IP Library Granted Patent US 9,811,968
Granted Patent B1
US 9,811,968 · App. 15/638,420 · Granted Nov 7, 2017

System and device for conducting wagering games with a continuously modified map

Inventors: Wayne Odom (Tucson, AZ); Karolyn Gee (Tucson, AZ)
G07F17/3211G07F17/34
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Quick Facts
Patent No.
US 9,811,968
App. No.
15/638,420
Granted
Nov 7, 2017
Kind
B1
Abstract

A system and electronic game machine that store a map of game event outcomes correlated to possible signals received at a logic controller. Multiple sequential game event outcomes are generated using the map, with the map modified so that previously produced game event outcomes are unavailable in the modified map. The logic controller monitors for a triggering element and, upon detecting a triggering element, the map is restored by re-mapping the unavailable game event outcomes back into the map.

Claims (50)

1. An electronic game machine configured to conduct a plurality of game events, each game event capable of producing at least one game event outcome from a plurality of possible game event outcomes, comprising:

a logic controller;

a player interface in communication with said logic controller, wherein said player interface includes a hardware-based currency acceptor and said player interface is configured to receive input and transmit said input to said logic controller;

a display in communication with said logic controller; and

a data storage device configured to store in non-volatile memory a complete map containing a plurality of possible signals capable of being received at said logic controller correlated to all said possible game event outcomes and program instructions executable by said logic controller to conduct the steps of:

receiving currency credits through said currency acceptor of said player interface;

communicating between said currency acceptor and said logic controller to indicate receipt of said currency credits;

conducting a game event in response to at least (a) said receipt of a wager, deducted from said currency credits, through said player interface and (b) a signal received at said logic controller from said plurality of possible signals to produce a game event outcome, wherein said game event outcome is produced by selecting said game event outcome correlated to said signal received according to said complete map stored at said data storage device;

resolving said wager based on said at least one game event outcome produced;

modifying said complete map by making each said game event outcome produced unavailable from all said plurality of possible game event outcomes according to said complete map stored at said data storage device, wherein all said plurality of possible game event outcomes remain in said modified complete map;

receiving at least one additional wager after modifying said complete map stored at said data storage device;

conducting at least one additional game event to produce an additional game event outcome using said modified complete map; and

resolving said at least one additional wager based on said additional game event outcome produced using said modified complete map.

2. The electronic game machine of claim 1 wherein said signal comprises input received through said player interface and transmitted to said logic controller.

3. The electronic game machine of claim 1 further comprising a random number generator in communication with said logic controller, wherein said signal comprises a random number generated by said random number generator and transmitted to said logic controller.

4. The electronic game machine of claim 1 wherein said step of modifying said complete map comprises de-mapping said at least one game event outcome produced to make said at least one game event outcome produced unavailable to be selected from said modified complete map while remaining in said modified complete map.

5. The electronic game machine of claim 1 wherein said step of modifying said complete map comprises restructuring said complete map such that said signal correlated said at least one game event outcome produced becomes correlated to a different game event outcome in said modified complete map while remaining in said modified complete map.

6. The electronic game machine of claim 1 wherein said program instructions further comprise:

detecting a triggering element; and

re-mapping said modified complete map into said complete map to include previously excluded game event outcomes within said complete map in response to detection of said triggering element.

7. The electronic game machine of claim 6 wherein said triggering element is the production of a specified game event outcome.

8. The electronic game machine of claim 6 wherein said triggering element is receipt of input through said player interface.

9. The electronic game machine of claim 6 wherein said triggering element is production of a specified quantity of game event outcomes.

10. The electronic game machine of claim 6 wherein said triggering element is making a specified quantity of game event outcomes unavailable.

11. A system configured to conduct a plurality of game events, each game event capable of producing at least one game event outcome from a plurality of possible game event outcomes, comprising:

a network device configured to store in non-volatile memory a complete map containing a plurality of possible signals correlated to all said possible game event outcomes;

an electronic game machine in communication with said network device comprising:

a logic controller;

a player interface in communication with said logic controller, wherein said player interface includes a hardware-based currency acceptor and said player interface is configured to receive input and transmit said input to said logic controller;

a display in communication with said logic controller; and

a data storage device configured to store program instructions executable by said logic controller to conduct the steps of:

receiving currency credits through said currency acceptor of said player interface;

communicating between said currency acceptor and said logic controller to indicate receipt of said currency credits;

conducting a game event in response to at least (a) said receipt of a wager, deducted from said currency credits, through said player interface and (b) a signal received at said logic controller from said plurality of possible signals to produce a game event outcome, wherein said game event outcome is produced by selecting said game event outcome correlated to said signal received according to said complete map stored at said network device;

resolving said wager based on said at least one game event outcome produced;

modifying said complete map by making each said game event outcome produced unavailable from said plurality of possible game event outcomes according to said complete map stored at said network device, wherein all said plurality of possible game event outcomes remain in said modified complete map;

receiving at least one additional wager after modifying said complete map stored at said network device;

conducting at least one additional game event to produce an additional game event outcome using said modified complete map; and

resolving said at least one additional wager based on said additional game event outcome produced using said modified complete map.

12. The system of claim 11 wherein said signal comprises input received through said player interface and transmitted to said logic controller.

13. The system of claim 11 further comprising a random number generator in communication with said logic controller, wherein said signal comprises a random number generated by said random number generator and transmitted to said logic controller.

14. The system of claim 11 wherein said step of modifying said complete map comprises de-mapping said at least one game event outcome produced to make said at least one game event outcome produced unavailable to be selected from said modified complete map while remaining in said modified complete map.

15. The system of claim 11 wherein said step of modifying said complete map comprises restructuring said complete map such that said signal correlated said at least one game event outcome produced becomes correlated to a different game event outcome in said modified complete map while remaining in said modified complete map.

16. The system of claim 11 wherein said program instructions further comprise:

detecting a triggering element; and

re-mapping said modified complete map stored at said network device into said complete map to include previously excluded game event outcomes within said complete map in response to detection of said triggering element.

17. The system of claim 16 wherein said triggering element is the production of a specified game event outcome.

18. The system of claim 16 wherein said triggering element is receipt of input through said player interface.

19. The system of claim 16 wherein said triggering element is production of a specified quantity of game event outcomes.

20. The system of claim 16 wherein said triggering element is making a specified quantity of game event outcomes unavailable.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 3, 2020
From: ODOM, WAYNE
To: GEE, KAROLYN
Reel/Frame 052825/0770 →
Continuity (1)
Continuation In Part 15220357 · Jul 26, 2016