IP Library Patent Application 15657323
Patent Application
App. No. 15/657,323

SYSTEMS AND METHODS FOR SLOT-STYLE GAMES

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Quick Facts
Patent No.
US None
App. No.
15/657,323
Abstract

Systems, methods, and articles of manufacture provide for new features and functionality of slot-style games.

Claims (37)

1 . A method of altering a display of virtual slot reels for an online game session of a slot-style game, wherein each virtual slot reel comprises a set of reel positions output to a player via a graphical interface, the sets of reel positions for the virtual slot reels representing a matrix of reel symbol positions, comprising:

outputting, by a processing device and to the player, the graphical interface comprising graphical representations of the matrix of reel symbol positions;

determining, by the processing device, a matrix of reel symbols for the matrix of reel symbol positions, each reel symbol comprising a primary state;

determining, by the processing device, a subset of the matrix of reel symbols that have secondary states;

determining, by the processing device and based on the secondary states, a first reel symbol of the subset to remove from the matrix of reel symbol positions; and

causing, by the processing device and based on the determination of the first reel symbol to remove from the matrix of reel symbol positions, a removal of the first reel symbol from the matrix of reel symbol positions, wherein the removal comprises a graphical alteration of the matrix of reel symbol positions output by the graphical interface.

2 . The method of claim 1 , wherein the secondary state of the first reel symbol is depicted as a parachute sub-symbol.

3 . The method of claim 1 , further comprising:

determining, by the processing device and based on the secondary states, a second reel symbol of the subset to not be removed from the matrix of reel symbol positions; and

preventing, by the processing device and based on the determination of the second reel symbol to not be removed from the matrix of reel symbol positions, a removal of the second reel symbol from the matrix of reel symbol positions.

4 . The method of claim 3 , wherein the secondary state of the second reel symbol is depicted as a lock sub-symbol.

5 . The method of claim 1 , further comprising:

determining, by the processing device, a primary result of the slot-style game based on the primary states of the matrix of reel symbols.

6 . The method of claim 5 , wherein the determining of the primary result is conducted after the removal of the first reel symbol from the matrix of reel symbol positions.

7 . The method of claim 5 , further comprising:

determining, by the processing device, a secondary result of the slot-style game based on the secondary states of the matrix of reel symbols.

8 . The method of claim 5 , further comprising:

revealing, by the processing device and after the determining of the primary result, the secondary states to a player of the slot-style game.

9 . A method, comprising:

determining, by a processing device, a three-dimensional array of reel symbols for a slot-style game, the array comprising, for each layer of depth in the array, a two-dimensional reel symbol matrix, each reel symbol in each matrix being identifiable by a particular two-dimensional position;

determining, by the processing device and based on a reel symbol removal mechanic, a first reel symbol to remove from a first two-dimensional matrix of the three-dimensional array;

determining, by the processing device, a second reel symbol from a second two-dimensional matrix of the three-dimensional array, the second reel symbol having the same two-dimensional position as the first reel symbol; and

causing, by the processing device, the second reel symbol to replace the first reel symbol.

10 . The method of claim 9 , wherein the first two-dimensional matrix is associated with a first depth in the three-dimensional array and wherein the second two-dimensional matrix is associated with a second depth in the three-dimensional array, the first and second depths comprising adjacent depths.

11 . The method of claim 10 , wherein the first depth comprises a game result datum.

12 . The method of claim 9 , wherein the first two-dimensional matrix is populated with reel symbols based on a first Return-To-Player (RTP) probability and the second two-dimensional matrix is populated with reel symbols based on a second RTP probability different than the first RTP probability.

13 . The method of claim 12 , wherein the second RTP probability is higher than the first RTP probability.

14 . A method, comprising:

determining, by a processing device, a primary matrix of reel symbols for a slot-style game;

determining, by the processing device and based on a reel symbol removal mechanic, a first reel symbol to remove from the primary matrix;

causing, by the processing device, the first reel symbol to be removed from the primary matrix and placed in a secondary matrix.

15 . The method of claim 14 , wherein the removal mechanic comprises a rule that the first reel symbol comprises a random reel symbol from one of the columns of the primary matrix.

16 . The method of claim 14 , wherein the removal mechanic comprises a rule that the first reel symbol comprises a random reel symbol from one of the rows of the primary matrix.

17 . The method of claim 14 , further comprising:

determining, by the processing device and after the causing of the removal and based on the primary matrix, a primary outcome of the game.

18 . The method of claim 17 , further comprising:

determining, by the processing device and after the determining of the primary outcome, and based on the secondary matrix, a secondary outcome of the game.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 10, 2020
From: ELIAS, HANS; DUBLIN, MARLON JAMES
To: GAMESYS LTD.
Reel/Frame 051768/0518 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 26, 2019
From: GAMESYS LIMITED
To: ROXOR GAMING LIMITED
Reel/Frame 051135/0147 →