IP Library Granted Patent US 10,373,439
Granted Patent B2
US 10,373,439 · App. 15/483,647 · Granted Aug 6, 2019

Systems and methods for playing an electronic game including merge and unmerge operations

Inventors: Gary Penacho (Henderson, NV); Bradley John Hendricks (Las Vegas, NV); Lorin Santucci (North Ryde, AU); Patrick Finch (North Ryde, AU); Casey Lyle Condron (Las Vegas, NV); Joseph Masinter (North Ryde, AU)
Assignee: Aristocrat Technologies Australia Pty Limited
G07F17/3267G07F17/3213G07F17/3246G07F17/3288
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Quick Facts
Patent No.
US 10,373,439
App. No.
15/483,647
Granted
Aug 6, 2019
Kind
B2
Abstract

Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, the method includes generating a plurality of reel strips, where each reel strip includes a column of symbol display positions, and where each symbol display position is adjacent to at least one other symbol display position. The method further includes selecting a first plurality of symbol display positions, displaying a symbol in each of the selected first plurality of symbol display positions, evaluating each of the selected first plurality of symbol display positions, merging, based upon the evaluating, at least two adjacent symbol display positions of the selected first plurality of symbol display positions, generating a game outcome based upon the merging, and generating a game award based upon the game outcome.

Claims (67)

1. A method of electronic gaming implemented using a gaming system, the gaming system including a display configured to display a wagering game, a player input interface, a credit input mechanism including at least one of a card reader, a ticket reader, a bill acceptor, or a coin input mechanism, the credit input mechanism configured to establish a credit balance that is increasable and decreasable based on wagering activity, a tangible, non-transitory, computer-readable memory, and a game controller communicatively coupled to the memory, the method comprising:

identifying, by the game controller, a first combination of adjacent symbol display positions in a matrix of symbol display positions and a second combination of adjacent symbol display positions in the matrix of symbol display positions, the matrix of symbol display positions defined by a plurality of reel strips, each symbol display position in the matrix of symbol display positions displaying a symbol from a reel strip of the plurality of reel strips;

evaluating, by the game controller, the symbols in the first combination of adjacent symbol display positions to calculate a first game award;

evaluating, by the game controller, the symbols in the second combination of adjacent symbol display positions to calculate a second game award;

determining, by the game controller, which of the first game award and the second game award is larger;

merging, by the game controller one of: i) the first combination of adjacent symbol display positions or ii) the second combination of adjacent symbol display positions, wherein the first combination of adjacent symbol display positions are merged if the first game award is larger than the second game award, and wherein the second combination of adjacent symbol display positions are merged if the second game award is larger than the first game award;

generating, by the game controller, a game outcome based upon the merging; and

providing, by the game controller, a game award based upon the game outcome.

2. The method of claim 1 , wherein merging the first combination of symbol display positions further comprises merging, by the game controller, at least three adjacent symbol display positions to generate a merged symbol display position.

3. The method of claim 2 , further comprising displaying, by the game controller, a single symbol in the merged symbol display position.

4. The method of claim 1 , further comprising:

identifying, by the game controller, a third combination of adjacent symbol display positions in the matrix of symbol display positions; and

merging, by the game controller one of i) the first combination of adjacent symbol display positions, ii) the second combination of adjacent symbol display positions, or iii) the third combination of adjacent symbol display positions.

5. The method of claim 4 , further comprising:

identifying, by the game controller, which of the first combination of adjacent symbol display positions, the second combination of adjacent symbol display positions, or the third combination of adjacent symbol display positions is associated with a maximum game award; and

merging, by the game controller, the combination of adjacent symbol display positions associated with the maximum game award.

6. The method of claim 1 , further comprising

unmerging, by the game controller, at least two adjacent symbol display positions of one of: i) the first combination of adjacent symbol display positions or ii) the second combination of adjacent symbol display positions.

7. The method of claim 1 , further comprising:

determining, by the game controller, which of the first combination of adjacent symbol display positions or the second combination of adjacent symbol display positions is associated with a lesser game award; and

unmerging, by the game controller, the adjacent symbol display positions of the one of the first combination of adjacent symbol display positions or the second combination of adjacent symbol display positions that is associated with the lesser game award.

8. An electronic gaming system comprising:

a display;

a player input interface;

a credit input mechanism;

a game controller configured to execute instructions stored on a tangible, non-transitory, computer-readable memory, which, when executed by the game controller, cause the game controller to at least:

identify a first combination of adjacent symbol display positions in a matrix of symbol display positions and a second combination of adjacent symbol display positions in the matrix of symbol display positions, the matrix of symbol display positions defined by a plurality of reel strips, each symbol display position in the matrix of symbol display positions displaying a symbol from a reel strip of the plurality of reel strips;

evaluate the symbols in the first combination of adjacent symbol display positions to calculate a first game award;

evaluate the symbols in the second combination of adjacent symbol display positions to calculate a second game award;

determine, by the game controller, which of the first game award and the second game award is larger;

merge, one of: i) the first combination of adjacent symbol display positions or ii) the second combination of adjacent symbol display positions, wherein the first combination of adjacent symbol display positions are merged if the first game award is larger than the second game award, and wherein the second combination of adjacent symbol display positions are merged if the second game award is larger than the first game award;

generate, by the game controller, a game outcome based upon the merging; and

provide, by the game controller, a game award based upon the game outcome.

9. The system of claim 8 , wherein merging the first combination of symbol display positions further comprises merging at least three adjacent symbol display positions to generate a merged symbol display position.

10. The system of claim 9 , wherein the instructions, when executed by the game controller, further cause the game controller to display a single symbol in the merged symbol display position.

11. The system of claim 8 , wherein the instructions, when executed by the game controller, further cause the game controller to:

identify a third combination of adjacent symbol display positions in the matrix of symbol display positions; and

merge one of: i) the first combination of adjacent symbol display positions, ii) the second combination of adjacent symbol display positions, or iii) the third combination of adjacent symbol display positions.

12. The system of claim 11 , wherein the instructions, when executed by the game controller, further cause the game controller to:

identify which of the first combination of adjacent symbol display positions, the second combination of adjacent symbol display positions, or the third combination of adjacent symbol display positions is associated with a maximum game award; and

merge the combination of adjacent symbol display positions associated with the maximum game award.

13. The system of claim 8 , wherein the instructions, when executed by the game controller, further cause the game controller to:

unmerge least two adjacent symbol display positions of one of: i) the first combination of adjacent symbol display positions or ii) the second combination of adjacent symbol display positions.

14. The system of claim 8 , wherein the instructions, when executed by the game controller, further cause the game controller to:

determine which of the first combination of adjacent symbol display positions or the second combination of adjacent symbol display positions is associated with a lesser game award; and

unmerge the adjacent symbol display positions of the one of the first combination of adjacent symbol display positions or the second combination of adjacent symbol display positions that is associated with the lesser game award.

15. An article of manufacture including a non-transitory, tangible, computer readable storage medium having instructions stored thereon that, in response to execution by a game controller configured for electronic gaming, cause the game controller to at least:

identify a first combination of adjacent symbol display positions in a matrix of symbol display positions and a second combination of adjacent symbol display positions in the matrix of symbol display positions, the matrix of symbol display positions defined by a plurality of reel strips, each symbol display position in the matrix of symbol display positions displaying a symbol from a reel strip of the plurality of reel strips;

evaluate the symbols in the first combination of adjacent symbol display positions to calculate a first game award;

evaluate the symbols in the second combination of adjacent symbol display positions to calculate a second game award;

determine which of the first game award and the second game award is larger;

merge one of: i) the first combination of adjacent symbol display positions and ii) the second combination of adjacent symbol display positions, wherein the first combination of adjacent symbol display positions are merged if the first game award is larger than the second game award, and wherein the second combination of adjacent symbol display positions are merged if the second game award is larger than the first game award;

generate a game outcome based upon the merging; and

provide a game award based upon the game outcome.

16. The article of claim 15 , wherein merging the first combination of adjacent symbol display positions further merging the at least three adjacent symbol display positions to generate a merged symbol display position.

17. The article of claim 16 , wherein the instructions, when executed by the game controller, further cause the game controller to display a single symbol in the merged symbol display position.

18. The article of claim 15 , wherein the instructions, when executed by the game controller, further cause the game controller to:

identify a third combination of adjacent symbol display positions in the matrix of symbol display positions; and

merge one of: i) the first combination of adjacent symbol display positions, ii) the second combination of adjacent symbol display positions, or iii) the third combination of adjacent symbol display positions.

19. The article of claim 18 , wherein the instructions, when executed by the game controller, further cause the game controller to:

identify which of the first combination of adjacent symbol display positions, the second combination of adjacent symbol display positions, or the third combination of adjacent symbol display positions is associated with a maximum game award; and

merge the combination of adjacent symbol display positions associated with the maximum game award.

20. The article of claim 15 , wherein the instructions, when executed by the game controller, further cause the game controller to:

unmerge at least two adjacent symbol display positions of one of: i) the first combination of adjacent symbol display positions or ii) the second combination of adjacent symbol display positions.

21. The article of claim 15 , wherein the instructions, when executed by the game controller, further cause the game controller to:

determine which of the first combination of adjacent symbol display positions or the second combination of adjacent symbol display positions is associated with a lesser game award; and

unmerge the adjacent symbol display positions of the one of the first combination of adjacent symbol display positions or the second combination of adjacent symbol display positions that is associated with the lesser game award.

Assignments (5)
RELEASE (REEL 062078 / FRAME 0604) Recorded Mar 2, 2026
From: BANK OF AMERICA, N.A.
To: ARISTOCRAT TECHNOLOGIES, INC.; BIG FISH GAMES, INC.; VIDEO GAMING TECHNOLOGIES, INC.; ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
Reel/Frame 074992/0667 →
SECURITY AGREEMENT Recorded Sep 2, 2022
From: ARISTOCRAT TECHNOLOGIES, INC.; BIG FISH GAMES, INC.; VIDEO GAMING TECHNOLOGIES, INC.; ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD
To: BANK OF AMERICA, N.A, AS SECURITY TRUSTEE
Reel/Frame 062078/0604 →
RELEASE OF SECURITY INTEREST Recorded Mar 16, 2022
From: UBS AG, STAMFORD BRANCH
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 059368/0799 →
SECURITY INTEREST Recorded Jun 3, 2020
From: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
To: UBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEE
Reel/Frame 052828/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 21, 2018
From: PENACHO, GARY; HENDRICKS, BRADLEY JOHN; SANTUCCI, LORIN; FINCH, PATRICK; CONDRON, CASEY LYLE; MASINTER, JOSEPH
To: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
Reel/Frame 046649/0870 →
Continuity (1)
Related Publication 20180293846A1 · Oct 11, 2018
Cited By (1)
US 12,646,380