IP Library Granted Patent US 10,421,011
Granted Patent B2
US 10,421,011 · App. 16/001,259 · Granted Sep 24, 2019

Management of streaming video data

Inventor: Andrew Paradise (San Francisco, CA)
Assignee: SKILLZ INC.
A63F13/35A63F13/332A63F13/335A63F13/355A63F13/497A63F13/5255A63F13/53A63F13/86A63F2300/406A63F2300/407A63F2300/51
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Quick Facts
Patent No.
US 10,421,011
App. No.
16/001,259
Granted
Sep 24, 2019
Kind
B2
Abstract

User action data characterizing action by a player in a game environment executing at a user client is received at a server. The game environment is created by the user client separate from the server. Data characterizing a selected viewing position is received. The selected viewing position is different than a player viewing position. The selected viewing position characterizes a viewing location within the game environment. A recreated game environment is generated from the user action data at the server. A video stream of the recreated game environment is generated. The video stream includes video from a perspective of the selected viewing position. The video stream is transmitted to a viewing client. Related apparatus, systems, articles, and techniques are also described.

Claims (50)

1. A method comprising:

receiving, at a first data processor, user action data characterizing action by a player in a game environment executing at a client, the game environment created by the client separate from the first data processor, the client rendering the game environment from a first spatial position within the game environment;

receiving, at the first data processor, data characterizing a selected viewing position including a second spatial position within the game environment, the second spatial position different than the first spatial position,

determining, from the user action data, a recreated game environment; and

rendering the recreated game environment, the rendering including past action by the player from a perspective of the selected viewing position.

2. The method of claim 1 , wherein the user action data includes data characterizing user interface actions by the player with the game environment.

3. The method of claim 1 , wherein determining the recreated game environment includes executing a game engine using game state data and the user activity data.

4. The method of claim 3 , wherein the at least one data processor includes the game engine that receives the selected viewing position and the user action data and renders the recreated game environment from the perspective of the selected viewing position.

5. The method of claim 1 , wherein the user activity data is retrieved from a database and the user activity data is associated with a historical game play.

6. The method of claim 1 , wherein the user activity data is received from the client or a game hosting server, the user activity data from an ongoing executing game environment.

7. The method of claim 1 , further comprising:

generating a video stream of the recreated game environment, the video stream including video replay of past action by the player from a perspective of the selected viewing position; and

transmitting the video stream to a viewing client;

wherein generating the video stream includes capturing a rendered recreated game environment.

8. The method of claim 7 , further comprising:

receiving an audio stream; and

combining the audio stream with the video stream prior to transmission of the video stream.

9. The method of claim 1 , further comprising:

generating statistics on the player using user action data; and

transmitting statistics to a viewing client.

10. The method of claim 1 , further comprising:

updating the recreated game environment using the user action data to visualize the past action of the player over time.

11. The method of claim 1 , wherein the selected viewing position is dynamic over time and the perspective of the video replay of past action by the player varies over time based on changes in the selected viewing position.

12. The method of claim 1 , further comprising:

simultaneously displaying the generated video stream and a live video stream of gameplay by the player within a user interface of a commentator client.

13. The method of claim 1 , wherein the rendering is performed by the first data processor or by a server remote from the first data processor.

14. A system comprising:

a first data processor and memory storing instructions, which when executed by the first data processor, cause the first data processor to perform operations comprising:

receiving, at the first data processor, user action data characterizing action by a player in a game environment executing at a client, the game environment created by the client separate from the first data processor, the client rendering the game environment from a first spatial position within the game environment;

receiving, at the first data processor, data characterizing a selected viewing position including a second spatial position within the game environment, the second spatial position different than the first spatial position,

determining, from the user action data, a recreated game environment; and

causing rendering of the recreated game environment, the rendering including past action by the player from a perspective of the selected viewing position.

15. The system of claim 14 , wherein the rendering is performed by the first data processor or by a server remote from the first data processor.

16. The system of claim 14 , wherein determining the recreated game environment includes executing a game engine using game state data and the user activity data.

17. The system of claim 16 , wherein the at least one data processor includes the game engine that receives the selected viewing position and the user action data and renders the recreated game environment from the perspective of the selected viewing position.

18. The system of claim 14 , the operations further comprising:

generating a video stream of the recreated game environment, the video stream including video replay of past action by the player from a perspective of the selected viewing position; and

transmitting the video stream to a viewing client;

wherein generating the video stream includes capturing a rendered recreated game environment.

19. The system of claim 18 , the operations further comprising:

receiving an audio stream;

combining the audio stream with the video stream prior to transmission of the video stream;

generating statistics on the player using user action data;

transmitting statistics to a viewing client;

simultaneously displaying the generated video stream and a live video stream of gameplay by the player within a user interface of a commentator client.

20. A non-transitory computer program product storing executable instructions, which, when executed by at least one data processor forming part of at least one computing system, implements operations comprising:

receiving, at the first data processor, user action data characterizing action by a player in a game environment executing at a client, the game environment created by the client separate from the first data processor, the client rendering the game environment from a first spatial position within the game environment;

receiving, at the first data processor, data characterizing a selected viewing position including a second spatial position within the game environment, the second spatial position different than the first spatial position,

determining, from the user action data, a recreated game environment; and

causing rendering of the recreated game environment, the rendering including past action by the player from a perspective of the selected viewing position.

Assignments (3)
SECURITY INTEREST Recorded Dec 21, 2021
From: SKILLZ PLATFORM INC.
To: UMB BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 058448/0513 →
CHANGE OF NAME Recorded Mar 23, 2021
From: SKILLZ INC.
To: SKILLZ PLATFORM INC.
Reel/Frame 055684/0156 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 7, 2018
From: PARADISE, ANDREW
To: SKILLZ INC.
Reel/Frame 046314/0241 →
Continuity (3)
Continuation 15459313 · Mar 15, 2017
Provisional Application 62309327 · Mar 16, 2016
Related Publication 20180280796A1 · Oct 4, 2018