IP Library Granted Patent US 10,322,352
Granted Patent B2
US 10,322,352 · App. 15/894,193 · Granted Jun 18, 2019

Configuring headset voice morph based on player assignment

Inventor: Richard Kulavik (San Jose, CA)
Assignee: VOYETRA TURTLE BEACH, INC.
A63F13/87A63F13/54A63F13/215A63F13/77
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Quick Facts
Patent No.
US 10,322,352
App. No.
15/894,193
Granted
Jun 18, 2019
Kind
B2
Abstract

Methods and systems are provided for adaptively modifying audio during online multiplayer games. In an audio system that outputs audio to and receives audio from a use, when participating in an online multiplayer game, one or more voice control settings, for adjusting voice of the user, may be determined based on the online multiplayer game, and at least user audio received from the user may be modified based on the voice control settings. The voice control settings may include parameters relating to one or more of audio pitch, audio intensity, and audio tone. The voice control settings may be determined based on a role of the user in the online multiplayer game, which may correspond to a particular character in the online multiplayer game. The voice control settings may be determined based on data obtained from a database associated with online gaming. The data may include a reference audio.

Claims (32)

1. A system comprising:

an audio output component configurable for providing output audio to a user participating in an online multiplayer game;

an audio input component configurable for receiving user audio from the user; and

one or more processing circuits configurable for processing audio associated with the online multiplayer game, wherein the one or more processing circuits:

determine, based on the online multiplayer game, one or more voice control settings for adjusting voice of the user; and

modify, based on the one or more voice control settings, at least the user audio for the user.

2. The system of claim 1 , wherein the one or more voice control settings comprise parameters relating to one or more of audio pitch, audio intensity, and audio tone.

3. The system of claim 1 , wherein the one or more processing circuits determine the one or more voice control settings based on a role of the user in the online multiplayer game.

4. The system of claim 1 , wherein the one or more processing circuits determine the one or more voice control settings for adjusting voice of the user for use in conjunction with the participation of the user in the online multiplayer game.

5. The system of claim 1 , wherein the one or more processing circuits determine at least one of the one or more voice control settings based on information obtained from a database associated with online gaming.

6. The system of claim 1 , wherein the one or more processing circuits determine at least one of the one or more voice control settings based on a reference audio.

7. The system of claim 6 , wherein the one or more processing circuits process the reference audio to determine the at least one of the one or more voice control settings.

8. The system of claim 6 , wherein the one or more processing circuits obtain the reference audio from a database associated with online gaming.

9. The system of claim 1 , wherein the one or more processing circuits:

determine, based on the one or more voice control settings, one or more sound effect adjustments; and

modify, based on the one or more one or more sound effect adjustments, at least the output audio provided to the user.

10. A method comprising:

in an audio system that outputs audio to a user and receives audio from the user, while the user is participating in an online multiplayer game:

determining, based on the online multiplayer game, one or more voice control settings for adjusting voice of the user; and

modifying, based on the one or more voice control settings, at least user audio received from the user.

11. The method of claim 10 , wherein the one or more voice control settings comprise parameters relating to one or more of audio pitch, audio intensity, and audio tone.

12. The method of claim 10 , comprising determining the one or more voice control settings based on a role of the user in the online multiplayer game.

13. The method of claim 12 , wherein the role of the user corresponds to a character in the online multiplayer game.

14. The method of claim 10 , comprising determining the one or more voice control settings for adjusting voice of the user for use in conjunction with the participation of the user in the online multiplayer game.

15. The method of claim 10 , comprising determining at least one of the one or more voice control settings based on information obtained from a database associated with online gaming.

16. The method of claim 10 , comprising determining at least one of the one or more voice control settings based on a reference audio.

17. The method of claim 16 , comprising processing the reference audio to determine the at least one of the one or more voice control settings.

18. The method of claim 16 , wherein the reference audio comprises a recording of a voice having audio characteristics desirable for the role.

19. The method of claim 16 , comprising obtaining the reference audio from a database associated with online gaming.

20. The method of claim 10 , comprising:

determining, based on the one or more voice control settings, one or more sound effect adjustments; and

modifying, based on the one or more one or more sound effect adjustments, at least the output audio provided to the user.

Assignments (8)
RELEASE OF SECURITY INTEREST Recorded May 1, 2026
From: BANK OF AMERICA, N.A.
To: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 075315/0067 →
SECURITY INTEREST Recorded Apr 30, 2026
From: VOYETRA TURTLE BEACH INC.
To: BANK OF AMERICA, N.A., AS AGENT
Reel/Frame 075311/0625 →
RELEASE OF SECURITY INTEREST Recorded Aug 14, 2025
From: BANK OF AMERICA, N.A.
To: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 072470/0260 →
ASSIGNMENT OF SECURITY AGREEMENT Recorded Aug 4, 2025
From: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 072338/0059 →
RELEASE OF SECURITY INTEREST Recorded Aug 1, 2025
From: BLUE TORCH FINANCE LLC, AS THE COLLATERAL AGENT
To: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 072337/0391 →
SECURITY INTEREST Recorded Mar 14, 2024
From: VOYETRA TURTLE BEACH, INC.; TURTLE BEACH CORPORATION; PERFORMANCE DESIGNED PRODUCTS LLC
To: BLUE TORCH FINANCE LLC, AS THE COLLATERAL AGENT
Reel/Frame 066797/0517 →
SECURITY INTEREST Recorded May 31, 2019
From: VOYETRA TURTLE BEACH, INC.
To: BANK OF AMERICA, N.A., AS AGENT
Reel/Frame 049330/0951 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 13, 2018
From: KULAVIK, RICHARD
To: VOYETRA TURTLE BEACH, INC.
Reel/Frame 044913/0622 →
Continuity (3)
Continuation 14445933 · Jul 29, 2014
Provisional Application 61886585 · Oct 3, 2013
Related Publication 20180243657A1 · Aug 30, 2018
Cited By (1)
US 12,330,053