IP Library Granted Patent US 9,846,987
Granted Patent B2
US 9,846,987 · App. 15/371,348 · Granted Dec 19, 2017

Integrating three-dimensional elements into gaming environments

Inventors: Brian D. Manning (Las Vegas, NV); Scott A. Massing (Lincolnwood, IL); Alfred Thomas (Las Vegas, NV)
Assignee: BALLY GAMING, INC.
G07F17/3213A63F13/00G07F17/32G07F17/3211G07F17/3225G07F17/3237G07F17/3244G07F17/3286G07F17/34A63F13/58
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Quick Facts
Patent No.
US 9,846,987
App. No.
15/371,348
Granted
Dec 19, 2017
Kind
B2
Abstract

Some embodiments include a method of operating a gaming system configured to present wagering game content for a wagering game. The method can include presenting, on a autostereoscopic display device of the gaming system, the wagering game content in two-dimensional form without stereoscopic depth. The method can also include detecting a game condition of the wagering game other than a location of a player of the wagering game. The method can also include determining a degree of stereoscopic three-dimensional depth based on the game condition. The method can also include presenting, via the autostereoscopic display device of the gaming system, the wagering game content with the degree of stereoscopic three-dimensional depth.

Claims (58)

1. A method of operating a gaming system configured to present wagering game content for a wagering game, the method comprising:

presenting, on a autostereoscopic display device of the gaming system, the wagering game content in two-dimensional form without stereoscopic depth;

detecting a game condition of the wagering game other than a location of a player of the wagering game, wherein the game condition comprises one or more of a game value of the wagering game, wagering performed in the wagering game, a game history of the wagering game, a player activity associated with the wagering game, a time the wagering game has been played, or a player status of a wagering game player account logged into the gaming system;

determining a degree of stereoscopic three-dimensional depth based on the game condition; and

presenting, via the autostereoscopic display device of the gaming system, the wagering game content with the degree of stereoscopic three-dimensional depth.

2. The method of claim 1 , wherein the detecting the game condition comprises detecting a change in the game condition, and wherein the presenting the wagering game content with the degree of stereoscopic three-dimensional depth comprises presenting the wagering game content with the degree of stereoscopic three-dimensional depth proportional to the change in the game condition.

3. The method of claim 2 , wherein detecting the change in the game condition comprises detecting one or more of a change in a game value of the casino wagering game, a change in wagering performed in the casino wagering game, a change in a game history of the casino wagering game, a change in player activity associated with the casino wagering game, a change in time the casino wagering game has been played, or a change in player status of a wagering game player account logged into the gaming system.

4. The method of claim 1 , wherein the degree of stereoscopic three-dimensional depth comprises at least one of a plurality of non-zero depth values.

5. The method of claim 1 further comprising:

detecting an increase to an amount of the game condition; and

increasing the degree of stereoscopic three-dimensional depth according to the increase to the amount of the game condition.

6. The method of claim 1 further comprising:

presenting, via the gaming system, other wagering game content for the casino wagering game via the autostereoscopic display device, the other wagering game content having a two-dimensional appearance simultaneous with the presenting the wagering game content with the degree of stereoscopic three-dimensional depth.

7. The method of claim 1 , wherein the value for the game condition comprises one or more of an amount of movement of a game play element depicted in the wagering game or an amount of a position of a wagering game symbol depicted in the wagering game.

8. A gaming system comprising:

a processor;

an autostereoscopic display device;

a value input device configured to receive monetary value for placement of one or more wagers in a wagering game; and

a memory storage device configured to store instructions, which when executed by the processor cause the gaming system to perform operations to control presentation of wagering game content, the instructions including:

instructions to present, on a autostereoscopic display device of the gaming system, the wagering game content in two-dimensional form without stereoscopic depth;

instructions to detect a game condition of the wagering game other than a location of a player of the wagering game, wherein the game condition comprises one or more of a game value of the wagering game, wagering performed in the wagering game, a game history of the wagering game, a player activity associated with the wagering game, a time the wagering game has been played, or a player status of a wagering game player account logged into the gaming system;

instructions to determine a degree of stereoscopic three-dimensional depth based on the game condition; and

instructions to present, via the autostereoscopic display device of the gaming system, the wagering game content with the degree of stereoscopic three-dimensional depth.

9. The gaming system of claim 8 , wherein the instructions further comprise:

instructions to detect an increase to an amount of the game condition; and

instructions to increase the degree of the stereoscopic three-dimensional depth according to the increase to the amount of the game condition.

10. The gaming system of claim 8 , wherein the instructions further include:

instructions to present, via the autostereoscopic display device, other wagering game content for the wagering game having a two-dimensional appearance simultaneous with the presenting the wagering game content with the degree of the stereoscopic three-dimensional depth.

11. The gaming system of claim 8 , wherein the instructions further include:

instructions to analyze movement of a user-adjustable device associated with the gaming system, wherein the user-adjustable device is configured to be oriented in a plurality of positions; and

instructions to determine, based on analysis of the movement, the degree of stereoscopic three-dimensional depth based on an orientation of the user-adjustable device.

12. A computer readable storage medium including instructions that, when executed by one or more processors, cause the one or more processors to perform operations for presenting wagering game content for a wagering game, the instructions comprising:

instructions to present, on a autostereoscopic display device of the gaming system, the wagering game content in two-dimensional form without stereoscopic depth;

instructions to detect a game condition of the wagering game other than a location of a player of the wagering game, wherein the game condition comprises one or more of a game value of the wagering game, wagering performed in the wagering game, a game history of the wagering game, a player activity associated with the wagering game, a time the wagering game has been played, or a player status of a wagering game player account logged into the gaming system;

instructions to determine a degree of stereoscopic three-dimensional depth based on the game condition; and

instructions to present, via the autostereoscopic display device of the gaming system, the wagering game content with the degree of stereoscopic three-dimensional depth.

13. The computer readable storage medium of claim 12 , wherein the instructions to detect the game condition comprise instructions to detect a change in the game condition, and wherein the instructions to present the wagering game content with the degree of stereoscopic three-dimensional depth comprise instructions to present the wagering game content with the degree of stereoscopic three-dimensional depth proportional to the change in the game condition.

14. The computer readable storage medium of claim 13 , wherein the instructions to detect the change in the game condition comprise instructions to detect one or more of a change in a game value of the casino wagering game, a change in wagering performed in the casino wagering game, a change in a game history of the casino wagering game, a change in player activity associated with the casino wagering game, a change in time the casino wagering game has been played, or a change in player status of a wagering game player account logged into the gaming system.

15. The computer readable storage medium of claim 12 , wherein the degree of stereoscopic three-dimensional depth comprises at least one of a plurality of non-zero depth values.

16. A method of operating a gaming system configured to present wagering game content for a wagering game, the method comprising:

presenting, on a autostereoscopic display device of the gaming system, the wagering game content in two-dimensional form without stereoscopic depth;

detecting a game condition of the wagering game other than a location of a player of the wagering game, wherein the game condition comprises one or more of a number of people in a casino, an amount of network traffic in a casino, a number of loyalty points of a customer loyalty account, or a number of social contacts referenced in a player account;

determining a degree of stereoscopic three-dimensional depth based on the game condition;

presenting, via the autostereoscopic display device of the gaming system, the wagering game content with the degree of stereoscopic three-dimensional depth.

17. A computer readable storage medium including instructions that, when executed by one or more processors, cause the one or more processors to perform operations for presenting wagering game content for a wagering game, the instructions comprising:

instructions to present, on a autostereoscopic display device of the gaming system, the wagering game content in two-dimensional form without stereoscopic depth;

instructions to detect a game condition of the wagering game other than a location of a player of the wagering game, wherein the game condition comprises one or more of a number of people in a casino, an amount of network traffic in a casino, a number of loyalty points of a customer loyalty account, or a number of social contacts referenced in a player account;

instructions to determine a degree of stereoscopic three-dimensional depth based on the game condition;

instructions to present, via the autostereoscopic display device of the gaming system, the wagering game content with the degree of stereoscopic three-dimensional depth.

18. A gaming system comprising:

a processor;

an autostereoscopic display device;

a value input device configured to receive monetary value for placement of one or more wagers in a wagering game; and

a memory storage device configured to store instructions, which when executed by the processor cause the gaming system to perform operations to control presentation of wagering game content, the instructions including:

instructions to present, on a autostereoscopic display device of the gaming system, the wagering game content in two-dimensional form without stereoscopic depth;

instructions to detect a game condition of the wagering game other than a location of a player of the wagering game, wherein the game condition comprises one or more of a number of people in a casino, an amount of network traffic in a casino, a number of loyalty points of a customer loyalty account, or a number of social contacts referenced in a player account;

instructions to determine a degree of stereoscopic three-dimensional depth based on the game condition; and

instructions to present, via the autostereoscopic display device of the gaming system, the wagering game content with the degree of stereoscopic three-dimensional depth.

Assignments (10)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NUMBERS 7963843, 8016666, 9076281, AND 9257001 PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0910. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063122/0307 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
CHANGE OF NAME Recorded Jan 19, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0910 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SUPPLEMENTAL SECURITY AGREEMENT Recorded Apr 10, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045967/0184 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Dec 8, 2016
From: WMS GAMING, INC.
To: BALLY GAMING, INC.
Reel/Frame 040598/0959 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 8, 2016
From: MANNING, BRIAN D; MASSING, SCOTT A; THOMAS, ALFRED
To: WMS GAMING, INC.
Reel/Frame 040597/0001 →
Continuity (4)
Continuation 14920434 · Oct 22, 2015
Continuation 13822621
Provisional Application 61412914 · Nov 12, 2010
Related Publication 20170084115A1 · Mar 23, 2017