IP Library Granted Patent US 10,661,167
Granted Patent B2
US 10,661,167 · App. 16/162,031 · Granted May 26, 2020

Method and apparatus for managing use of an accessory

Inventors: Jeffrey Nicholas Mahlmeister (Glenview, IL); Keny Chen (Taipei, TW); Tino Soelberg (Chicago, IL)
Assignee: STEELSERIES ApS
A63F13/40A63F13/214A63F13/22A63F13/23A63F13/25A63F13/537A63F13/79A63F13/98A63F2300/209
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 10,661,167
App. No.
16/162,031
Granted
May 26, 2020
Kind
B2
Abstract

A system that incorporates the subject disclosure may include, for example, a system having a processor that performs operations including receiving from an accessory device a control signal for controlling a software application, determining that the control signal corresponds to a first action of a plurality of actions for controlling the software application, monitoring a frequency of usage of the first action, and presenting at the accessory device or a display device coupled to the accessory device a measure of the frequency of usage of the first action. Additional embodiments are disclosed.

Claims (32)

1. A method comprising:

tracking, by a system comprising a processor, a frequency of usage of a first gaming action of a video game;

identifying an over usage state responsive to detecting that the frequency of usage of the first gaming action has exceeded a threshold;

selecting a second gaming action according to a user profile; and

responsive identifying the over usage state, transmitting the second gaming action in place of the first gaming action.

2. The method of claim 1 , further comprising presenting a measure of the frequency of usage by way of an input interface of a gaming accessory.

3. The method of claim 2 , wherein the input interface of the gaming accessory comprises a button and wherein the gaming accessory includes a proximity sensor that is an electromagnetic sensor, a capacitive sensor, an inductive sensor, an image sensor or a combination thereof.

4. The method of claim 3 , wherein the button comprises a touch screen button, a depressible button, or a combination thereof.

5. The method of claim 1 , wherein a measure of the frequency of usage of the first gaming action is presented by an illumination of a portion of a gaming accessory.

6. The method of claim 5 , wherein the illumination comprises a color that identifies the measure of the frequency of usage.

7. The method of claim 1 , further comprising blocking a control signal associated with the first gaming action to block usage of the first gaming action responsive to identifying the over usage state.

8. The method of claim 1 , further comprising setting a time limit for usage of the first gaming action responsive to identifying the over usage state.

9. The method of claim 1 , wherein the threshold comprises a time limit for usage of the first gaming action.

10. The method of claim 1 , further comprising presenting, during a replay of a gaming session of the video game, a measure of the frequency of usage of the first gaming action.

11. The method of claim 1 , further comprising presenting, during a gaming session of the video game, a measure of the frequency of usage of the first gaming action.

12. The method of claim 1 , further comprising presenting a measure of the frequency of usage of the first gaming action by way of a presentation device of a gaming accessory.

13. A non-transitory machine-readable storage medium, comprising instructions, wherein responsive to executing the instructions, a processor performs operations comprising:

monitoring a frequency of usage of a first action that controls a particular aspect of a software application; and

responsive to identifying an over usage state of the first action, transmitting a second action in place of the first action.

14. The non-transitory machine-readable storage medium of claim 13 , wherein the operations further comprise identifying the over usage state responsive to detecting that the frequency of usage of the first action has exceeded a threshold.

15. The non-transitory machine-readable storage medium of claim 14 , wherein the transmitting the second action in place of the first action is responsive to receiving a control signal associated with the first action and the identifying the over usage state.

16. The non-transitory machine-readable storage medium of claim 13 , wherein the operations further comprise presenting at a presentation device a measure of the frequency of usage of the first action.

17. An accessory device, comprising:

a memory that stores instructions; and

a processor coupled to the memory, wherein responsive to executing the instructions, the processor performs operations comprising:

determining a frequency of usage of a first action that controls a particular aspect of a software application; and

responsive to identifying an over usage state of the first action, substituting the first action with a second action.

18. The accessory device of claim 17 , wherein the operations further comprise:

presenting at a presentation device a measure of the frequency of usage of the first action; and

identifying the over usage state responsive to detecting that the frequency of usage of the first action has exceeded a threshold.

19. The accessory device of claim 17 , wherein the operations further comprise preventing a control signal that corresponds to the first action from being sent to the software application to block usage of the first action responsive to identifying the over usage state the first action.

20. The accessory device of claim 17 , wherein the operations further comprise: presenting at a presentation device a measure of the frequency of usage of the first action, and wherein the presentation device is an integral part of the accessory device, and wherein the presentation device comprises a touch-sensitive display, an audio presentation system, or a combination thereof.

Assignments (6)
CHANGE OF ADDRESS Recorded Mar 30, 2026
From: STEEL SERIES APS
To: STEEL SERIES APS
Reel/Frame 075299/0218 →
MERGER Recorded Mar 30, 2026
From: STEEL SERIES APS
To: GN AUDIO A/S
Reel/Frame 075299/0257 →
CHANGE OF ADDRESS Recorded Mar 30, 2026
From: STEEL SERIES APS
To: STEEL SERIES APS
Reel/Frame 075299/0264 →
MERGER Recorded Mar 30, 2026
From: GN AUDIO A/S
To: GN HEARING A/S
Reel/Frame 075299/0271 →
NUNC PRO TUNC ASSIGNMENT Recorded Jan 23, 2025
From: STEELSERIES APS
To: GN AUDIO A/S
Reel/Frame 069988/0735 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 12, 2018
From: MAHLMEISTER, JEFFREY NICHOLAS; CHEN, KENY; SOELBERG, TINO
To: STEELSERIES APS
Reel/Frame 047472/0581 →
Continuity (4)
Continuation 15466338 · Mar 22, 2017
Continuation 14213100 · Mar 14, 2014
Provisional Application 61792519 · Mar 15, 2013
Related Publication 20190046877A1 · Feb 14, 2019