SYSTEM FOR PLANNING, MANAGING, AND ANALYZING SPORTS TEAMS AND EVENTS
A system for planning, managing, and analyzing sports teams and events. The system may include a content management function for storing data. The data can pertain to a plurality of sports-related statistics and a variety of identifying data. The system and method can also include an event management function for planning and evaluating sports-related events such as practices and games. The system and method can also include a report function which can provide a variety of statistical analyses.
1 . A sports management and play calling system, comprising:
a plurality of players, the plurality of players each having at least one tracking device coupled thereto, the plurality of players further participating in a game;
a ball, the ball having at least one tracking device coupled thereto;
a computing device that transmits, receives, and displays data related to the game that the players are participating in;
a cloud storage device communicatively coupled to the plurality of players, the ball, and the computing device; and
a remotely located server that performs data analysis and is communicatively coupled to the cloud storage device, the server further comprising access to historical analytical data related to plurality of players and the game,
wherein movement of the plurality players is tracked by the tracking devices coupled thereto and movement data of the plurality of players is uploaded to the cloud storage device, and movement of the ball is tracked using the tracking device coupled to the ball and movement data of the ball is uploaded to the cloud storage device,
wherein, following execution of a play by the plurality of players, the server determines at least one play with a high probability of success based on an analysis of situational data related to the game and historical data related to the plurality of players and the game, and
wherein the server transmits the at least one play to the computing device where it is displayed along with the probability of success.
2 . The system of claim 1 , further comprising the transmission of the at least one play from the computing device to at least one of the plurality of players.
3 . The system of claim 1 , wherein the situational data comprises time remaining in the game, a score of the game, and players available to play in the game.
4 . The system of claim 1 , wherein the computing device is a tablet.
5 . The system of claim 1 , wherein the tracking devices coupled to the plurality of players and the tracking device coupled to the ball are RFID tags.
6 . The system of claim 1 , further comprising a plurality of sensors embedded in the field that read and track the plurality of sensors associated with the