instances of the special symbols occurring in each of the generated game outcomes;

incrementing, via the linked game controller, said accumulating counter value of said accumulating counter in response to the identified number of instances of the special symbol occurring in the generated game outcomes of said first plurality of linked gaming machines;

displaying on a display a representation of said accumulating counter value;

determining whether a trigger condition is met;

and

in response to said determining that a trigger condition is met:

allocating, via the linked game controller, at least one said special symbol to each of a second plurality of said first plurality of the linked gaming machines based on said accumulating counter value of said accumulating counter; and

generating a new game outcome for each of said second plurality of said first plurality of the linked gaming machines using said at least one said special symbol that has been allocated.

2. A method as claimed in claim 1 , wherein the displayed representation comprises a plurality of graphical images, wherein the number of displayed graphical images correspond to the accumulating counter value.

3. A method as claimed in claim 2 , wherein the displayed graphical images correspond to WILD symbols.

4. A method as claimed in claim 1 , wherein the displayed representation is a numerical counter.

5. A method as claimed in claim 1 , wherein the step of displaying comprises displaying a representation of the accumulating counter value on a central display that is separate from the gaming machines.

6. A method as claimed in claim 1 , wherein the step of displaying comprises displaying a representation of the accumulating counter value on displays of the respective gaming machines.

7. A method as claimed in claim 1 , further comprising displaying a representation of a status of the trigger condition on a display.

8. A method as claimed in claim 7 , further comprising displaying a time within which a specified game outcome must occur at one or more of the linked gaming machines.

9. A method as claimed in claim 8 , wherein said game outcome comprises a specified symbol combination.

10. A gaming system as claimed in claim 1 , wherein the display comprises displays at each of the gaming machines.

11. A gaming system as claimed in claim 1 , wherein the display is further configured to display a representation of a status of the trigger condition.

12. A gaming system as claimed in claim 11 , wherein the display is configured to displaying a time within which a specified game outcome must occur at one or more of the linked gaming machines.

13. A method as claimed in claim 12 , wherein the game outcome comprises a specified symbol combination.

14. A linked game controller for use with a gaming network having linked gaming machines and a display, each of which being capable of generating respective game outcomes of a plurality of symbols which may include a special symbol, each of said gaming machines having a credit input mechanism configured to receive a physical item associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based on at least the wagering activity, the linked game controller comprising:

an accumulating counter having an accumulating counter value;

a game outcome monitor configured to monitor game outcomes generated at said plurality of linked gaming machines in accord with having established the credit balance via the credit input mechanism of each of the plurality of linked gaming machines receiving the physical item and identify a number of instances of the special symbol occurring in each of the generated game outcomes of the plurality of linked gaming machines;

a trigger monitor configured to determine when a trigger condition is met;

a special symbol controller configured to increment said accumulating counter value of said accumulating counter in response to the identified number of instances of the special symbol occurring in the generated game outcomes of said plurality of linked gaming machines, and in response to said trigger condition being met, allocate at least one said special symbol to each of a plurality of linked gaming machines based on said accumulating counter value of said accumulating counter;

a display controller configured to display a representation of said accumulating counter value on said display; and

an outcome modifier configured to generate a new game outcome for each of said plurality of the linked gaming machines using said at least one said special symbol that has been allocated.

15. A linked game controller as claimed in claim 14 , wherein the displayed representation comprises a plurality of graphical images, wherein the number of displayed graphical images correspond to the accumulating counter value.

16. A linked gaming controller as claimed in claim 14 , wherein the displayed representation comprises a numerical counter.

17. A linked gaming controller as claimed in claim 14 , wherein the display controller is further configured to display a representation of a status of the trigger condition on a display.

18. A linked gaming controller as claimed in claim 17 , wherein the display controller is configured to display a time within which a specified a game outcome must occur at one or more of the linked gaming machines.

19. A linked gaming controller as claimed in claim 18 , wherein the game outcome comprises a specified symbol combination.

20. A gaming system comprising:

a plurality of linked gaming machines being capable of generating respective game outcomes of a plurality of symbols which may include a special symbol, each of said gaming machines having a credit input mechanism configured to receive a physical item associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based on at least the wagering activity; and

a linked game controller comprising:

an accumulating counter located independent of said plurality of gaming machines and having an accumulating counter value;

a game outcome monitor configured to monitor game outcomes generated at said plurality of linked gaming machines in accord with having established the credit balance via the credit input mechanism of each of the plurality of linked gaming machines receiving the physical item and identify a number of instances of the special symbol occurring in each of the generated game outcomes of the plurality of linked gaming machines;

a trigger monitor configured to determine when a trigger condition is met;

a special symbol controller configured to increment said accumulating counter value of said accumulating counter in response to the identified number of instances of the special symbol occurring in the generated game outcomes, and in response to said trigger condition being met, allocate at least one said special symbol to each of a plurality of linked gaming machines based on said accumulating counter value of said accumulating counter; and

an outcome modifier configure to generate a new game outcome for each of said plurality of the linked gaming machines using to which said at least one special symbol that has been allocated; and

a display configured to display a representation of said accumulating counter value.

21. A gaming system as claimed in claim 20 , wherein the displayed representation comprises a plurality of graphical images, wherein the number of displayed graphical images correspond to the accumulating counter value.

22. A gaming system as claimed in claim 21 , wherein the displayed graphical images correspond to WILD symbols.

23. A gaming system as claimed in claim 20 , wherein the displayed representation is a numerical counter.

24. A gaming system as claimed in claim 20 , wherein the display comprises a central display that is separate from the gaming machines.

Assignments (5)
RELEASE (REEL 062078 / FRAME 0604) Recorded Mar 2, 2026
From: BANK OF AMERICA, N.A.
To: ARISTOCRAT TECHNOLOGIES, INC.; BIG FISH GAMES, INC.; VIDEO GAMING TECHNOLOGIES, INC.; ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
Reel/Frame 074992/0667 →
SECURITY AGREEMENT Recorded Sep 2, 2022
From: ARISTOCRAT TECHNOLOGIES, INC.; BIG FISH GAMES, INC.; VIDEO GAMING TECHNOLOGIES, INC.; ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
To: BANK OF AMERICA, N.A, AS SECURITY TRUSTEE
Reel/Frame 062078/0604 →
RELEASE OF SECURITY INTEREST Recorded Mar 16, 2022
From: UBS AG, STAMFORD BRANCH
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 059368/0799 →
SECURITY INTEREST Recorded Jun 3, 2020
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEE
Reel/Frame 052828/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 19, 2016
From: VISSER, ANTOON
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 039782/0306 →