IP Library Patent Application 15991386
Patent Application
App. No. 15/991,386

SYSTEM AND METHOD FOR CONTROLLING PLAYER SUCCESS IN A MULTIPLAYER ONLINE GAME

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Quick Facts
Patent No.
US None
App. No.
15/991,386
Abstract

A method, a system, and an article are provided for controlling user success or advancement in an online game or other software application. An example computer-implemented method can include: providing an online game for a plurality of users; assigning the users to a plurality of groups; determining a target success rate in the online game for a first group of users from the plurality of groups; determining an actual success rate in the online game for the first group of users; adjusting a difficulty of the online game to reduce a difference between the actual success rate and the target success rate.

Claims (43)

1 . A computer-implemented method, comprising:

providing an online game for a plurality of users;

assigning the users to a plurality of groups;

determining a target success rate in the online game for a first group of users from the plurality of groups;

determining an actual success rate in the online game for the first group of users; and

adjusting a difficulty of the online game to reduce a difference between the actual success rate and the target success rate.

2 . The method of claim 1 , wherein the users are assigned to the plurality of groups according to a game installation history for the users.

3 . The method of claim 2 , wherein the game installation history comprises at least one offer to install and play the online game.

4 . The method of claim 3 , wherein each user in the first group of users selected the at least one offer.

5 . The method of claim 1 , wherein the actual success rate comprises a rate of advancement in the online game.

6 . The method of claim 1 , wherein the actual success rate comprises an average success rate among the users in the first group.

7 . The method of claim 1 , wherein adjusting the difficulty comprises adjusting at least one game play parameter according to the difference between the actual success rate and the target success rate.

8 . The method of claim 1 , wherein adjusting the difficulty comprises:

using a proportional control scheme to control the actual success rate.

9 . The method of claim 8 , wherein adjusting the difficulty further comprises:

using at least one of an integral control scheme and a derivative control scheme to control the actual success rate.

10 . The method of claim 1 , wherein adjusting the difficulty comprises:

maintaining the difficulty of the online game at a current level for a second group of users.

11 . A system, comprising:

one or more computer processors programmed to perform operations comprising:

providing an online game for a plurality of users;

assigning the users to a plurality of groups;

determining a target success rate in the online game for a first group of users from the plurality of groups;

determining an actual success rate in the online game for the first group of users; and

adjusting a difficulty of the online game to reduce a difference between the actual success rate and the target success rate.

12 . The system of claim 11 , wherein the users are assigned to the plurality of groups according to a game installation history for the users.

13 . The system of claim 12 , wherein the game installation history comprises at least one offer to install and play the online game.

14 . The system of claim 11 , wherein the actual success rate comprises a rate of advancement in the online game.

15 . The system of claim 11 , wherein the actual success rate comprises an average success rate among the users in the first group.

16 . The system of claim 11 , wherein adjusting the difficulty comprises adjusting at least one game play parameter according to the difference between the actual success rate and the target success rate.

17 . The system of claim 11 , wherein adjusting the difficulty comprises:

using a proportional control scheme to control the actual success rate.

18 . The system of claim 17 , wherein adjusting the difficulty further comprises:

using at least one of an integral control scheme and a derivative control scheme to control the actual success rate.

19 . The system of claim 11 , wherein adjusting the difficulty comprises:

maintaining the difficulty of the online game at a current level for a second group of users.

20 . An article, comprising:

a non-transitory computer-readable medium having instructions stored thereon that, when executed by one or more computer processors, cause the computer processors to perform operations comprising:

providing an online game for a plurality of users;

assigning the users to a plurality of groups;

determining a target success rate in the online game for a first group of users from the plurality of groups;

determining an actual success rate in the online game for the first group of users; and

adjusting a difficulty of the online game to reduce a difference between the actual success rate and the target success rate.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 15, 2018
From: ANDERSON, ETHAN
To: COGNANT LLC
Reel/Frame 046102/0028 →