IP Library Granted Patent US 10,733,844
Granted Patent B2
US 10,733,844 · App. 15/715,107 · Granted Aug 4, 2020

Variable skill objective wagering system

Inventors: Bryce Cire (Los Angeles, CA); Frank Cire (Pasadena, CA); Darion Lowenstein (Los Angeles, CA); Eric Meyerhofer (Pasadena, CA); Ivan Souffront (Sunland, CA)
Assignee: Gamblit Gaming, LLC
G07F17/3267G07F17/3209G07F17/3251G07F17/3288G07F17/3295
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Quick Facts
Patent No.
US 10,733,844
App. No.
15/715,107
Granted
Aug 4, 2020
Kind
B2
Abstract

A variable skill objective wagering system is disclosed. The variable skill objective wagering system includes an interactive controller that receives a skill proposition for a skill-based game from a process controller, generates a player presentation based on the skill proposition, detects player interactions of a player with the player presentation, detects a skill outcome based on the player interactions and the skill proposition, and communicates the skill outcome to the process controller. The process controller operatively connected to the interactive controller, wherein the process controller is constructed to generate a random result using a random number generator, determine a skill objective of the skill proposition based on the random result, communicate the skill proposition to the interactive controller; and receive a skill outcome for the skill proposition from the interactive controller.

Claims (28)

1. A variable skill objective wagering electronic gaming machine, comprising:

an interactive controller constructed to:

receive a skill proposition including at least one objective for a skill-based game from a process controller, wherein the skill proposition has one or more resource gates whereby the variable skill objective wagering electronic gaming machine provides additional randomly generated in-game resources to the player while the player plays the skill-based game, and wherein the additional in-game resources are necessary for the player's achievement of the objective;

generate a player presentation based on the skill proposition;

detect player interactions of a player with the player presentation;

detect a skill outcome based on the player interactions and the skill proposition; and

communicate the skill outcome to the process controller; and

the process controller operatively connected to the interactive controller, wherein the process controller is constructed to:

generate a random result using a random number generator;

determine a skill objective of the skill proposition based on the random result;

communicate the skill proposition to the interactive controller; and

receive the skill outcome for the skill proposition from the interactive controller.

2. The variable skill objective wagering electronic gaming machine of claim 1 , wherein the interactive controller and the process controller are constructed from the same device.

3. The variable skill objective wagering electronic gaming machine of claim 1 , wherein the process controller is operatively connected to the interactive controller using a communication link.

4. The variable skill objective wagering electronic gaming machine of claim 1 , wherein a credit processing controller and the process controller are constructed from the same device.

5. The variable skill objective wagering electronic gaming machine of claim 1 , wherein a credit processing controller, the interactive controller, and the process controller are constructed from the same device.

6. The variable skill objective wagering electronic gaming machine of claim 1 , further comprising:

a credit processing controller; and

an enclosure constructed to mount:

a user input device operatively connected to the interactive controller;

a user output device operatively connected to the interactive controller;

a credit input device operatively connected to the credit processing controller; and

a credit output device operatively connected to the credit processing controller.

7. The variable skill objective wagering electronic gaming machine of claim 6 , wherein the process controller is further constructed to:

communicate with the credit input device to receive a credit input;

credit a credit meter with credits based on the incoming credit data;

update the credit meter based on the skill outcome of the wager; and

communicate with the credit output device to generate a credit output based on credits transferred off of the credit meter.

Assignments (3)
SECURITY INTEREST Recorded Jul 2, 2020
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 053122/0001 →
SECURITY INTEREST Recorded Feb 19, 2020
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 051973/0476 →
SECURITY INTEREST Recorded Apr 10, 2018
From: GAMBLIT GAMING, LLC
To: SPV 47, LLC
Reel/Frame 045888/0454 →