IP Library Granted Patent US 11,036,289
Granted Patent B2
US 11,036,289 · App. 15/396,426 · Granted Jun 15, 2021

Systems and methods to present information in a virtual environment

Inventors: Charles Matthew Sutton (San Francisco, CA); Cliff Warren (San Francisco, CA); Gabriel Valdivia (San Francisco, CA)
Assignee: Facebook, Inc.
G06F3/013G06F3/017G06F3/0485
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Quick Facts
Patent No.
US 11,036,289
App. No.
15/396,426
Granted
Jun 15, 2021
Kind
B2
Abstract

Systems, methods, and non-transitory computer readable media are configured to receive detected information relating to user interaction by a user in a digital environment directed at a concept associated with text-based content. Display of at least a portion of the text-based content to the user is caused in response to the user interaction.

Claims (34)

1. A computer-implemented method comprising:

receiving, by a computing system, detected information relating to user interaction by a user in a digital environment directed at an item associated with text-based content for a duration of time;

causing, by the computing system, presentation through the digital environment of a first portion of the text-based content to the user when the duration of time of the user interaction does not satisfy a threshold duration of time;

when the duration of time of the user interaction satisfies the threshold duration of time, causing, by the computing system, presentation of additional lines of the text-based content without an angle in a scrolling manner until a second portion of the text-based content is presented; and

when the user interaction is directed away from the item, causing, by the computing system, presentation of a reduced amount of the text-based content at an angle, wherein the amount of the text-based content is reduced in proportion to a degree to which the user interaction is directed away from the item.

2. The computer-implemented method of claim 1 , wherein the digital environment comprises at least one of a virtual reality (VR) environment, an augmented reality (AR) environment, or a mixed reality (MR) environment.

3. The computer-implemented method of claim 1 , wherein the digital environment is provided through at least one of media content presented through an interface or a camera view, the media content comprising at least one of a panoramic photo, a 360 photo, a photo sphere, a 360 video, a three-dimensional (3D) simulation, or a 3D animation.

4. The computer-implemented method of claim 1 , wherein the user interaction comprises a gaze gesture at the item.

5. The computer-implemented method of claim 1 , wherein the text-based content is associated with access rights determined by a content provider, the user capable of viewing the text-based content based on the access rights.

6. The computer-implemented method of claim 5 , wherein the access rights are based at least in part on a level of connection with the content provider.

7. The computer-implemented method of claim 1 , wherein the text-based content includes at least one of a comment, annotation, explanation, remark, or identification.

8. A system comprising:

at least one processor; and

a memory storing instructions that, when executed by the at least one processor, cause the system to perform:

receiving detected information relating to user interaction by a user in a digital environment directed at an item associated with text-based content for a duration of time;

causing presentation through the digital environment of a first portion of the text-based content to the user when the duration of time of the user interaction does not satisfy a threshold duration of time;

when the duration of time of the user interaction satisfies the threshold duration of time, causing presentation of additional lines of the text-based content without an angle in a scrolling manner until a second portion of the text-based content is presented; and

when the user interaction is directed away from the item, causing presentation of a reduced amount of the text-based content at an angle, wherein the amount of the text-based content is reduced in proportion to a degree to which the user interaction is directed away from the item.

9. The system of claim 8 , wherein the digital environment comprises at least one of a virtual reality (VR) environment, an augmented reality (AR) environment, or a mixed reality (MR) environment.

10. The system of claim 8 , wherein the digital environment is provided through at least one of media content presented through an interface or a camera view, the media content comprising at least one of a panoramic photo, a 360 photo, a photo sphere, a 360 video, a three-dimensional (3D) simulation, or a 3D animation.

11. The system of claim 8 , wherein the user interaction comprises a gaze gesture at the item.

12. The system of claim 8 , wherein the text-based content is associated with access rights determined by a content provider, the user capable of viewing the text-based content based on the access rights.

13. The system of claim 12 , wherein the access rights are based at least in part on a level of connection with the content provider.

14. The system of claim 8 , wherein the text-based content includes at least one of a comment, annotation, explanation, remark, or identification.

15. A non-transitory computer-readable storage medium including instructions that, when executed by at least one processor of a computing system, cause the computing system to perform a method comprising:

receiving detected information relating to user interaction by a user in a digital environment directed at an item associated with text-based content for a duration of time;

causing presentation through the digital environment of a first portion of the text-based content to the user when the duration of time of the user interaction does not satisfy a threshold duration of time;

when the duration of time of the user interaction satisfies the threshold duration of time, causing presentation of additional lines of the text-based content without an angle in a scrolling manner until a second portion of the text-based content is presented; and

when the user interaction is directed away from the item, causing presentation of a reduced amount of the text-based content at an angle, wherein the amount of the text-based content is reduced in proportion to a degree to which the user interaction is directed away from the item.

16. The non-transitory computer-readable storage medium of claim 15 , wherein the digital environment comprises at least one of a virtual reality (VR) environment, an augmented reality (AR) environment, or a mixed reality (MR) environment.

17. The non-transitory computer-readable storage medium of claim 15 , wherein the digital environment is provided through at least one of media content presented through an interface or a camera view, the media content comprising at least one of a panoramic photo, a 360 photo, a photo sphere, a 360 video, a three-dimensional (3D) simulation, or a 3D animation.

18. The non-transitory computer-readable storage medium of claim 15 , wherein the user interaction comprises a gaze gesture at the item.

19. The non-transitory computer-readable storage medium of claim 15 , wherein the text-based content is associated with access rights determined by a content provider, the user capable of viewing the text-based content based on the access rights.

20. The non-transitory computer-readable storage medium of claim 15 , wherein the text-based content includes at least one of a comment, annotation, explanation, remark, or identification.

Assignments (2)
CHANGE OF NAME Recorded Dec 1, 2021
From: FACEBOOK, INC.
To: META PLATFORMS, INC.
Reel/Frame 058294/0083 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 11, 2017
From: SUTTON, CHARLES MATTHEW; WARREN, CLIFF; VALDIVIA, GABRIEL
To: FACEBOOK, INC.
Reel/Frame 041971/0145 →
Continuity (1)
Related Publication 20180189254A1 · Jul 5, 2018