IP Library Granted Patent US 9,786,091
Granted Patent B2
US 9,786,091 · App. 15/351,310 · Granted Oct 10, 2017

Gradient adjustment for texture mapping to non-orthonormal grid

Inventor: Mark Evan Cerny (Burbank, CA)
Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
G06T15/04G06T1/20G06T15/005G06T15/80G06T15/503G06T2210/36
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Quick Facts
Patent No.
US 9,786,091
App. No.
15/351,310
Granted
Oct 10, 2017
Kind
B2
Abstract

In a computer graphics processing unit (GPU) having a texture unit, when pixel sample locations are based on a non-orthonormal grid in scene space, the texture unit receives texture space gradient values directly, e.g., from a shader unit or generates them from texture coordinates supplied, e.g., by a shader unit, and then applies a transformation to the gradient values configured to adjust the gradient values to those which would arise from the use of a orthonormal screen space grid.

Claims (25)

1. A computer graphics method, comprising:

receiving or generating texture space gradient values for one or more primitives based on a non-orthonormal grid of sample points in a screen space with a texture unit of a graphics processing unit; and

applying a transformation to the texture space gradient values with the texture unit, wherein the transformation is configured to generate corresponding ortho-normal texture space gradient values corrected for the non-orthonormality of the sample points in screen space with the texture unit,

wherein the texture unit is configured to apply the transformation to difference values between texture coordinate values to generate the gradient values.

2. The method of claim 1 , wherein the texture unit is an application specific integrated circuit (ASIC), field programmable gate array (FPGA), or system on chip (SOC).

3. The method of claim 1 , wherein the non-orthonormal grid is an alternating column pattern.

4. The method of claim 1 , wherein the non-orthonormal grid is an alternating row pattern.

5. The method of claim 1 , wherein the non-orthonormal grid is “checkerboard” pattern.

6. The method of claim 1 , wherein the adjustment factors include per-pixel modifications.

7. The method of claim 1 , further comprising calculating corrective transformation from pixel sample location difference values with the texture unit.

8. The method of claim 1 , further comprising using the gradient values to select a level of detail from a plurality of levels of detail for a texture to be applied to one or more primitives.

9. The method of claim 8 , further comprising applying the texture to the one or more primitives.

10. The method of claim 9 , further comprising displaying images that include the texture applied to the one or more primitives with a display unit coupled to the GPU.

11. A non-transitory computer-readable medium having computer executable instructions embodied therein that, when executed, implement a method for graphics processing, the method comprising:

receiving or generating texture space gradient values for one or more primitives based on a non-orthonormal grid of sample points in a screen space with a texture unit of a graphics processing unit; and

applying a transformation to the texture space gradient values with the texture unit, wherein the transformation is configured to generate corresponding ortho-normal texture space gradient values corrected for the non-orthonormality of the sample points in screen space with the texture unit,

wherein the texture unit is configured to apply the transformation to difference values between texture coordinate values to generate the gradient values.

12. The non-transitory computer-readable medium of claim 11 , wherein the non-orthonormal grid is an alternating column pattern.

13. The non-transitory computer-readable medium of claim 11 , wherein the non-orthonormal grid is an alternating row pattern.

14. The non-transitory computer-readable medium of claim 11 , wherein the non-orthonormal grid is “checkerboard” pattern.

15. The non-transitory computer-readable medium of claim 11 , wherein the adjustment factors include per-pixel modifications.

16. The non-transitory computer-readable medium of claim 11 , further comprising calculating corrective transformation from pixel sample location difference values with the texture unit.

17. The non-transitory computer-readable medium of claim 11 , further comprising using the gradient values to select a level of detail from a plurality of levels of detail for a texture to be applied to one or more primitives.

18. The non-transitory computer-readable medium of claim 17 , further comprising applying the texture to the one or more primitives.

19. The non-transitory computer-readable medium of claim 18 , further comprising displaying images that include the texture applied to the one or more primitives with a display unit coupled to the GPU.

Assignments (2)
MERGER AND CHANGE OF NAME Recorded Sep 25, 2018
From: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC; SONY INTERACTIVE ENTERTAINMENT LLC
To: SONY INTERACTIVE ENTERTAINMENT LLC
Reel/Frame 046967/0444 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 7, 2017
From: CERNY, MARK EVAN
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 041483/0797 →
Continuity (2)
Continuation 14246068 · Apr 5, 2014
Related Publication 20170061671A1 · Mar 2, 2017